Essence of the Campione
●You've become a Campione, a mortal who has done the impossible and slayed a god in combat.
●Your body is now that of a Campione, all complications and previous injuries sustained have been healed. You are in your physical prime and will live at minimum for centuries. You heal at an incredible rate and can learn any language fairly quickly just by being around its speakers.
●Any magic less then that of a gods or other divinity is utterly useless against you unless it manages to get inside your body. Even then magical effects will quickly find themselves being unraveled.
●The amount of magical energy you possess outstrips any mortal mage by several magnitudes.
●For slaying a god you have usurped one of their authorities, an expression of their divine power. An Authority is based on a given gods mythology such as the Thunderbolts wielded by Zeus or the nearly invulnerable skin of Siegfried.
●You are able to gain more authorities the more gods you successfully slay, even ones not native to the Campione setting.
●You may allow Heretic Gods to exist and descend from myth in other settings if you visit them. These gods may be separate existences from their counterparts being forged from their myth instead of outright copies of the original god allowing for divergences in powers. Heretic Gods that form through this way will still have power in the realm of any gods in that setting. Settings without actual gods will default to Campione! level Heretic Gods.
●Optionally you can be dropped into the setting of Campione
Essence of the Overlord
By consuming the blood red (which might be actual blood, you're not quite sure) Essence, you are granted several boons:
●You gain access to your own Pocket Netherworld, filled with quirky, non-threatening demons who seem to think that you're the boss of the place if their groveling is any indication.
●You receive a Demonic Human body, the design of which is up to you, which ages very slowly and has unlimited growth potential.
●You gain access to the overpriced services of the Rosenqueen Corporation, who will be willing to sell you items and gear you can't get anywhere else for an obvious mark-up. Still, (most of) their gear is actually of very high quality and shouldn't be ignored. On top of that, they also sell various items from other, thought to be fictional universes, completely in defiance of copyright law.
●You gain access to the Evility (Evil Ability) Shop, where you can purchase, equip and manage various common Evilities. On top of that, just by virtue of being an overlord, you gain access to your own unique Evility, the specifics of which are up to you.
●You gain access to the Item World Guide, who allows you to transport yourself inside of a given item and beat up the physical manifestations of its imperfections, thereby making it better. There are also a variety of other ways of strengthening an item, so feel free to go wild!
●You gain access to the Character World Guide, who allows you to transport yourself inside of another character (or vice-versa) to improve their body and attributes in a wide variety of ways by playing a Mario Party-style board game.
●You gain access to the Dark Assembly, where a variety of reality altering bills can be passed if you get the various Senators approval (By force if necessary). Want to make every woman in your Pocket Netherworld wear sexy miniskirts? Go right ahead!
●You gain access to the Cheat Shop, where a variety of reality altering 'Cheat Codes' can be input by using 'Cheat Points', which you gain by performing outrageous feats.
●You gain access to the Quest Shop, where various Side Quests that give out rewards of all types, even new minions, can be undertaken.
●You gain access to the Reincarnation Service, which can be used to reset your level back to 1 by Reincarnating, but with vastly improved growth rates. You can also decide how your body looks upon each Reincarnation, even being able to reverse your age. There's also a 'Super' Reincarnation out there, but you do not have access to this skill by default.
●You gain access to the entire Nippon-Ichi Multiverse, along with the universes of various linked franchises, where you can meet various characters and convince them to join you on your journeys.
Essence of the "To Love Ru"
By drinking this pink colored Liquid that taste like taiyaki you gain the following.
●A body just above the peak of your species in ability, one sculpted to your tastes
●You may become a member of any race from To Love Ru, the Species include the following
●Devilukean : A race that greatly resemble humans, with the things that differentiates them being their immense physical capabilities, and devil like tails that are half as long as their body length, their have a pointed tip of a specific shape, and it is possible to shoot destructive beams from said tails. Should you choose to become a Devilukean, it's your choice what the tip of your tail is shaped like, as you grow stronger the Power of the beams you shoot from your tail become stronger as well, but you still keep the weakness of entering a chibi child like form if you overuse your power, but it will always only last for a few days, or weeks instead of years.
