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journey of a wild wolf

Username_kun
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Synopsis
Yael Iykos, a man who always overthink things to the point of becoming a psychopath and ended up commiting suicide by hanging suddenly finds himself in another World... [ prompt... you have given 5 chances to create skills... ].... follow Yael as he embark on journey in a litrpg fantasy world... Will he enjoy his new life or will he consumed by his own thoughts...
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Chapter 1 - Chapter 1 ( transmigration)

In a dark broad cave lies an unconscious man.

"... groan .... "

The man slowly open his eyes but the lack of light made him hard to see his sorounding

" ... Where the fuxk am I ?" Muttered the man.

(MC POV)

I look into my sorounding but I see nothing as it's quite dark.

I don't remember being into this place, the last thing I remembered was when I have committed suicide by hanging my self.

" is this hell? Perhaps?"

I sat up and begun to think things when I suddenly heard a prompt.

[ prompt.... Transfer successful... Initiating...

Welcome traveler! To the world of TERRARIAS.... Scanning.... Scan successful

• status •

Name : Yael Iykos

Class : warrior

Type : blunt staff

Health(HP)120/120

Mana(mp) 10/10

Strength : 25

Stamina : 20

Speed : 15

Indurance: 13

Skills : none

Prompt.... You have given 5 chance to create a skill.... Prompt.... Skills created will be limited to the class type.... Prompt... Skills will be adjusted and balance based on user level and skill complexity... Prompt... You have 1 hour to create skills...]

" .... "

Transfer? TERRARIAS? 5 skills creation?

Is this transmigration into different world along with a skill or something?

I have lots of questions but I only have 1 hour to create skills. Ill review my situation later on but first....

* Status *

Class : warrior

Type : blunt staff

HP: 120

Mp: 10

Strength: 25

Speed: 15

Stamina : 20

Endurance: 13

A blunt warrior huh?

I don't know why I have this nor if my status is good , bad or just average.

[ skill creation ]

Skill name:

Type:

Description

I lack information and I am not sure how to make of this stats .... So, first skill should be...

[ skill name: Plunder

Skill type : active( debuff / buff)

Skill description: produce a 1000m diameter domain from the user that plunders 50% of the resources ( strength, stamina, Mana ) of every enemy within the domain, plundered resources will be transferred to the user temporarily empowering the user. ]

( initiating.....)

" This should be enough"

I could make it op but it said that skills will be adjusted and balance, I need to know the limits of this skill creation and find a loophole if there is.

[ prompt... Skill have surpassed the limit of your level and will be adjusted]

[ prompt... Adjusted successful...

Skill : Plunder LV 1

Type : active ( debuff/buff )

Description: a skill that produce a 10meter domain sorounding the user, every entity within the domain will have 5% of their resources ( strength, Mana, stamina) plundered, plundered resources will be transferred to the user empowering the user for 1 min. Stacks upto 5x

Cost : 15 stamina and 10 mp

Cooldown 30 seconds

" Whoa 😮 "

It's still retain most of the function but it got reduce...

1st. From 1000m to 10 m

2nd. From 50% to 5 percent

3rd. The resources needed for activation,

the cost will eat most of my resources leaving me only 5 stamina. And lastly,

4th . Every entity??

" a skill that empowers me and giving me the resources I need but it also weaken everyone around me, my Allies included "

Well I'm a loner and I prefer going alone, plus I don't really know how the people or the beings lived here, I can't trust them easily.

" enough about that. Let's go with 2nd skill"

I now have enough resources but considering that i have skills, it also means that other people have, therefore...

"Hmmm"

[ skill : distrupt

[ type : active ( dubuff )

Description: produce a 10 meter domain around the user that distrupts every enemy within the domain from activating their skills for 1 min ] initiating....

This should be good. I copied most of the info from my previous skills, aside from the cost and cooldown, considering that they'll be adjusted and balance, I let it be.

[ prompt.... Skill adjusted...

successful....

Skill : distrupt LV 1

Type : active ( debuff )

Description: soround the user with 10 meter domain that distrupts everyone from using their skill. Last for 10 seconds

Cost ; 10mp

Cooldown : 2 mins ]

" It got adjusted again but it's all good , considering that it's still level 1,.it might go up when it reach level 2"

Now... I got resources and skill that silence my enemies...

" hmmm"

My weapon is blunt staff, a weapon meant for knocking, I can't kill someone with one strike unless I bash their heads multiple times. Therefore.....

[ skill: penetrate

Type : active ( buff)

Description: empowers the blunt staff with penetrating power that ignores defenses

Last for 1min .

Initiating... ]

[ prompt.... Skill adjusted.... Successful

Skill: penetrate LV 1

Type : active ( buff )

Description: soround the blunt staff with empowering aura that penetrates the enemy with every strike ignoring Their defenses. The more stamina consumed the more powerful the strike is. Last for 20s

Cost : 10stamina

Cooldown: 1 min ]

" hmm. Not bad"

[ prompt... You have 20 mins left ]

20 mins huh?....

Now I have a skill that gives me resources, a skill the silence my enemies and a skill that overcomes the weakness of a blunt staff.

So far I got what need, but I don't know how to fight. A fighter have an instinct, a higher senses and perception, something a nobie like me doesn't have,... Therefore.....

[ skill : Full Guard

Type : passive

Description : automatically warns the user from every attack aimed at the user, giving the user a 360° world view, increasing the users perception.... Initiating....

hmmm, I hope it works...

[ prompt.... Skill successful...

skill : Full Guard LV n/a

Type : passive

Description : automatically warns the user from every attack aimed at the user, giving the user a 360° world view and increasing the users perception. Activates when attack, last after infight.

Cost : 5mp

Cooldown: none ]

"! ?? 😮"

No cooldown and no level... Huh...

[ prompt... You have 5 mins left ]

"...."

Hooh, now I have skills that aid me in fighting and skill that increases my survival... The last would be either a skill that allows me to identify someone or something or a skill that allows me store something, I'm not sure if I could have them, considering that I could only create skills based on my class...

Let's try it.