Chereads / Why the bug I wrote became a core gameplay mechanic?! / Chapter 346 - Chapter 355: When Did So Many Tricky Plays Come About?

Chapter 346 - Chapter 355: When Did So Many Tricky Plays Come About?

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Take the man-made mortar, for example, which is a type of long-range attack weapon crafted utilizing the explosive force of flame bombs and the binding ability of the Water Element.

Players first stick together stones and various debris to form a bomb, then use a flame bomb to produce thrust.

There are two types of flame bombs, one that is thrown directly and another that can stick to monsters or objects, called a live bomb.

This player first attached a live bomb to the debris, then generated a powerful thrust similar to a "Fire Bullet" technique, causing the bundled-up boulder to fly out in an arc and towards the distant monster camp.

Then, when it reached the sky, they instantly detonated the live bomb, creating a grand fireworks display!

So, how lethal was this thing?

Unbelievably high!

That doesn't seem to make sense; flame bombs themselves do low damage, so why does the killing power of these modified stones become so great?

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