On Earth, we are familiar with boys having girlfriends and girls having boyfriends as partners. When a boy finds a girl online just for chatting, that is considered a virtual partner.
Virtual partners are widely popular on Guoker Planet, but their virtual partners are very different from ours on Earth. This difference is due to their highly advanced technology. The development of Guoker Planet's virtual partners went through five stages, each achieved through technological advancements.
In the first stage, people used physical information processing devices such as computers and cell phones, along with the GIW and social applications, to communicate and interact. We on Earth are already capable of this, though our software and hardware still need improvement.
In the second stage, people communicated and interacted through projection tools. Later, their computers and cell phones could project high-quality 3D holograms. To achieve satisfactory effects, they installed several 3D projectors in different corners of a room. Portable information processors, combined with multiple fixed projectors, created 3D holograms in the room. This allowed people to communicate and interact via the GIW as if they were standing next to each other. On Earth, we have smartphones capable of projecting holograms, but their quality is poor and the 3D effect is not very realistic. Some VR products require users to wear specially designed goggles, which is a significant drawback.
In the third stage, people used portable imaging devices to communicate and interact. By this stage, their information processing devices were small enough to be invisible, only projecting 3D virtual images. A boy might see a pretty girl appear before him, but she is actually a 3D hologram created by a tiny device. At this stage, virtual partners looked almost like real people and could move freely, even accompanying their owners outside. However, if the projection beam was obstructed, the hologram would disappear.
In the fourth stage, people interacted through purely virtual images. With the advent of artificial field scanning technology, their virtual technology advanced rapidly. They eliminated hardware entirely. Artificial field scanners, installed in orbit like satellites, could remotely move objects and create 3D holograms and sound from a great distance. Instead of emitting beams to create holograms, these scanners collected light from the target area to generate 3D images and sound by vibrating the air. Since artificial field scanning could penetrate solid objects without affecting them, it could create movable 3D images and sound anywhere in the world, unhindered by any obstacles. With this technology, people could interact with virtual partners almost as if they were real, and these virtual partners could even exert force on objects. For example, if a girl asked a virtual boyfriend to move a table, the hologram itself couldn't move the table, but the artificial field device could remotely move the table, making it seem like the virtual boyfriend was doing it.
Phase five: communicating and interacting through information gel. As things continue to develop, this is how their virtual partners look in the fifth stage: A boy walks into a room and presses a switch. Instantly, a 3D hologram of a distant pretty girl appears in a strange environment. The hologram moves to a box, which automatically opens to reveal some information gel material inside. When the hologram enters the box, the information gel becomes active and quickly forms an exact replica of the girl. The gel itself isn't self-propelled; its movement is remotely powered by the GMW. This is crucial because the gel consists of tiny particles that would be difficult and unreliable to equip with individual power sources. The girl formed by the gel not only looks identical to the hologram but also mimics the real girl's actions precisely, being controlled remotely by her. To human senses, there is no difference between the gel girl and the real girl. This way, when the boy interacts with the gel girl, it is as if he is interacting with a real person. They can even engage in sex, which feels identical to real sex.
Willie explained that some of them lack sex organs, so they use tools formed from the information gel to engage in sexual activity. Light-based virtual people can also use this method to have sex with real people or with each other. Additionally, it is common for them to input sexual signals directly into the brain to experience virtual sex.