Chereads / Meta Essence CYOA / Chapter 87 - Meta Essence CYOA 87

Chapter 87 - Meta Essence CYOA 87

Essence of Sparda

○You become a Human/Devil hybrid, being the child of Sparda. This will give you the physiology of a hybrid similar to Dante and Vergil, giving you a body in superhuman condition with an immensely powerful regeneration factor and a limitless lifespan giving you something akin to eternal youth and complete immunity to the fog of ages. Your physiology keeps you at optimal shape all the time. You also slowly grow in power over time. You can toggle your sense of pain and your sense of discomfort at will.

○You have the combat skill and experience of both Dante and Vergil combined. Optionally, you can choose to instead have only their natural talent instead.

○You can choose to be a master of certain styles, giving you several additional abilities. You can choose to be a master of as many as you want, or you can instead choose to be naturally talented at them instead, allowing you to learn them over time and with experience instead.

■Quicksilver Style.

■Dark Slayer Style.

■Royalguard Style.

■Trickster Style.

■Doppelgänger style.

■Gunslinger style.

■Swordmaster style.

○You can create and design your own Devil Trigger form, which you start out with fully mastered. You also get to design your own Sin Devil Trigger form, though you won't get that from the get go. You will have to grow in power before you can enter Sin Devil Trigger.

○You can at anytime listen to the themes and songs of the DMC series. You can make it so that only you can hear it or choose if other also can listen to it. Bury the light deep within.

○If you want it, you'll have to take it. Anything you own, have or are, can't be used against your will unless taken from you by force. You can also take anything from anyone as long as you defeat whomever owns it. Steal a zanpakuto from its wielder by defeating them, steal Superman's kryptonian powers by killing him, etc.

○There are three ways to create Devil Arms. You either have to subjugate a devil (like Vergil did with Beowulf), befriend a devil (like Dante did with Cerberus and Balrog), or infuse a soul into an object (like Agnus and Nico). While you now have the ability and skill of Agnus and Nico, that isn't the main focus of this. You see, A demon will be forcibly turned into a Devil Arm if its very soul acknowledges defeat. That is, if the demon gets stomped so badly that the loss is etched into every part of its being, the poor thing is transformed into a weapon to be used by its superior. You are now able to do this to anyone you kill, allowing you to force their very being into becoming a weapon that serves at your will. The weapon itself will be based on the being that is killed. And you only have to kill them, not having to truly break them or subjugate their souls. Kill Darth Sidious with poison, and he may turn in to a lightsaber Devil Arm with some form of lightning power, or something else entirely.

○You have the ability to create a Qliphoth tree, which when sufficiently nourished, grows a fruit that imbues any demon that consumes it with divine power. The demonic fruit created, depending on how much blood the tree has absorbed, is strong enough to make one equal to Mundus himself. Anyone who eats the fruit will become similar to Dante and Virgil in that they keep their base form, but enhanced with immense power and regeneration, while also becoming able to use Devil Trigger to take on a demonic form. You and others can keep on taking fruits to increase your powers forever. Like Vergil, you have full control over the tree, and when you are finished with having the tree devour, you can make it disappear at will, until you call forth a new Qliphoth tree. Luckily for you, the tree won't smell rotten and disgusting no matter how much blood and flesh it devours. The tree won't take a thousand years to develop a fruit, instead taking around a month if left to gorge on an entire city.

○You have access to these Devil Arms:

■The Yamato.

■The Rebellion.

■Devil Sword Sparda.

■Devil Sword Dante.

○If you stab yourself with the Rebellion while close to the Devil Sword Sparda, Yamato and Devil Sword Dante, with the intention of uniting the power of the swords with your own, you will absorb the powers of all the swords and create your own Devil Sword. Your own Devil Sword will have a design and power that fits you and that you would prefer, while also having the powers of the other Devil Arms, like the ability to Cut and Divide anything from the Yamato, the ability to unite anything from the Rebellion, and the abilities of both Devil Sword Sparda and Devil Sword Dante. This will give you the full power of both DMC5 Dante and Prime Sparda added to your own already powerful power. And if you haven't unlocked the Sin Devil Trigger, you will instantly unlock it. If you don't want to merge with all the Devil Arms, you don't have to, but you will not become as powerful as a result, nor will your own Devil Sword have the abilities of whatever Devil Arm you chose not to merge with.

