Chereads / Why the bug I wrote became a core gameplay mechanic?! / Chapter 224 - Chapter 223: Can Live Streaming in Games Actually Become Popular?

Chapter 224 - Chapter 223: Can Live Streaming in Games Actually Become Popular?

With that statement, the truth was laid bare.

Many viewers were caught between laughter and tears, so it was actually like this?

And some naturally associated this with the real-life street racing gangs.

Of course, not in their own country but on the other side of the ocean, in a certain nation. Over there, many motorcyclists were just like Heilong in the game.

Some of these bikers raced at night while others brazenly sped on the highways during the day, and their speed data was equally ridiculous, with top speeds generally over 180 miles per hour, or approximately 300 kilometers per hour.

At such breakneck speeds, they could maintain it for a dozen seconds or so, but that only proved the bikes' limits, not the riders'.

Interestingly, even though these individuals were wildly racing, only a tiny fraction were ever caught by the police.

The reason was simple: the police couldn't catch up!

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