The Hall of Players was a great museum of unfathomable size with thirty-three sections representing a Heavenly Game of the past. As a player, selecting and using a spawn point was a gift given only to them. Small little spaces were designated for players that appeared. Spawning in Section HE 1921, Dasha Pang was met with a large, dark open gate and a long line of people.
The people needed to pay. Dasha, as a player, did not.
He walked through the open gate, the line for players quite small, and he saw paintings, old artifacts kept in glass casing, and floating candles. It was a long, long hall with no end in sight. Dark and gothic, on the left side were the gates of the time period, complete with a pedestal full of information and a visual whether it be an artifact or statue. Dasha's own curiosity, however, was only surpassed by the curiosity of the common people.