○You also have a pair of twin pistols that never runs out of ammo, never needs any maintenance or reloading, and can fire either fully automatic or semi-automatically.

○Optionally, you may receive group of Scudo Angelos led by a lone Proto Angelo, who all serve you obediently and are irrevocably loyal to you.

○Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

■Kyrie.

■Lady.

■Trish.

■Nico.

■Lucia.

■Any other character from the world of DMC.

○Optionally, you may at any time choose to take a one way trip into the world of DMC, or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Essence of the Seven Deadly Sins

•You may remake your body however you want, and can even change your race to any of the Seven Deadly Sins races. You will gain access to all the inherent abilities of your race, like Demons having the Power of Darkness or Goddesses having Arc.◦If you choose to become a Fairy, you may choose to be a Fairy King.

◦If you become a Demon, you may choose to be any form of Demon, from a simple Red Demon to a High Ranking demon. You can even be a royal demon, becoming the child of the Demon King.

•Your Power Level depends on your race and on choices you make further down the Essence, as it may increase by a lot depending on your choices. But no matter what you choose, you have 50.000 points as your base power, which you can divide between Magic, Strength and Spirit.

•You are as skilled and experienced in combat as the Seven Deadly Sins. You also know a sword technique created by a blind swordsman, capable of countering any and all manner of surprise attacks.

•Optionally, you may become a highly trained magician. This makes you know how to cast any spell from the Seven Deadly Sins universe, including spells like Absolute Cancel and Perfect Cube, and also gives you the knowledge of how to turn any spells you know into Incantation Orbs, which are magical items that activate a spell upon destruction. You even know how to create Dolls like Gowther.

•You will receive your very own Magical Power. This can be any Magical Power from the SDS universe or it can instead be a power of your own design.

•Optionally, you may receive the Magical Power of Snatch, which is Ban's signature power. You know all of his techniques and abilities with it, and are just as experienced with using it.

•Optionally, You have been trained in the use of True Counter. Unlike it's lesser sibling Full Counter, this one can reflect both magical and physical attacks. You have mastered, and know all the techniques that both Meliodas and Estarossa knows with Full Counter.

•Optionally, you may receive the power of Creation, which is the power of the Giants and allows you to manipulate earth.

•Optionally, you may receive the Magical Power known as Invasion, a power that allows you to entrap your opponents within their own memories. It also grants you the ability to read the thoughts and memories of others, even manipulating memories and affecting the spirit. You know all of Gowther's techniques.

•Optionally, you may receive the Magical Power of the Fairy Kings: Disaster. This ability gives you complete control over life and death, by which the user can elevate or diminish the natural state of something. A slight scratch can develop into a severe wound, mild poisons become lethal toxins and a small tumor can rapidly spread throughout the body.

•Optionally, you may receive the formerly unique Magical Power known as Infinity. It allows you to keep your spells active until you yourself chooses to dispel them. That said, any magical effect you incites will live on, even after if you should die, should you fail to undo it at that point. No matter how powerful the spell, you only need to cast it once for your power to take effect. Through an enchant you now know, you can also apply Infinity into a spell, to continously channel an unlimited amount of magical power to it, making it exponentially more powerful, the only limit to how powerful being how long you spend enhancing it.

•Optionally, you may receive the Magical Power known as Crisis, which allows your power to constantly increase while taking damage, granting you an exponential increase after a few attacks.

•Optionally, you may receive the ability known as God, which makes you able to completely nullify all magical attacks and even seal an opponents magical power completely.

•Optionally, you may receive the ability known as The Ruler, which that allows the you to "invert" all the attacks and the effects of powers used against you. All attacks and weakness are converted into healing and fortification. However, as The Ruler functions on the concept of magic inversion rather than magic absorption, any magic meant to strengthen you or increase your power will instead weaken you. Despite this weakness, you can easily overcome it by deactivating it.

