Chereads / Game Merchant in Remnant / Chapter 1 - World Info

Game Merchant in Remnant

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Synopsis

Chapter 1 - World Info

Power Descriptions and Levels:

-Rank F: Regular Human-level, Beginner, Entry, And Understanding- Rank F Power presents a threat slightly beyond human norms. An average individual might manage to emerge unscathed from a confrontation where power was used. The power is considered a non-threat and does not require identification if more urgent issues are present.

-Rank E: Above Human-level, Novice Skilled - A full squad of trained operatives should be able to handle Novice Power, although exceptional circumstances, context, and environment could influence the outcome.

-Rank D: Pinnacle Human-level, Adept Skilled - Additional countermeasures are necessary. A standard Rank D Powered individual, or a Rank E Powered individual supporting a squad, should be capable of managing the Adept Skilled Powered individual in question.

-Rank C: Surpassed Human-level, Expert Skilled - A standard Rank C Powered individual or a team of Rank D Powered individuals aided by a squad should be able to handle the Expert Skilled Powered individual. Operatives are advised to delay engagement. Psykers and operatives should expect complications with traditional actions.

-Rank B: Transcended Human-level, Mastery Skilled - Gathering further intelligence is required, and all parties should adopt a defensive stance or delay action until intelligence is obtained. A standard Rank B Powered individual or a team of Rank C Powered individuals should engage in pairs or trios, supported by at least two fully equipped squads.

-Rank A: Hero Human-level, Superhuman Mastery Skilled - Civilian evacuation is the top priority for all squad members. Engagement should be avoided unless it pertains to specific missions or tasks. A Rank A Powered individual should be sent or a team of Rank B Powered individuals with support should only engage with full team support to minimize complications or danger.

-Rank S: Demi-God level, Transcended Mastery Skilled - The situation is extremely complex; standard tactics are ineffective. A Rank S Powered individual with a Team composed of Rank A Powered individuals, and Rank B Powered individuals should only engage with full team support to minimize complications or danger. The Powered individual has an additional factor that can amplify their power. Powered individuals of Rank F to C and civilians should evacuate if possible and only engage with a well-defined mission and strategy. Major countermeasures are implied.

-Rank EX: Godlike Skill- Threat at a planetary level, resulting in the user's functional loss of humanity. The situation is exceedingly intricate; prayer to your God is advised. Engagement should only be undertaken by a Powered individual of Rank EX, with the support of Rank A Powered individual.

Gigolo Merchant System:

System Store Category:

NORMAL-White grade items= 1-99 MSP

RARE- Silver grade items= 100-9,999 MSP

SUPER RARE- Gold grade items= 10,000-999,999 MSP

ULTRA RARE- Violet grade items= 1,000,000- ∞

System Rewards:

-Position Bonus: 100 MSP [Bonus received for every position used]

-Orgasm Bonus: 500 MSP [Bonus received for every time the user manages to make their partner cum]

-Sex Bonus: 1,000 MSP [Bonus received for having sex in the first place]

-Sexy Costume Bonus: 1,200 MSP [Bonus received only if the partner is wearing something sexy]

-Newbie Bonus: 1,500 MSP [Bonus received the first time the Host has sex with a new girl]

-Orgy Bonus: 2,000 MSP [Bonus received for every member involved]

-Impregnation Bonus: 2,500 MSP [Bonus received for every egg fertilized, but upon claiming these points the fertilized egg disappears from reality]

-Round Bonus: 4,000 MSP [Bonus received if the Host has more than one round of sex, doesn't apply to single round intercourse]

-Public Bonus: 4,000 MSP [Bonus received if the sex is in a public place, doesn't have to be witnessed by anyone]

-Stealth Bonus: 4,000 MSP [Bonus received if the sex happens while avoiding someone, works well with Public Bonus]

-Steal Bonus: 5,000 MSP [Bonus received if the host steals someone's woman]

-Event Bonus: 1,000-10,000 MSP [depending on the events that are currently transpiring, 1,000 to 10,000 MSP can be earned by the Host]

Vitality: Health Points

Endurance: Stamina

Strength: Physical Power

Dexterity: Speed and movement

Perception: Accuracy and detection

Skill: Semblance usage

Charisma: Compelling attractiveness and charm that can inspire devotion in others

Libido: The energy of the sexual drive as a component of the life instinct

Virility: the quality strength in sex drive and increases chances of Fertilisation.