●Human : The classic vanilla race from planet Earth, should you choose to become a human you have great mental health, and clarity, your base physically strength starts off as being above olympic level athletes, and you in particular are brimming with an unparalleled amount of life force, that life force has you being inhumanly healthy, and in peak physical strength, this excess life force also makes you and Ayakashi medium, a rare human that has the power to manipulate Haku, the life energy/life force that resides within the physical body, by utilizing haku you can heal an ayakashi's wounds, nullify curses, and evil jutsu, and use some techniques that would normally be exclusive to just Ayakashi. You can also perceive Ayakashi, as a Ayakashi medium they are also attracted to you. Despite being an Ayakashi medium you also have access to Kon, aka spiritual energy which is the other form of energy humans have access to. The strength of your Kon determines how well you can do Jutsu, and how strong your body can get. You can strengthen, increase, and have better control over kon through training, you have to push yourself to the limit. As an Ayakashi medium when you die you will also reincarnate, there is no end to the amount of times you can reincarnate, you have access to the memories of your former lives as well, and Lastly anyone that spends a long enough time in your presence will be able to perceive Ayakashi as well if they couldn't before.
●Ayakashi : Ayakashi are basically the Yokai / ghosts of planet earth, only few can perceive them, Ayakashi come into existence through Various means but should you choose to be an Ayakashi the type you will be is a ghost, as that's the type of Ayakashi a human can be after death, exhibit A, Oshizu, as a ghost you are intangible, can fly faster than your running speed can possess bodies, and do all the things typical ghosts can do.
●Charmian : The nearly extinct race which are considered as the most beautiful species in the universe. If you choose to be a charmian you have all of their traits which included perfect physical attributes, a great metabolism for maintaining
Essence of the Truth Senses unbound
-You are unburdened by such things as limited senses. The range and potency start the same, but even that may be changed with effort.
-You experience the full benefits of synesthesia. You may substitute any sense for another, or just outright experience one through a different at will. This process is smoothed over such that gagging is likely the worst side effect you could get.
-You are unlimited in what you can sense. Who cares if it exists or not. With effort hearing the distortion in lies, smelling relationships, seeing hidden truth, feeling the future. You may allow this to be a 6th sense instead at your leisure.
Essence of the Thief
●You gain the power to steal anything. Objects, people, even concepts, if you can name it you can steal it. Steal a man's wallet, steal your favourite celebrity, steal superman's powers, you could even steal the concept of love.
●You can metaphorically steal things too, steal someone's heart to make them fall in love with you.
●You can use anything you steal in any way you see fit, whether you use them yourself or give them out to others.
●While this essence does provide a considerable boost to your stealth, lockpicking, pickpocketing and other similar skills typically associated with thieves, the steal power itself is specifically an actual superpower, you choose to steal a guy's watch and it's then in your hand immediately.
●The power itself is very subtle, but people will still notice pretty quickly if large objects suddenly vanish in front of them.
●You also get a pocket dimension to store your ill gotten goods in. You can summon things from there to you and send things there at will, or travel there with a moment of concentration. You can also choose to send anything you steal straight there. It starts as a featureless, infinite white plain, but you can customise it endlessly by stealing any features you might want from other worlds and adding them to it.
Essence of the Omniversal Soul Architect
Through the consumption of this fractal prismatic essence your connection to the fundamental magical energies of the Omniverse has been awakened. By internalizing and claiming these energies as your own in the form of personal mana, you are capable of working peerless wonders. You can now sense, use, manipulate, learn, and control magic throughout the Omniverse.
●As You are now the architect of your own soul, so will your physical vessel be constructed anew. Upon gaining this power you may freely choose to remake yourself as you wish, choosing your new sex/gender, appearance, body, voice, etc. After which you will be refined and idealized in all aspects, being aged to the prime of young adulthood, with perfect genetics and in flawless health, reaching the very peak of attractiveness, and maximizing your physical and mental capabilities. This also includes perfect physical fitness and bodily control, as well as a perfect and limitless memory.
●Because your very being has intertwined with the background energies of the Omniverse, your existence is eternal and nearly inviolable. Over time you can recover from anything, even things like true death or reality erasure, reforming at a safe location. You will always return to peak condition in body, mind, and soul. You will not age past your prime, remaining at your peak fitness and attractiveness eternally. These protections are conceptual, allowing you to somehow heal even from things like imprisonment, misfortune or timeline alteration. This power works slowly, but is completely loophole free. You are an Omniversal constant. This power cannot be lost, stolen, drained, suppressed, copied, or otherwise negatively affected, and it will restore your other powers and abilities just as it restores you.