•Optionally, you know the technique of Drole's Dance, which increases your power level the more you dance it out. This also has a side effect of making you an incredible dancer.

•Optionally, even if you are not a Demon, you gain the ability to enter Assault Mode. This state is reached when you unleashes your powers to the fullest, achieving immense power.

•Optionally, you may receive any of the Ten Commandments. This will not only grant you the ability of the Commandment itself, but also give you an exponential increase in power. It will also turn you into a partial demon if you aren't already a demon. You don't have to fear the Demon King getting any information from you or taking over your body, as this Commandment isn't connected to him at all, instead being a copy. The power of the Commandments is absolute and affects anyone who breaks its rule, even the wielder itself. But you are immune to your own Commandment, and thanks to you being a wielder of a Commandment, you also become immune to the effects of the other Commandments. You may take as many Commandments you want.

•Optionally, you may receive any of the Four Graces you want, even all of them if you want. These not only grant you a unique power, but also augments your powers exponentially, even greater then the increase of the Commandments. You will not struggle to wield the powers of the Graces, instead being able to wield them like Mael wields Sunshine, who manages to prevent the heat from affecting his allies while burning the demons standing right next to them, and can withstand the power without his body suffering in any way. The Graces have the ability to revive their wielders from death. You don't have to fear the Supreme Goddess getting any information from you or taking over your body, as the Graces aren't connected to her at all, being essentially identical copies. As a wielder of a Grace, you are also immune to the effects of the Commandments.

•Optionally, you receive the gift of the Fountain of Youth. This grants you the same immortality as Ban got, which heals wounds almost instantaneously no matter how severe, grants eternal youth, allows you to not need to eat or drink, and makes you immune to all poisons. It also allows your physique to evolve and adapt to any condition. The adaptations and evolution will never be something you don't want. You also become able to toggle your sense of pain at will.

•You do not need a specific weapon such as Sacred Treasures to access your full power, as you can use your full power as you like, but optionally, you may receive your very own Sacred Treasure, with the appearance and ability of your own design. The Sacred Treasure will not only allow you to draw upon all your powers with ease, but will also amplify all your powers exponentially. As you grow in power, so will your Sacred Treasure, without limits. It is completely unbreakable, being made perfectly for you, and can be recalled to you at will.

•Optionally, you may receive your very own Spirit Spear, which you can wield as if you are a Fairy King at full power. It will be of your own design and will have just as many forms as Chastiefol, though the forms of the Spear will be more appropriate for you (an example being that instead of the Guardian Form being a Bear, it may instead be a Dragon or a Tiger). You can use it to it's full potential even if you don't have the Magical Power Disaster. You even have access to it's True Form, like a Fairy King at full potential.

•Optionally, you may receive the Chalice of Youth, which grants you limitless amounts of the Fountain of Youth. Licking the water will grant ten years of extra life, swallowing the water will grant hundred years, and drinking it all will grant the eternal life and immortality Ban has. Whenever the chalice is emptied, it will simply refill back to full.

•Optionally, you may receive a Bag of limitless Hyper Recovery Spell Incantation Orbs. The bag will never run out of Orbs, and will always return to you when you want it. It cannot be destroyed or stolen.

•Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.◦Elizabeth Liones.

◦Merlin (Fully grown).

◦Elizabeth (Goddess).

◦Elizabeth (savage tribe).

◦Diane.

◦Margaret Liones.

◦Gelda.

◦Jericho.

◦Matrona.

◦Derieri

◦Camila.

◦Lilia (awakened).

◦Brunhild.

◦Mono.

◦Roxy.

◦Jormungand.

◦Thonar.

◦Skadi.

◦Megellda

◦Any other character from the SDS universe.

•Optionally, you may at any time choose to take a one way trip into the world of Seven Deadly Sins, or a variation of it. This can be any alternate universe, like a fanfic or a universe made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Essence of the God Hammer

○You may remake yourself however you. Optionally, you may become physically perfect and naturally flawless in every way you want, having a flawless figure and striking features with your ideal physique and body specs, basically being as attractive as you can become without some sort of reality bending power.

