Chereads / Video Game Tycoon in Tokyo / Chapter 306 - Need for Speed

Chapter 306 - Need for Speed

Mario 64?

When did Mario reach its 64th generation?

Something's not right. Takayuki wouldn't be so perfunctory, would they?

You're saying you never do a sequel, and that's fine, but how did you jump straight to Mario 64?

Seriously, how many Mario games have we missed?

The children all look puzzled, they still don't know what's going on.

The title gradually fades, and Takayuki's image appears once again.

Takayuki is smiling as usual at this moment.

"Everyone, this is a brand new Mario game that we want to announce to you. But as you may have noticed, we haven't revealed the game features of Mario 64. Don't worry, let me first keep you in suspense for now. Please watch the trailers of the upcoming games, and when the time comes, I will personally explain everything to you."

This time, Takayuki also played with suspense.

Mario is one of the most important series for Takayuki, so such series are highly valued, and it's natural to use them as the final ace.

The teaser title of Mario 64 seems more like a setup, ensuring that players are even more eager to see what happens next at the briefing.

This can also be considered a promotional strategy.

Sure enough, when the teaser ended, the forums exploded.

Many players left a lot of question mark posts in the community.

"What's going on? Did I miss something? Why is Mario up to the 64th generation? Did I time travel?"

"Yes, you time-traveled, and I did too. It should be 2077 now."

"Please don't joke around, this year should be 2022."

In the community, some people ask questions seriously, while others joke around.

But overall, players in the community are more eager to see what this so-called Mario 64 is all about.

"Gamestar always names their games so casually. This time they directly call it Mario 64. It seems like they really have no bottom line and want to attract people with this name gimmick."

In addition to the eagerly anticipating players, there are also some sarcastic fellows.

They also gather in Gamestar 's community, constantly appearing and mocking Takayuki.

But these posts often sink quickly.

Jokes aside, players' enthusiasm is highly inflated now. At least they won't give up hope until they finish watching the briefing. Since Takayuki personally assures them, it's definitely trustworthy.

After all, Takayuki is the god of games, and no one can compare to him.

Those sarcastic fellows are naturally some bosses from big companies in the United States.

They made a bit of money from video games and made a fortune while Takayuki was in a slump. When they saw Gamestar showing signs of resurgence, they would rather see Gamestar collapse on the spot.

So they keep criticizing Gamestar.

But after being bombarded by players for a while, they seem to have been silenced by the scolding and haven't spoken for a while.

The briefing continues.

Next, after the Mario 64 teaser, is another brand new game.

The dynamic electronic music starts playing, and the moment the music starts, people seem to have an urge to rush out and run wild.

Music can sometimes stir people's emotions, so music is equally important in video games.

With the rhythmic music playing, scenes begin to appear one after another.

First, it's a street scene under a mirror.

Then, there's a sound of what seems like cars racing up a road.

And this road is not a real-life scene, but a road constructed in 3D graphics.

When people hear the sound of cars speeding, some immediately realize what it is.

"It's that game!"

In the United States, some high school kids shout with joy.

It's one of their favorite games.

And as they excitedly shout, a cool sports car appears on the 3D street on the screen.

It's a very cool sports car, and if you look closely, you can see that it's the latest sports car from a well-known car brand.

Under the 3D graphics, these two cars look so real.

And in this seemingly very real scene, the sports car swiftly drifts around a corner on a street, followed by the harsh sound of tires rubbing against the ground.

"Drift! It's drifting!"

Recently, there's been a drift craze in both the United States and Japan.

This is mainly due to an animation related to racing that appeared in Japan.

In this animation, the cars drift quickly around corners, and every time they see that cool scene, young people can't help but want to go out and try it for themselves.

Of course, those who really do it often end up in trouble.

But that doesn't stop people from idolizing drifting.

On the screen, the sports car quickly drifts around corners, then speeds away, leaving a trail of taillights disappearing at the end of the street.

Immediately after, another sports car appears.

One, two, three.

Many sports cars are quickly drifting around corners in the same way.

This is a racing competition, an exciting racing competition.

When all the cars disappear at the end of the road, the title of the game appears.

Need for Speed 3.

The number 3 in Need for Speed is particularly prominent.

"Damn it, Gamestar skipped the number 2 again! But I love it!"

When the title of Need for Speed appears, players once again jump for joy, just like the Mario players did earlier.

These people are all big fans of Need for Speed.

Some people even became professional racers because of Need for Speed.

Even many well-known racers claim to be fans of Need for Speed because in the game, they can freely race without worrying about any danger to their bodies.

In the first part, although it was a racing game made in a 16-bit 2D scene, it tried its best to recreate a 3D form in the 2D scene, making every player very happy.

And this time, unlike the last time when they forcibly simulated 3D in 2D, this time it's real 3D, and look at the light, look at the road.

It's so real.

"Damn it, when is this game going to be released? I want to play now! I don't care how much it costs!"

Someone started yelling.

They are a group of die-hard Need for Speed fans.

A group of players immersed in the world of racing.