Chereads / Why the bug I wrote became a core gameplay mechanic?! / Chapter 301 - Chapter 310: The Positive Cycle of New Players Joining

Chapter 301 - Chapter 310: The Positive Cycle of New Players Joining

Gu Fan continued:

"Although the balance approach of adding more flour when there's too much water, and more water when there's too much flour has been criticized by players, it indeed is the best method for balancing the game currently.

"You absolutely can't think that if there's too much flour, just pick a bit out—that would surely lead to poor balance.

"For instance, if the current highest difficulty is Legendary Difficulty and players suddenly discover a bug that allows everyone to clear Legendary Difficulty, what do we do?

"You must not simply nerf the players to the point where most can't get through Legendary Difficulty. If you do that, those players will definitely quit the game.

"At that time you should introduce even higher difficulties, such as, on top of Legendary, add a Nightmare Difficulty, Hell Difficulty, Ultimate Difficulty, or Ultimate II Difficulty, Ultimate III Difficulty, Ultimate IV Difficulty..."

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