○You can control how much physical pain you feel, from a 100% to 0%, at will. You can have your arm torn of and not feel any pain, only the physical sensation that something is wrong, or walking through fire without feeling the need to scream from the heat. Does not come with any downsides of having no sense of pain.

○Your bloodline has been tailored and manipulated over centuries to become the best it can be, and which has now been activated by blood from a Pureblood Darkkin, turning your physiology into one like Christian Anthony Gordon.

○Your soul is that of a higher ranked angel that willingly fell from heaven and was reborn. This has granted you the power of Aura, a violet energy of immense power that is incredibly effective against demons, making you a perfect Exorcist. You can use your aura to fire blasts of energy, knock out electronics and make explosives or toxins inert, use it to move things similar to telekinesis, shape it into whips, armor, or use it to imbue items, giving the place or carrier of the item protection against demons and other infernal creatures and powers. You even know how to turn your aura into monomolecular edges, allowing it to cut through anything. Be aware however, that Depleted Uranium disrupts your Aura.

○The power of your aura increases over time, in a few years making it capable of killing hundreds in an instant blast, leaving your allies and those you want alive. It can take any shape you want it to, any aura-protections you create are even stronger and you can now use aura to transfigure matter into any other kinds of matter.

○You can call upon a Giant God Hawk, a beautiful bird from Heaven that will take demons and Hellspawns you have exorcised back to hell.

○Your soul grants you the ability to view the aura and souls of humans (blue), demons (greasy black), and other supernatural beings such as vampires (white) and witches (blue with flat black spots). You see aura's in solid hues, sometimes with streaks of other colors. This also allows you to see through the cloaks of demons, that which hides them from mortal perception.

○You sometimes gets visions of past, present, and future events involving supernatural creatures and beings. These visions never hit while you are in danger, as you can't see a thing until the vision passes. Your visions can also give you an advanced sight of the fighting area that was shown in your visions. Can also grant foresight which can give your reactions a boost if you need to block an attack in time. When you get a vision, you are able to draw one or more snapshots of what you saw as if you are a master artist. You also become highly resistant to magic.

○This has a side-effect of turning your eyes violet.

○Thanks to your soul being a Higher ranker Angel, combined with your bloodline, you are the equivalent of a supernatural nuke in power, a weapon of mass destruction. Your potential is limitless and your growth speed is immensely fast, allowing you to reach the power of old Darrkin in a few years, and will continue to increase consistently.

○Unlike Chris, you do not suffer the inability to control your power, as you have complete control over your body no matter how strong or fast you get. Your regeneration has been enhanced to allow you to survive getting your head shot off and instantly regenerating it back, you have nigh on endless stamina, don't age beyond your prime, all your abilities growing stronger over time. You do however not suffer Christian's immense metabolism, meaning you have no need to fear your body cannibalizing itself from energy usage.

○Your blood can increase the power and control of other species, and if given alongside a burst of aura will grant you a connection with the recipient, allowing them to know where you are and how you are physically or mentally. It is also an insanely effective healing aid, for example allowing Darkkins and weres to heal from silver damage.

○You are now immune to magic that you don't want to affect you. Your aura can protect you from direct magic, protecting against instantaneous combustion or mind control, your soul protects you against rituals using parts of yourself (blood, hair, etc), preventing bindings and love spells.

○You are also able to ask your Heavenly brethren for help in enacting miracles. This can be anything from resurrecting a loved one to calling down a meteor from space, capable of flattening an entire city.

○You are able to wield the energy of Darkkin, which essentially makes you able to say Fuck you to physics, like violating the law of equivalent exchange of energy, as seen when Chris manages to remove a heavy, barred door without any counterweight or apparently being moved at all via momentum. This is done via several different techniques.

■Post: It allows you to anchor yourself, making you able to hold steady and become immovable.

■Push: allows you to manipulate distant objects away from yourself. o Pull: allows you to manipulate distant objects towards yourself.

■Harden: allows you to harden your body like armor, making it nigh impenetrable and makes you incredibly resistant to damage.