●You have the inherent potential to travel the breadth of the Omniverse. Capable of freely teleporting throughout all multiverses, universes, dimensions, etc, and even through time itself. This includes perfect instinctive targeting and implicit protections against hazards.
You can use personal mana to create, refine and develop magical structures within your soul. Soul Structures come in the form of a Magic Crest, Magic Cores, Magic Circuits, and Magic Sub-Circuits, which link together in a web. Structures allow and facilitate the cultivation and processing of Omniversal magical energy into personal mana. Magical energy in the form of personal mana can be used intuitively, or by creating spells in order to cause desired effects. 'Spells' are patterns formed of Omniversal energy in order to maintain consistent effect, and also includes enchantments, enhancements, wards, and other such long term effects. There are no limits to what can be achieved with suitable application of Omniversal energy.
Magic structures are visible as glowing (glow matches eye colour) intricate designs that cover the skin when significantly channeled. Design complexity grows with structure numbers and quality. Structure effectiveness increases with Tier and Grade, structures have complimentary effects on each other that improve with quantity and quality. Circuits are divided as evenly as possible between cores, sub-circuits are divided as evenly as possible between circuits. Structure quality cannot surpass that of the Structures they support (Core refinement cannot surpass Crest refinement. Circuit refinement cannot surpass Core refinement. Sub-circuit refinement cannot surpass Circuit refinement.)
●Begin with one Magic crest and one Magic core, supported by one Magic circuit, in turn supported by one Magic sub-circuit, all starting structures begin at Terrestrial tier, grade F-.
●Magic Crest: A magical structure of ever expanding complexity, it allows the storage of one Spell per crest tier multiplied by the number of Magic cores. Stored spells can be instantly and automatically cast. Quality of crest determines maximum complexity of stored spells. Tier and grade increase power and efficiency of stored spells. Increases the effectiveness of other magical structures. Improvements increase as tier and grade rises. Limit of one crest. Total magical potency increased by 1% for each achieved crest grade, percentage doubled for each tier besides Terrestrial (repeated grades on new tiers add to achieved grade total).
●Magic Core: Refines ambient Omniversal magic into personal mana. Produces, stores and regenerates personal mana. Increases magical power and throughput. Tier and grade increase these capabilities. No limit on number of cores.
●Magic Circuits: Increase magical refinement, production, and regeneration speed. Increases magical efficiency and alacrity. Tier and grade increase these capabilities. Magic cores are 1% better for each supporting circuit. No limit on number of circuits.
●Magic Sub-Circuits: Sub-circuit effects are lesser in magnitude than circuits. Increase magical refinement, production, and regeneration speed. Increases magical precision and control. Tier and grade increase these capabilities. Magic circuits are 1% better for each supporting sub-circuit. No limit on number of sub-circuits.
●Structure grades: F-, F, F+, E-, E, E+, D-, D, D+, C-, C, C+, B-, B, B+, A-, A, A+, S-, S, S+, X-, X, X+, EX-, EX, EX+.
●Structure tiers: Terrestrial, Stellar, Celestial, Planar, Creation, Unity, Eternity, Origin, Infinity.
●Newly created structures begin at Terrestrial tier, grade F- and progress through the grades until surpassing EX+ and increasing tier, repeating grade progression for each tier.
Structure creation mana costs are as follows.
●Core creation is X×Y (X = base Core mana cost, Y = number of cores.)
●Circuit creation is X×Y (X = base Circuit mana cost, Y = average number of Circuits per Core.)
●Sub-circuit creation is X×Y (X = base Sub-circuit mana cost, Y = average number of Sub-circuits per Circuit.)
●Structure refinement mana cost increases by 10% per partial grade (F- to F), 100% per letter grade (F+ to E-) and 1000% per tier (Terrestrial EX+ to Stellar F-).
