Name: Lin Moyu
Realm: God Sovereign First Stage
Talent: World Tree (Juvenile Stage)
Amplification: Arcana effects are amplified by 1,000 times.
Connection: All members of the undead legion share damage, life, and spirit. Damage received is reduced ten times.
Rebirth: The undead legion and the master can be reborn to their peak state upon receiving fatal damage, resetting all cooldowns. This ability can trigger three consecutive times, followed by a cooldown of 20 seconds.
Fruit: The World Tree produces World Fruits. Consuming these fruits accelerates the evolution of rule-based worlds and strengthens them. If consumed below the Sovereign Realm, there is a small chance to create a rule-based world prototype.
Spirit Flower: Blossoming flowers can grant intelligence to undead legion members through secondary nurturing. Only members above the Other Shore Realm can undergo secondary nurturing.
Arcana:
Infinite Fusion (Fusion Degree 200%): Fuses all arcana and laws to create new arcana and laws.
Convergence (Fusion Degree 200%): Consumes soul power to enter a convergence state, inheriting all summoned creatures' power and arcana to surpass original limits and unleash extreme strength. Convergence continuously consumes soul power; as soul power weakens, the state diminishes. Killing living beings replenishes soul power to maintain convergence state but overuse may lead to self-destruction.
Strong Soldier (Fusion Degree 200%): Consumes soul power to enter a strong soldier state, amplifying damage dealt by self and summoned creatures tenfold. Strong soldier state continuously consumes soul power, which can be replenished by killing enemies. Absorbed soul power can be retained as personal strength but should be purified before absorption due to impurities in foreign soul energy.
Status Immunity (White Star Level): The master and summoned creatures are immune to all negative statuses.
Undying Undead (White Star Level): Members of the undead legion do not truly die after fatal attacks; they can choose to revive on the spot or return to the White Star Arcana at the master's will. Each member has six revival chances within 90 seconds.
Physical Resistance (White Star Level): Passive arcana; summoned creatures are immune to normal physical attacks, reducing damage from law-based physical attacks fivefold and rule-based physical attacks onefold.
Elemental Resistance (White Star Level): Passive arcana; summoned creatures are immune to normal elemental attacks, reducing damage from law-based elemental attacks fivefold and rule-based elemental attacks onefold.
Damage Transfer (White Star Level): Reduces all damage received by fivefold before transferring it to summoned creatures.
Wraith Gaze (White Star Level): Summons a wraith eye from the undead world that deals soul damage to targets without restrictions on number, obstacles, or time boundaries.
Summon Legion Commander (White Star Level): Summons a legion commander for battle; dormant in White Stars but descends when needed. The commander leads and fights alongside the undead legion as its general.
Summon Skeleton King (White Star Level): Fuses skeletal power to summon a skeleton king requiring at least 1 million skeletons and up to 100 million skeletons without weakening or consuming them; top-tier combat force of the undead legion.
Summon Skeletal Divine General (White Star Level): Dormant in White Stars but descends when needed; possesses immense combat strength as one of the primary forces of the undead legion.
Summon Death Dragon Knight (White Star Level): Summons death dragon knights for battle; dormant in White Stars but descends when needed; high-tier combat force of the undead legion.
Summon Elemental Lich (White Star Level): Uses various materials to summon corresponding elemental liches with enhanced attributes based on material quality; liches do not truly die and revive in White Stars after fatal attacks.
Revive the Dead (White Star Level): Revives targets using corpses or souls as mediums, transforming them into revived beings with peak strength for up to 100 days while retaining memories under absolute control of the master; reviving targets beyond one major realm above the master may cause resistance leading to loss of control.
Skeletal Hell (White Star Level): Designates an area as skeletal hell connected to true hell where enemies face hellish attacks; terrifying spirits from true hell absorb souls of those who die within skeletal hell, growing stronger with increased absorption.
Planetary-Level Arcana:
Requiem (Fusion Degree 20%): Splits souls with numbers determined by user's control ability.
Fusion Arcana:
Skeletal Divine General: Combines skeletal divine warrior, mage, and sniper into a new arcana leveraging their strengths.
Time Curse: Combines Soul Burning, Soul Curse, and Soul Toxicity while applying time laws to accelerate target's time flow up to 1000x based on soul level.
Three-Star Arcana:
Soul Burning
Soul Curse
Soul Toxicity
Nine-Star Arcana:
Summon Skeletal Dragon
Summon Death Knight
Summon Elemental Lich
Revive the Dead
Summon Legion Commander
Summon Skeletal Divine Warrior
Summon Skeletal Divine Mage
Summon Skeletal Soul Sniper
Summon Skeleton King
Undead Legion Numbers:
Skeletal Divine General: 500 million
Death Dragon Knights: 100 million
Legion Commanders: 2 million
Revived Dead: 100 million
Elemental Liches: 10
Detailed Abilities:
Skeletal Divine General
Realm: God Sovereign Sixth Stage
Ability: Sword Qi—infused with death energy from undead laws, capable of corroding defenses.
Death Dragon Knight
Realm: God Sovereign Seventh Stage
Abilities:
Dragon Breath: Sprays corrosive dragon breath causing immense damage.
Charge: Maximum distance of 1 million kilometers at speeds up to 300,000 kilometers per second.
Legion Commander
Realm: God Sovereign Eighth Stage
Commands up to 100,000 units.
Abilities:
Healing: Restores health of legion members.
Resurrection: Revives controlled units using undead flames.
Fatal Strike: Channels entire legion's power for a devastating attack; cooldown: 1 minute.
Skeleton King
Realm: God Sovereign Ninth Stage
Ability: God-Slaying Strike—locks onto targets for unavoidable attacks bypassing defenses; effectiveness decreases with more targets.