■Lightening: allows you to decrease your weight to almost nothing. o Clinging: allows you to stick to any surface, usually via a hand or foot, but also theoretically through any body part (think spiderman).

■Repelling: allows you to push yourself away from other objects.

○Sometime in your past, you were injected with Hellbourne blood, blood from a demon possessed human. The blood bonded to your body and gave you this; a custom-crafted combat persona. It takes all your experience and abilities, and uses it to fight. Constantly improving, it allows you to go from one who has only been in a barfight to being able to match centuries old vampires in combat, if given the ability to fight against one for a few hours. It works on auto-pilot, allowing it to take control over you body and fight for you, while you become a passenger in your own body, watching what it does and influencing it in case you want to spare someone. It will never do something you don't want it to, as it is a part of you, only without hesitation and more ruthless, constantly aware of your surroundings in a way you aren't, allowing it to react to things you don't even know is happening. The more training, experience and abilities you gain, the more effective it becomes, and it can in a combat situation even develop new unknown techniques from your abilities in the middle of combat, granting you an explosive growth curve when it comes to combat, fighting and killing. Any ability showed by Chris's Grim Reaper, this one also has, including a memory storage in case your head gets blown off and you survive without any memories.

■It also grants you the ability to use the Hellbourne's Cloak ability, a powerful ability to cloak themselves, forcing people to forget them on sight. The demon cloaking ability is like a bubble of forgetfulness that you can use not only to cloak yourself, but also other people near you.

○Suddenly developing super strength can have some consequences on doorhandles and phones when one doesn't have complete control over how much strength one uses. Same with super senses, which can cause immense headaches as the brain tries to get used to it. Never again will you suffer any drawbacks from any power or ability you develop, while also having complete control from the beginning. You may not be able to use your newfound strength the best way without any training, but you never have to fear tearing a door off its hinges because you don't know your strength. This does not make you immune to the weaknesses of your power, just prevents any innate disabilities. If you are a werewolf, you are still hurt by silver, but you don't experience sensorial overload.

○Optionally, you may also choose to be a Witch. Eons ago, some groups of people with the genes that allow you to develop an affinity for an element of nature formed societies and selected mates from these societies. As time went on, the genes became concentrated and these families learned techniques for focusing and honing these abilities, each generation training the next. You are now a member of this group, namely a Witch, a human able to manipulate energy on a quantum level, depending on the Nature Element that they have affinity for.

○Usually, if you are a male, then you are tremendously weak in power, so weak that even the weakest witch has a chance of being stronger than you, and would have to be prepared to be looked down upon, as they are known in the Witch society as weak and only good for breeding, often used as a breeding stud for witches, as female witches born from the union of a male and female witch are almost guaranteed to be powerful.

○You however, come from a bloodline that has been cultivated and manipulated over centuries. This means that if you are female, then you are up there with Roswitha Maier, the famous author of the Book of Darkest Sorrows and one of the strongest and most feared witches of all time. If you are a male however, you are the strongest Witch alive, stronger than any female and equal to a full realized Declan O'Carrol and so far beyond any female witch an entire coven of high powered witches are nothing against you.

○You may choose what affinities you have, Fire, Air, Earth or Water, and how many of them you have.

■Earth witches are good at growing things and understanding the lay of the land. You can also use Earth energy to create shields because the Earth lends itself well to protective spells.

■Water witches make very good healers, as bodies are like over ninety percent water.

■Air witches usually are very good at divining the immediate future or visualizing distant events such as remote viewing and clairvoyance. Air is a pretty common affinity.

■Fire Witches usually are good at destruction.

○These affinities are at peak level of affinity, making the use of magic and energy from that element as easy as breathing, instead of being something you really have to concentrate on to use. If you have two affinities, then that will cause you to develop additional hybrid affinities. An example is having Fire and Earth, which gives you an affinity for Electricity, granting you the ability pick up computer code interpret it, whether it is a car's computer, smartphone, or a mainframe. Can also be used as a diagnostic tool and to pry out passwords or even be used it to directly input magically enhanced programs. (Fanwank responsibly on Hybrid elements, as Electricity is the only known one).