Essence of Sunshine
By Drinking this essence you gain the limitless power of THE SUN
-You gain access to your own version of Sunshine from the Seven Deadly sins anime used by Escanor unlike him though yours won't slowly kill you overtime and your body will perfectly adapt to its power growing stronger to use it effortlessly
-You have complete control over Sunshine so much that you can decide who and what are harmed by the heat you generate when using it
-You can turn off/on Sunshine even when the sun is out so you won't need any special sealing glasses like Escanor
- Access to the same skill as Mael has with Sunshine allowing you to use a great extent of your power even after High Noon has passed.
-A ability to store sunlight like Divine Axe Rhitta but will have no limits to how much energy you can stockpile this will also allow you to temporarily transform into the ONE but it will massively drain your reserves if it is not used at High Noon.
-Optionally you can make it so that instead of Magic you can make it so Sunshine is Metaphysical instead and thus won't be affected by magical abilities and cannot be removed from you by any means as it is now conceptually bonded to you
-Optionally you can have Divine Axe Rhitta which will be indestructible and will follow no one else command but your own
-If you desire to you can gift a certain portion of your stored power to others without harming them and in turn strengthening them and their respective supernatural energies ignoring the elements their using like Darkness and shadow
-Optionally you can make yourself a member of the Goddess Race like Mael and even be as strong as him should you desire to be
-Optionally should you desire it you can have the same amount of confidence that Escanor has when transformed.
Essence of the Human Body
By drinking this essence you gain the potential to be able to perform and achieve numerous superhuman feats from across the Omniverse
-Your body is remade to the peak of your species with all genetic defects and such being rewritten to make way for the greatness you will achieve
-You now have the ability to perform anything that is possible with the human body this also includes inherent abilities a rare number of people in the world can perform such as being triple jointed, being able to control the blood flow of your body, have complete control of your major organs and So much more.
- You now also have the the capacity to perform superhuman techniques and maneuvers that are possible in several forms of media without supernatural abilities like ki, Nen, hamon, and the breathing styles used in Demon slayer corps. Such as being able to somersault in the air three times like Nightwing from DC, turn your hands into extreme lethal weapons like Killua from Hunter X Hunter, and Contort your muscles to be able to strike from behind you against whoever is near your back with the same amount of force as if you attacked from the front
-Your overall immense Potential is limited by the physics of what world your in. If your in say a world of magic like Black Clover it will take you about a year to surpass Asta physically after his training in the Heart Kingdom without magic, If your in Dragon ball it will take about five months for you to surpass Demon king Piccolo and that is if your aren't using Ki to improve your training, Overall you will always have greater potential than any pure human in whatever world you end up in
-If you reincarnate as a character with superhuman potential your already immense potential will be seemingly limitless a great example would be if you reincarnate as a quirkless human in My hero academia, Your body's ability to adapt to extreme stress will be leagues ahead of any other quirkless individual turning a "weak Zenkai" into a "mid Zenkai".
-Optionally you can have a archive of every superhuman technique that has ever been performed in any media and don't worry no matter what the world you will be able to perform those techniques even it doesn't seem physically possible.
-If you are reborn as a human with supernatural abilities the potential of those abilities will be always greater than any other human who doesn't have a special bloodline or are half-human
Essence of the three great Dojutsu
In front of you is a bottle with a tri-colored mixture inside of it. It shines with purple, blue, and red colors simultaneously. By drinking this essence you gain access to three great dojutsu (the three great eye techniques) of the Naruto verse.
○You gain a chakra pathway system throughout your body. In the beginning, you start with a chakra slightly greater than a normal genin. Your chakra regeneration is much faster than normal shinobi. Your body automatically generates chakra until your reserves are filled. You do not die if you run out of chakra.
○You can increase your chakra reserves by increasing its two components i.e. physical energy and mental energy. Physical energy increases through training, stimulants, and exercise while Mental energy increases through studying, meditation, and experience.
○Your chakra will continue to grow infinitely on its own eventually reaching tailed beast level and eventually surpassing it. This process will happen on its own but its rate can be increased through the aforementioned training. As an example, you will reach Tail-beast level of chakra in 500 to 1000 years without any kind of outside factor automatically.
○Due to the continuous production of chakra, you gain biological immortality. Your body stops aging the moment you take this essence.
○Sealed in the core of your chakra pathway system are the chakras of both Hagoromo and Hamra otsutsuki, these can be used to awaken the Tenseigan and Rinnegan. You will gain control of this chakra when you have sufficient control over your own chakra pathway system.
