Horn, hiding in the dim corner, manipulated lightning to gently shock one of the North Wind Knights who appeared to have drunk the most. Slight manipulation of elements is something every wild witch can achieve, though with minimal power. Casting a truly powerful spell requires incantations; without them, releasing anything potent enough to kill even a chicken is challenging.
The lightning controlled by Horn was, of course, without an incantation, so its effect was merely enough to stimulate the knight into urinating.
That was exactly Horn's goal.
As they were enjoying their conversation, one knight suddenly felt an unbearable urge to urinate and walked towards a corner, covering his crotch. Just as he was about to relieve himself, a hand covered his face, and pale blue sparks flashed, causing his body to convulse and fall to the ground.
The fallen knight could no longer control his bladder, and a large amount of urine soaked the ground. The remaining four knights burst into laughter, finding it difficult to catch their breath.
This guy was too weak. Couldn't handle his drink?
Wasn't he bragging about never getting drunk?
They didn't see the hand that retracted back into the corner at the moment the knight fell.
Two knights walked over, intending to shake their comrade awake. It was funny, but they couldn't let a comrade lie in urine all night.
However, the moment their hands touched the fallen knight, they too convulsed and fell to the ground.
The knight squad leader, much stronger than the others, had been watching closely. He was certain he saw pale blue sparks on the bodies of the two knights who attempted to help their comrade.
This indicated the presence of a supernatural being!
Seeing a fourth knight wanting to check the situation, the squad leader urgently warned, "Don't go over there!"
"Huh?" The fourth knight turned to look at his leader, confused. They were all drunk; why couldn't he go over? Was he supposed to watch them sleep on the street all night?
Apart from the squad leader, all the knights were too intoxicated to remain alert. As the fourth knight turned, puzzled, to his leader, a hand gently touched his shoulder. A flicker of blue light passed, and the knight only managed to turn halfway before rolling his eyes back and fainting.
With the knight's fall, a figure in a black robe appeared before the squad leader, a person concealed within a black robe, appearing frail beneath the wide garment. The black robe was edged with silver and adorned with a golden six-pointed star pattern at the hem.
To the squad leader, this figure seemed like an evil sorcerer!
Naturally, this black-robed figure was Horn,
Who had taken down four enemies with the first-tier spell: Touch of Lightning!
For Horn, capable of casting third-tier spells, casting a first-tier spell didn't require any medium, just the recitation of an incantation.
Douglas had taught that there were three essential requirements for casting magic:
Magic Power: The caster's Sea of Magic must have sufficient magic power for a complete spell release.
Magic Circle: Each spell has its inherent magic circle, which, after meditation, is solidified in the consciousness space. The incantation activates the magic circle to manipulate the magical elements in the air to achieve the casting effect.
Incantation: The incantation is the key to activating the magic circle. Without knowing the incantation, having strong magic power is of little significance.
A fourth requirement would be a medium, as wild witches' bodies can't support the release of spells of equivalent levels without it, such as Horn needing a medium to cast third-tier spells.
In his current state, Horn could normally cast spells through a medium. Without one, he could only cast first-tier spells, which, besides minor stinging sensations, had no side effects.
As for second-tier spells, Horn once forcefully cast one without a wand and ended up bedridden for a month.
Magic, as known in Ceylan, didn't exist before; wild witches only used their innate abilities for trivial tricks.
Douglas's arrival changed that status quo. He taught Horn entirely new spells he had created, merely naming them, such as Touch of Lightning, Fireball, etc.
Horn called these spells, never seen before in Ceylan,
Magic!
"Who are you?"
The squad leader was on high alert, staring at Horn without daring to relax. He wasn't even a first-tier professional, so facing Horn, who clearly wasn't an easy opponent, required full vigilance.
As far as he knew, the individual trapped inside Black Street was a first-tier professional, but as a wild witch, their combat abilities were typically very low, something he wouldn't usually consider a threat. Hence, the North Wind Cult stationed at least one near first-tier guard at every entrance, ensuring the "heretic" couldn't escape.
Although not a first-tier professional himself, the squad leader had some estimation of Horn's strength. The pressure emanating from Horn, although slightly less than that of a High Executor, wasn't much different, and the High Executor was a third-tier powerhouse!
Unsure of Horn's abilities, he dared not attack rashly,
Only maintaining readiness and seeking an opportunity to report the situation.
Horn, however, had no such concerns. Pulling out a small wooden stick from his robe and pointing it at the squad leader, he muttered a few syllables. A pale blue arc of electricity, as thick as a thumb, lit up at the end of the stick!
The arc struck the squad leader with the speed of lightning, leaving him no time to react before he fainted.
This was,
The second-tier spell: Arc of Lightning!
Horn examined the wand, noticing the tip slightly charred. A third-tier spell was out of the question, but it could still manage a second-tier spell.
He had now entered Black Street, and the mission to rescue Enoch faced no further obstacles!
...