Regarding how much tax each world should pay, the Empire had established standards: total population × 0.1 × development coefficient.
For planets like Rage Owl Star, Heijian Star, and Korolya, which all have the lowest development coefficient of level 1, they pay ten percent of their total population; for a place like Flying Wing Star, with a development coefficient of level 5, it has to pay 50% tax on its total population.
This seems simple and clear, but in reality, determining the tax amount for each planet is a very complex matter.
First, it is not possible to change this in real-time. The Empire's Tax Fleet can only visit the Tianma Star Sector once every two years; some places that are more remote and of lower value might only have a visit every five or ten years. There have even been planets that haven't paid taxes in a hundred years and thought they had been forgotten by the Empire, but then suddenly the Tax Fleet would arrive, demanding a hundred years' worth of taxes…