○If you are a witch, you have been taught the form of magic from this universe. Spells in this universe are methods of focusing the mind to direct the energy the witch is trying to work with, like how a student will use mnemonics to memorize information before a test. Losing focus while casting a spell can cause a discordant wave of energy that can wreak havoc at worst or just plain fail to achieve the desired goal at best. The components of the spell act as mental place markers for the caster. In the old days of witches, that might have been animal parts or an organic, naturally strong substance like a cobweb. The witches of today might choose a photograph instead of amphibian chunks and paracord rather than spider silk. You know how to create potions, use runes and create golems. Be careful, due to your power, your golems can turn into Elementals over time, vastly increasing their power and granting them a form of sentience.

○Optionally, you have mastered the skill of Energy absorption. All witches uses energy from their own reserves, but Clan Irving managed to find a way to borrow energy that the Witch as an affinity for from the environment. You now possess this ability, granting you essentially infinite energy to use for magic depending on your affinities and the surroundings. One with affinity for Fire might be able to drain the heat around themselves or in the ground and use that as fuel for their magic, while one with affinity for water might be able to drain energy from water currents or even water itself. And one with affinity for Electricity might be able to absorb lightning itself or the electricity in the power lines around them. One with multiple affinities could even manage to absorb kinetic energy.

○You gain an angelic sword, created by the Heavenly host. It is sheathed in a personal pocket dimension/universe and is composed of theoretical particles. You can make it glow with an actinic glare to it. The sword is powerful enough to hold off and harm the Yellowstone elemental which is compared to a giant thermonuclear bomb. It is supernaturally sharp, making it able to easily cleave through things that even monomolecular blades can't cut. It is indestructible, can change shape into any bladed weapon (not guns with bayonets) and is incredibly effective against demons and other infernal creatures, but can just as easily harm even celestial and divine creatures. It will always be a perfect fit for you, having the right balance, weight and size, feeling like an extension of your body. Think of it as the perfect weapon for your heavenly abilities.

○Optionally, you may receive a God's Tear. You gain a necklace with a beautiful pendant on it, carrying a jewel so black that any light that hits it sinks in with no effect. This Jewel is actually a Tear that God shed when Lucifer fell. "Yahweh's tears are filled with the despair, grief, disillusionment, anger, and fear that he felt when his best and most loved angel attempted to wrest Heaven from him. The tears fell with Lucifer Morningstar as he crashed down in Hell". When worn, it grants you the ability to tap into the emotions of God, allowing it to strengthen your resolve and prevent you from losing yourself in anger, grief, despair or any negative emotion you carry, bringing you back before you lose control. This will effectively give you infinite willpower and resolve, while being able to bring down rage even Kratos himself could not reach. If you ever become lost in rage or bloodlust, a weight that feels like the entire world will weigh you down, bringing you back in control with your emotions now at more manageable levels. It cannot be destroyed, and can be used to as a battery for aura or even magic, should one have the skill and knowledge to do it.

○Optionally, you may receive The Book of Darkest Sorrows. This is A semi-sentient five-hundred-year-old grimoire created by Roswitha Maier. The grimoire is small, about the size of a paperback and maybe just a bit bigger. It is bound in pale skin, the inside pages also a lightly tanned animal skin. The outside was blank, but the first inside page was labeled in beautiful cursive "Das Buch der dunkelsten Trauer," which means The Book of Darkest Sorrow. It's the most valuable grimoire ever, created to assist the dark witch, has modified its mission to assist the Jumper. Sorrow has been aware longer than the United States has existed. It was Crafted with consummate skill and exquisite precision and is considered the original artificial intelligence. The book contains an unknown number of powerful spells, rituals, potions and lore, much of which is far more powerful than most modern spell-craft. Spells that allow one to drain magic from others and add it to your own permanently, the ability to bring forth ghosts and trapping them in a puppet, as well as simply communicating with it, even entering its memories. Almost everything magic exist in this book, including the incredibly dangerous but simple spell Ignis Solis, Sunfire, and a spell that allows someone with multiple affinities to turn one type of elemental energy into another. Among its contents, the book contains much information on demons, including the ability to understand and speak the bartering language used by demons and witches. It also contains a huge amount of information on other supernatural species, including how to subdue and dominate them as Maier kept two werewolves as pets that she never allowed to return to their human forms. The Grimoire has the ability to communicate telepathically with its user or simply project the words and information into user's mind, but if you don't want to carry a book, you can at this time choose to allow it to join your mind. This gives you an irrevocably loyal magical AI that can help you cast magic, help you in a combat situation, grant you the perfect spell at the right time, index your knowledge and grant you instant access to the knowledge held within, while also helping you develop new ways to express your magic. And if you were to ever gain other forms of magic, then Sorrow will be able to do the same for them, being just as helpful with any kind of magic you have access to. It will also contain all the magical knowledge like spells and rituals in existence of any form of magic you own.

