Chereads / Video Game Tycoon in Tokyo / Chapter 394 - Movie-game crossover

Chapter 394 - Movie-game crossover

Takayuki wasn't very skilled at writing scripts for film and television, but outlining a general plot wasn't a problem.

The drama "Victory is Justice" must have had its strengths to become popular in the previous world.

Unfortunately, Takayuki wasn't particularly familiar with the trends in TV dramas, so he could only follow along.

This was quite different from his success in the world of electronic games.

But people in this world didn't understand these things.

When Takayuki presented the outline of the story and showed it to Director Kubo, he found the story surprisingly good.

The story was good in terms of its topic and relevance to lawyers, and although the protagonist's moral compass was a bit off, it was still enjoyable to watch.

"President Takayuki, honestly, if you're interested in the future, you can write a few more TV scripts. We'll take them all. The outline of this story looks really good."

Takayuki chuckled and brushed it off. He didn't really want to write TV scripts; it wasn't his pursuit, and he didn't have much material in his mind. He only remembered a few popular TV dramas from his previous life, and even fewer Japanese dramas.

If he were to switch to making TV dramas, his resources probably wouldn't last long.

At this point, Director Kubo said seriously, "President Takayuki, I suddenly feel that our chances of winning might be even greater. We already have the outline of this drama's story, so the next step is to flesh out the plot according to this outline. Just looking at this outline makes me feel very interested. Once it's actually filmed, it will be even better."

Takayuki listened to the compliments from the other party but reminded him, "Remember, this drama still needs to incorporate some plot elements related to my game, but they don't have to be the main storyline. For example, both sides of the protagonist hear about each other's messages from others, giving people the feeling that this is a shared world. Otherwise, this TV drama will be made in vain."

Director Kubo quickly assured him, "Rest assured, President Takayuki, I can guarantee this. We're just in time to prepare for the spring season of TV dramas. However, if there's going to be collaboration, we probably need to know the storyline of Ace Attorney in advance. Are you worried about issues like leaks?"

"It doesn't matter. Although the storyline of the game is important, the focus is more on solving the puzzles in the story, rather than the overall plot. Even if you know, it doesn't matter, and I also believe you won't easily reveal these plots."

Takayuki handed over the main storyline script of Ace Attorney, which had been discussed recently, to Kubo, leaving the rest to him.

Finally, he could focus on making games with peace of mind.

There would be a consumer electronics exhibition at the beginning of the year, but this year there wasn't anything particularly noteworthy to promote, just some games waiting to be released.

There was no need to announce these game trailers at the consumer electronics exhibition; the audience there preferred to see advanced technology rather than overly entertaining software products.

Unless they could produce the hardware for the next generation of game consoles, there was no need to pay special attention to the consumer electronics exhibition, as its mission had basically been accomplished.

More resources would be invested in the mid-year entertainment consumer exhibition, which was the main battlefield for entertainment products like video games, and the atmosphere there was also the best.

From then on, Takayuki focused on making games within the company.

Occasionally, there would be game production trailers to remind players of the progress of game development.

There wasn't much to say about Ace Attorney; this game was best experienced firsthand by players.

But it was different for The Sims.

The promotional videos could fully showcase the features and gameplay of the game without holding back.

The spread effect of these promotional videos wasn't much different from what Takayuki had predicted.

In Europe and America, there were many players interested in The Sims.

They particularly liked the experience of living different lives and the freedom it offered.

But the response from Japanese players was mediocre; they weren't interested in a simulation game that didn't differ much from real life.

However, simulation games would still be a major part of the gaming industry in the future.

Realistic racing games, flight simulations, Euro Truck Simulator, The Sims, and similar games were leaders in the simulation industry.

Other simulation games also flourished. Later on, games like Beggar Simulator and Internet Cafe Simulator also emerged. It could be said that everything could be simulated, so Takayuki wasn't worried about the market for this type of game.

Meanwhile, Ayame Tsukino was also enjoying her work.

Compared to The Sims itself, she preferred solving the various bugs encountered in the game.

The more complex and feature-rich a game was, the more likely it was to encounter bugs. This required a programming expert like Ayame Tsukino to solve these problems.

So far, Takayuki hadn't encountered any bugs that made Ayame Tsukino feel challenged, which saved a lot of time.

In the TV drama circle, those writers had started promoting the new TV drama they co-produced.

Due to the previous hype, there was a noticeable increase in attention.

These writers became even more proud, and they even continued to mock GameStar Entertainment from time to time.

It was quite annoying, especially since their motives were impure; they just wanted to increase their own fame by relying on this hype.

So, not long after, Tokyo TV decisively counterattacked.

They released some excerpts from "Victory is Justice," which had just been completed, as a promotional video.

It was a legal drama that was also linked to Takayuki's Ace Attorney in terms of storyline.

And to help people understand the relationship between this drama and Ace Attorney more intuitively, the drama had a main title, "Ace Attorney: Victory is Justice," with "Victory is Justice" as the subtitle.

This was the full name of the drama.

After its announcement, the writers were taken aback.

They hadn't expected that Takayuki would consider releasing another adapted TV drama.

And because this was a TV drama adapted from a game, it was also one of the requirements of the Japanese government. Moreover, due to the recent chaotic events, the Chairman of the Cultural Industry Revitalization Committee almost immediately approved this cooperation and even shared some government resources for this adaptation, further increasing the influence of Ace Attorney the game and its adapted TV drama.

Then, these writers had a vague feeling that something wasn't right.

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