○You also gain access to the species evolution device of the otsutsuki, the god tree. You gain a god tree seed which upon planting begins to grow into a tree, sucking up the life of the planets. This does not require the sacrifice of an otsutsuki member. This growth period can be as short as a year but the planet will likely turn barren and desolate. The resulting chakra fruit contains the energy and biological information of the planet, which the Ōtsutsuki use to update and evolve their species. Upon consuming the chakra fruit, you immediately gain the Rinne-Sharingan and the Tenseigan, along with the special data of the planet used, For example: If you were to grow the god tree in the Boku no hero academia verse, you would gain the quirks of all those consumed as its fuel.
○You awaken the Byakugan in your left eye. You awaken the sharingan in your right eye.
○Optionally you may immediately gain the Tenseigan, Eternal Mangekyō Sharingan, Rinnegan, and Rinne-Sharingan after you consume this essence.
Essence of a strange real ace
- You gain supreme skill in piloting aircraft, one that only soars to new heights over time.
- The aircraft you pilot have their hardpoints, weapons bays and gun reserves greatly expanded.
- Your body can keep up with the extreme maneuvers your skills are capable of pulling off, even as they approach the limits of your aircraft and of absurdity.
- As the conflict you're engaged in progresses and you rack up kill after kill, you gain access to superior planes, whether they be newer variants or more modern aircraft.
- You are able to convey orders and other information over the radio, even if you're as mute as snow.
- Your identity begins to fade into an oxymoronic obscure legend, as most will remember you for your deeds and title instead of your actual self. Photographical records of you come out blurred and unidentifiable and neither investigative journalists nor government agents will be able to track you down if you so desire.
Essence of the Killer
This essence looks like a bottle of blood and tastes coppery. By consuming it you become able to kill anyone.
You have a body just above peak of your species in ability, one sculped to your tastes.
You have supernatural mastery of many weapons and unarmed styles, even just plain old brawling.
You are always armed with whatever weapons you prefer. Your weapons never become non-functional, be it through lack of ammunition, misfire, mechanical jam, rust, dirtiness, damage, or anything else.
You can kill anything. Things which do not normally die of gross bodily injury do so when you inflict it.
Things which do not have bodies for you to injure will, when you intend to kill them, develop weaknesses which you can intuitively notice and take advantage of.
Your attacks have perfect defense penetration. Armor, supernaturally tough bodies, space-time anomalies and more cannot prevent you from hurting your targets.
The damage you inflict cannot be healed, repaired, reversed, or otherwise ameliorated. Crippling injuries cannot be compensated for by prosthetics.
Your attacks damage the body and the soul. You can strike immaterial creatures as though they were material. You can attack a hivemind by targeting any of the creatures making it up.
Those you kill cease to exist. They will not leave ghosts or go on to afterlives and cannot be resurrected or raised from the dead. When you destroy an avatar, you can force that death to pass through its connection to its greater self and thus kill it. When you kill someone, you can destroy any data describing them well enough to make a clone or fork and prevent that data from ever being recovered, even by post-cognition or time travel.
When you kill someone, their death will not leave any loose ends. Anything which depended on them will continue to exist, unaffected. Their allies will not seek revenge for their death. Their dead man's switches will fail to go off.
* Your ability to kill cannot be rendered irrelevant. This can grant you any power you need to still remain combat effective regardless of what's going on, but it doesn't go beyond keeping you combat effective.
* Your life is the story of you killing people, and any plot device necessary to give you an opportunity to kill those people is on the table.
You can decide to kill or not in an instant, making the choice you would have if you had time to think it over with all the relevant information available to you. In this instant, you can form your killing intent.
Your killing intent is a supernatural force which terrifies and suppresses your targets. Those afflicted by your killing intent feel like they are moving through molasses. Space and time around them are locked down, preventing them from fleeing by teleportation or time travel. Their ability to fight back is not wholly crippled, but they cannot avoid your attacks.
Your killing intent requires you to intend to kill someone. There is some flexibility here: saying "If you stand in my way, I will kill you." does express your (conditional) killing intent, even if the person who was standing in your way backs down and you don't kill them. You can use this conditional killing intent to make your threats believable, provided you actually do intend to follow through and the threat involves killing someone.