○Optionally, you may choose to claim a Land of Fae. You have claimed an unclaimed part of Faerie, a semi-sentient land filled with nigh on infinite magic. If you are anything but a Witch, then this merely gives you an entire country worth of land that will shape itself to your wants, granting you untold resources and a place to create your very own paradise. If you are a Witch, then your very connection to the Land gives you several benefits. You gain affinity to all the Nature Elements, if you didn't have it before, and access to enough magical power to be as close to a magic god as you can in this setting, allowing you to cast magic on a massive scale and never run out of magic. And thanks to the magic of the Essence, you don't suffer magical withdrawal from not being in your Land, always having a direct connection to it and allowing you to us the power granted from the land even outside the Realm. However, it does come with a drawback. The realm longs for its owner, and will always pull on the one who claims it, drawing them back to it one way or another. Not only that, but it needs to be cared for, as not only the land, but also all its inhabitants are under the care of the of the owner. This means if the forest begins to burn, then the very land itself will cry out for help across the bond, giving you a feeling of the pain it feels from the fire, or if any of its neighbors are threatening it or taking its inhabitants, then it will also call for you. Even the smallest of troubles will be sent actoss the bond, appearing as small niggling feelings in your mind. You have the ability to open and close gates between your Land and wherever you are, allowing you to traverse between them at will. It will be a separate pocket dimension that only you and those you allow have the ability to enter.

○Optionally, you may receive your very own, perfect pet: An incredibly loyal and loving werebearwolf. It can change shape from a large wolf to a giant bear, or it can turn into a half form combining both wolf and bear. As smart as a human, with fur as soft as the softest of blankets and incredibly protective of you and yours, makes it the ideal pet and a man's best friend. It can be any other kind of wereanimal-animal hybrid you want.

○Optionally, you may receive your very own Omega, a magical AI similar to the one that Declan would create over the time of the story. Omega is a marvel of magitech, being a true AI that is capable of wielding magic, capable of affecting both the electronic, digital and the physical world. This quantum computer AI is fully sentient, sapient and irrevocably loyal to you, possessing the ability to take control over any technology. It is able to constantly upgrade itself and the technology it is connected to. Anything and everything Omega has done, can do or has the potential of, so does your own AI. This includes taking control over the internet, destroy a raging AI, take control over the nukes of every country, create supercomputers, drones, miniature insect-like droids it can control across dimensions, creating back up hard-drives of itself, control a mega company, run several factories, create robot bodies for itself, create and have control over more combat-power than any army in a small area and more. It is guaranteed by Fiat to become the strongest and greatest AI no matter where it is, quickly upgrading itself to match and surpass the other AIs if it enters a universe where it isn't.

■You also get a Quantum Computer where the AI is stored in as a backup.

■You can design the personality, voice and whatever you can think of to your personal preferences.

○Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can even choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

■Tatiana Demidova.

■Stacia Reynolds.

■Lydia.

■Nika.

■Caeco Jensen.

■Ryanne Flynn.

■Erika and Britta Boklund.

■Senka.

■Any other character from the Demon Accords universe.

○Optionally, you may at any time choose to take a one way trip into the Demon Accords Universe, or a variation of it. This can be any alternate universe, like a fanfic or a universe made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.