In the current situation, flash memory seems to no longer be the best choice, and many companies are considering using discs as a promotional channel.
However, it is impossible for the flash memory industry to be affected by just a passing trend alone, but it is enough to make several small and medium-sized flash memory manufacturers in Japan anxious.
They are people who have only come through a few years since the bursting of the Japanese bubble, and they are most sensitive to the economic situation.
When they saw that their industry seemed to be under attack, and the culprit behind it all was themselves, they truly began to worry.
There used to be plenty of business in cartridges or computer storage.
But unfortunately, the Japanese people are not really enthusiastic about computers.
And smartphones are still in their infancy, with flash memory having even less market share.
Unless they can patiently wait for the market to return to the side of flash memory.
But the people in these companies lack patience.
Especially for those factories with relatively single industrial lines.
They used to only produce standard format flash memory cards, and only had one or two formats of production authorization.
Once there is a slight fluctuation, they are the ones most affected.
At this point, they all regret it a bit.
They shouldn't have followed those companies with larger scales and more diverse industrial lines to mess around in the first place.
For them, having such a single industrial line is actually quite good.
Now discs are eating away at their business, and all they can do is worry.
"I suggest we should lower the price again, and then we can look for Gamestar Entertainment."
"Look for Gamestar Entertainment? What for?"
Among these people, some are obviously very unwilling.
Because they were the ones who raised prices to Gamestar Entertainment first, and then were decisively abandoned by Gamestar Entertainment.
This actually made them a bit unhappy, and they didn't want to have too much contact with Gamestar Entertainment again.
"Because their game console cartridges and game storage card production are definitely in large quantities. If we can regain such large-scale orders, it will definitely determine the life and death of our small factories."
"But, they already have new order production enterprises now. Will they still be willing to turn their attention back to us?"
Everyone fell silent instantly.
Yeah, Gamestar Entertainment really has no reason.
"What if we lower the price to almost cost? At least let us survive a little longer."
These people kept discussing how to regain Takayuki's trust, but it was difficult to find a better solution. It seems that only lowering the price to a very low level may convince the other party.
"Let's try it first, start with a relatively higher price, and if it doesn't work, then lower the price to almost cost."
"Can only do that."
After discussing, several people immediately tried to contact Gamestar Entertainment.
Now they are somewhat aware of their survival crisis. If they are rejected by the other party, their situation will definitely get worse and worse.
They still have some debts to bear.
So reluctantly, they must compromise again.
It's not that Gamestar Entertainment is the only choice. These small factories will inevitably have other salesmen trying to get other orders.
But compared to Gamestar Entertainment's orders, the orders from other businesses are really too small.
Previously, Gamestar Entertainment's demand for flash memory production was based on a unit of five million per month.
Half of it is high-quality, high-cost flash memory chips built into handheld consoles.
And the other half is orders for cartridges with different storage capacities.
The production of flash memory chips for handheld consoles has always been entrusted to a well-known and reputable international flash memory company.
And the production of flash memory for cartridges was also given some opportunities by the Japanese government at the request of Gamestar Entertainment, allowing them to obtain cartridge production orders from Gamestar Entertainment.
But they were too naive at the time, thinking that Gamestar Entertainment would compromise, because the price increase wouldn't be too much anyway, it was just a trial.
But Takayuki was very decisive and simply didn't play along with them.
Now they can only turn to Gamestar Entertainment for help.
However, the reality is that they were flatly rejected.
On the contrary, Gamestar Entertainment will continue to advertise disc storage in a roundabout way.
The hot sales of GS1 is a very vivid example.
In this way, 2002 quietly ended.
And before the end, Murakami Kazuo's new game selection website once again gained some international fame.
But because of the previous scandal of Murakami Kazuo Game Network, which consumed all its advantages in the game industry, the newly established new game media selection website would probably not have developed well without the support of Gamestar Entertainment.
But now, with the support of Takayuki, Gamestar Electronics Entertainment will always be the lifelong honor company of this game website, and its first-party game works will never participate in Murakami Kazuo's annual game selection. Conversely, Takayuki will also recommend some other outstanding games from that year, which is equivalent to supporting the younger generation.
This has to be another position ***.
In fact, if Gamestar Entertainment chooses to participate in the selection, it will be difficult for Murakami Kazuo's mainframe to have any other game company's participation, because Gamestar Entertainment is really the benchmark of the entire industry, completely surpassing that kind of competition.
Murakami Kazuo's newly established game selection program has also regained recognition, which is a small hurdle for him to overcome, and he is really very grateful to Takayuki. At the same time, he is also very grateful to another person, a very mysterious online friend, that person called Nintendo is the master of the world.