Wei Chengjie scribbled furiously, noting down all the key points discussed earlier.
However, when he had finished and looked back at the content related to the game design, he couldn't help but gasp.
Man, the workload for this game is not small at all!
Everyone had been speaking their minds freely before, so there was no deliberate limitation on the game's scale and content—it was all about where the ideas took them. As a result, some system functions that severely exceeded the expected workload inevitably appeared.
The special abilities Wei Chengjie proposed didn't have particularly large workloads by themselves.
For example, the Fire Element's ability was simply an explosion. The Earth Element's ability was wall-phasing and burrowing, which had some difficulty to it but wouldn't be too complex.
Grabbing objects with the Wind Element and halting time with the Time Element were also acceptable.