Chereads / Why the bug I wrote became a core gameplay mechanic?! / Chapter 141 - Chapter 141 MOD Production Planning

Chapter 141 - Chapter 141 MOD Production Planning

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Gan Di got more and more excited as he thought about it and immediately pulled up a chart, beginning to ponder which games from Nitiandang were worth creating MODs for!

First and foremost, the game "Infernal Trajectory" was the one that most needed a save by MOD.

Because at its core, the game could only be considered a fun little game about bullet bending, and although it had become popular for a while because of its gameplay and Instructor Ding's live streams, it quickly lost momentum afterwards.

The game's battle mode was just humans VS demons, and although both sides reached a sort of bizarre balance under the effect of "Bullet Bending", such mode would still become tiresome if played too much.

Many players had been calling for the inclusion of a human VS human mode on the forums.

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