You can flavor your killing intent. A cold, utilitarian understanding that the world would be a better place without Voldemort in it will feel different to those around you than the burning rage at the man who just killed your wife. Your killing intent will feel protective to the people you are trying to save, even as it terrifies those threatening them.
Your murder story surpasses and your killing intent suppresses the plot armor and destiny of your targets. They do not get a last-second power up or breakthrough. Their burning willpower will fade into ineffectual embers. Anyone who wishes to save them will fail to act in time.
You can hide your killing intent. Although this prevents you from using it to lock down your targets, it does allow you to get close to them without them noticing that someone is trying to kill them.
You are psychologically well suited to the life of a killer. Blood and gore don't make you squeamish, guilt does not make you miserable, and pity will not make you spare someone you decided to kill. You are immune to PTSD. Your bloodlust will never overwhelm your reason and morality.
Here are some of the weirder points from the Essence of the Killer and some examples to show you what they're meant for.
Your combat power cannot be rendered irrelevant.
This is immunity to all the bitch-making bullshit involved in high-end combat. If you are blinded, you still know where your targets and obstacles are. If the Flash attacks you at a trillion times the speed of light, your perception and attacks will speed up to let you see him coming and shoot him dead. If someone mind-controls you, you'll get in a battle in the center of your mind, where you can kill the mind-controller and get free before anyone can take advantage of your distraction. If someone banishes you to a pocket dimension, you can still shoot out of it. This can grant you any power you need to still remain combat effective regardless of what's going on, but it doesn't go beyond keeping you combat effective.
You always be given an opportunity to kill your target.
This is basically making your life the story of you killing people. Any plot device necessary for you to kill someone is on the table. If you decide to kill Cthulhu, circumstances will align so that he's available for you to kill. Maybe he'll be summoned to your world where you can take a shot at him. Maybe you'll find an underwater river that leads from your world to R'lyeh, where you can kill your way into the castle and stab his sleeping body deader than dead. Maybe you'll find some of his blood and a ritual to use it to kill him. Whatever happens, his death will become possible.
Essence of the Guilty Azure [Guilty Gear and Blazblue]
By taking this essence you are filled with magical power, fantastical science and Rock mixed with Heavy Metal.
●You get a one time re-sculpt in appearance to whatever you like.
●Your limits are removed entirely allowing you to always being able to improve any aspect of yourself or skill you possess.
○Unlimited mental storage, perfect indexing and able to have infinite trains of thought. Your memories can't be tampered with by anyone but yourself.
○Saying your body is resilient would be an understatement as any harmful effects such as poisons are completely negated and whatever does make it through is quickly overcome with your body becoming better at fighting off the cause.
○Your soul is extremely powerful, if a normal soul is akin to an entire world then your own is akin to a sun. Along with this great spiritual power your soul is almost indestructible, requiring constant abuse from all angles from a godly source over a century to even scratch or stain it with the damage being healed the moment it's out of danger.
○Your will is boundless and your sense of self absolute, no means of control can't affect you nor can any other negative effects. You could be utterly isolated from all existence with control over reality and still remain yourself and not develop a god complex or go insane. Your thoughts, your emotions, your body, your mind, your soul, your very existence are your own.
●Centuries worth of fighting experience and mastery in all martial arts known to Humanity, in Guilty Gear, Blazblue and any world you visit.
○Optionally, you can have a custom fighting style of your own creation with a century of refinement and mastery.
○Freely manipulate and control up to four elements of your choosing with Ki, energy that can amplify and counter elemental abilities, and Seithr, the generation and manipulation of these particles and other exotic particles.
■With your ability to use Ki and Seithr you are able to learn and replicate the abilities of others given enough time to research and practice.
○Seamless integration of any new skills or abilities, such as new martial arts, magic, technology or other abilities
●You have a one of a kind talent and mastery of both science and magic allowing you to be an unparalleled master with both individually and combine them into something more than the sum of their parts.
○You possess all the magical knowledge from both the worlds of Guilty Gear and Blazblue, your mastery has reached such a level you could advance any magic system by a century in a lazy afternoon. Most would be forgiven for thinking you of a god of magic.
■Optionally, you may even have your own personal infinite supply of magic power.
