The Morgan Group's new operating system was one of today's major news events, which could be considered serious tech news, so major media outlets would naturally compete to report on it.
The Morgan Group was a dominant force in the field of operating systems, and any new product related to operating systems they introduced would inevitably cause a sensation.
The new operating logic and more streamlined appearance did look good, but whether users could adapt to this new way of operating was hard to say.
Why was Windows XP so popular? Takayuki, not being a professional, might not be able to say, but from his user's perspective, the Windows XP system had a perfect operating method, with almost nothing to criticize. All the operating logic was very ergonomic.
Later, after stumbling with Microsoft Vista, they seemed to understand that they couldn't just dictate to users how to use the system, but rather had to cater to users' habits and thoughts in redesigning the system.
Windows 7 was an upgrade and slight innovation over XP, and naturally achieved new success.
The release of this new operating system was certainly worthy of an article in Time magazine's main edition. However, that wasn't Bruno's job; his main task was interviewing Takayuki today.
After the interview, the two chatted while walking back into the crowd.
Looking at the bustling crowd and the players playing games earnestly not far away, Takayuki suddenly thought of something.
He turned to look at Bruno.
"Bruno, I suddenly have an idea."
"Oh? What idea?"
"I was thinking, can we change the cover about my image and use a different cover? Do I have that right?"
Bruno was taken aback for a moment, then nodded and said, "Of course, it's your right because you can choose any cover from our Time magazine main edition, but I didn't say you must use your image. However, if you don't use your image, it might not increase your influence, right?"
Takayuki smiled and said, "My influence? Actually, I don't care much about my personal matters. If I want to increase my influence, I have plenty of ways."
So confident?
Bruno was somewhat surprised, but it was Takayuki's decision.
Then he asked, "So, I'm curious, what kind of cover do you want to change to? A collection of your company's game character images?"
Takayuki said, "I did think about it just now, but now I think about it again, instead of using it to promote our own games, it's better to let more people in the world truly understand electronic games, to let them know that electronic games are a form of entertainment product with goodwill."
As Takayuki spoke, he pointed to the players playing earnestly not far away.
"If possible, I hope this cover can be of players. Of course, these players are selective. I hope to use at least ten different identities and cultures of players to piece together as the cover, soldiers, scientists, adventurers, all the odd characters. Each person has a different life, but I want to highlight how electronic games bring them together, making unrelated people willing to strive for common goals, become partners in a wonderful gaming journey, and support each other's growth as companions."
Bruno's eyes widened slightly.
This... was a path he had never imagined.
Using various identities as a fuse? This... Takayuki's ambition was very strong.
As a magazine that publishes current affairs news, they are very sensitive to political and governing strategies.
He immediately realized that Takayuki's ambition was very great.
From the perspective of the grandeur Takayuki had just shown, he was not just a simple company boss.
As long as the gaming industry truly rises, and others are unable to suppress it in time, then his position will be infinitely elevated. This kind of person is also worth interviewing again, and how about registering another cover?
Moreover, by that time, even if they let Takayuki become the annual cover image of Time magazine, or at least strive for a regional deputy edition of the annual cover of Time magazine.
"Well, this is better. As for the title of this issue..."
Bruno immediately said, "I've already thought of a title, how about 'The Heart of Gamers'?"
"Call it 'The Gamer Era,'" Takayuki said firmly.
Bruno was silent for two seconds, then nodded. "That's even better."
Gamers Era.
That's the title of this issue.
An era belonging to gamers is about to come.
In the foreseeable future, young gamers will grow up, they will become the masters of the new era, and electronic games will accompany them for life.