■Optionally, you may choose to become a Gear [A magic route of transhumanism] or simply have one aspect of your body become magical in nature to give yourself a powered up mode (Think Ragna's Azure Grimoire arm)
○Any and all scientific knowledge and technology are now yours, thinks so advance they are easily capable of combating all forms and levels of magic along with studying them. A great deal of what you now possess would make even Gods pause, expect to have your science and technology to be confused for magic on the regular.
■You gain a base designed to your liking staffed with cloned beings that are almost as brilliant as you, each one would be considered a one in a million year genius in any other world, with infinite resources for whatever act of mad science / crimes against god and nature you feel like cooking up on a whim.
■Can choose to become a cyborg or even go full robotization.
○Your magic and scientific knowledge and powers feed into each other strengthening themselves and making them more grand, learning new magic would give insightful observations on the local rules of reality and learning new fields of science would make all related magical fields easier to learn, teach and advance.
■This feedback loop is powerful, robust and pronounced. And while it does peter out after a few cycles what it gives you is decades worth of advancement at minimal.
■Able to replicate any form of magic or technology after seeing it in action and needing a few minute of research to work out the finer details, even things on the level of a transcendent god machine beyond all reality would take at most a week to figure it out.
■Any item created in the Guilty Gear of Blazblue universes are things you can build yourself after a few hours of planning, researching and constructing. You also have a great deal of skill for adapting these things for new environments such as having Ars Magos work despite having no source of magical power to feed off of.
■Optionally, you can have replica(s) of any personal equipment used in any of the games right from the start. So long as it could be carried by you it's all fair game.
■Yes, this includes Guilty Gear's Outrage and the Original Units of Blazblue. Fanwank responsibility.
■Your understanding of this knowledge is so great you can easily teach them to anyone and spread this knowledge out, perhaps you too will give the gift of magic to another Earth or reveal the enlightening of science.
●You gain total protection from alterations to reality of all forms, especially temporal manipulation meaning killing your past self or your parents before you were born won't do anything to you. Other then piss you off at most. This doesn't make you invincible but if something wants to kill you they'll need to do it with their own hands.
○You are now an Observer, meaning your memories are unaffected by changes to the timeline and are aware of any and all changes to it. Gain infinite storage for memories and knowledge, along with the ability to see into the past, present, alternate dimensions and timelines to learn new things. Whether it be how people would act in different circumstances or newly developed or lost knowledge.
■Normally as an Observer you would need to be constantly observing yourself least you would simple fade from existence, however you do not share this limitation.
■Optionally, you can have the ability to jump between parallel and alternate worlds. Parallel worlds being things born when events in history happened differently while alternate worlds can have more fundamental differences. You can choose if time passes at all when you visit other world lines.
■You may choose to take up the mantle of Bystander for a world if such a role isn't taken up, a Bystander is an Observer chosen by a world / universe / reality for a specific role during times of turmoil. Usually as a background player moving things from the shadows. As a Bystander your Observer abilities are boosted massively, allowing you to effortlessly counter all but the most powerful of reality warping on a multiversal scale and even then it just becomes a fight. Should you take a more direct role in events then your powers of a Bystander will diminishing more and more until their gone, no longer a bystander but a leading star in events.
■Can recover lost Bystander standing so long as you remove yourself from the spotlight and wait, so long as it's before it is lost entirely, how long it takes to recover depends on how long you were active and the effects.
●Optionally you may choose to have the Boundary and or the Backyard added to any new settings you visit, allowing them to be a source of infinite magic power, knowledge and possible means of travelling between realities for you.
○How this affects the cosmologies of other settings or other Essences is up to you, your connection to these realms cannot be blocked or severed nor can it be turned against you. Fanwank responsibly.
○Yes, this includes any beings or items native to those realms.
●You can have any Guilty Gear or Blazblue characters, regardless of source material, to be your companions with your connection to them up to you to decide.
○Yes, this includes the Universal Will of GG and Prime Saya of BB. If you want both to see you as their Waifu/Husbando/target of affection then go right ahead.
○Can choose to have one Guilty Gear and one Blazblue combine together into a composite being, you can repeat this so long as you have enough unique characters for the fusion.
●A one way trip to Guilty Gear, Blazblue, an alternate universe of the core timelines, or a fusion of the two franchises. Or, you can go to any series that Arc System works has ever worked on.
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