To suppress Gamestar Entertainment, several companies in the United States, including Surya Electronics, are willing to pay a little extra to suppress them.
In their eyes, Gamestar Entertainment is like a rookie entering their battlefield.
They should let this rookie have a good experience and not think they can do whatever they want in the United States.
Aiden had already reached an agreement with several other familiar companies to teach Gamestar Entertainment a lesson.
This also happened to give the headquarters in Japan some satisfaction.
In Japan, they couldn't compete with Gamestar Entertainment anymore, but in the United States, it was different.
This time we came prepared, and we won't let you rise up unexpectedly again.
The other companies were each targeting different industries, such as Morgan Group, which develops operating systems, and Redfruit Company, among others.
They didn't have plans to develop game consoles, but they didn't want to repeat what happened in Japan in the United States either, so they were willing to accept Surya Electronics' invitation to suppress Gamestar Entertainment.
Inside Redfruit Company, a group of enthusiastic programmers were preparing to develop the latest personal computers. The personal computer sales business in the United States had always been lucrative, and Redfruit Company was making a lot of money from it.
The average age of employees in such companies was not more than thirty-two years old, and everyone was full of energy. Even during meetings, they were very casual.
Several executives of Redfruit Company were dressed in casual everyday attire, some even had their legs up on the desk chatting and laughing.
Most companies' development usually took place in such an atmosphere.
"Hey, I heard there's a new product that's been really popular at the Consumer Electronics Show recently, called electronic games, right?"
"That thing? It's something for kids to play with. My kids quite like it. What's the matter?"
"Didn't Surya Electronics have some technological cooperation with us before? They seem to have invited us to join forces to suppress a game console company from Japan, right?"
The CEO, sitting in the first seat with a relaxed look, nodded. "Yes, there is such a thing, but it's just helping out because of the cooperation."
"I remember Surya Electronics also said that this game company is likely to take over our market, so we should be vigilant."
The CEO smiled. "Haha, that's just Surya Electronics casually saying. I've also investigated that company, but it's just a startup with some reputation in Japan. Don't forget, this is the United States, our main battlefield, can a Japanese company understand Americans better than us? Rest assured, our products are the most popular."
Recently, they were planning to launch candy-colored all-in-one computers, which was the top priority within the company.
Their products received widespread attention and welcome at the previous Consumer Electronics Show, and there were excited users online eager to buy the products.
In any case, the future of their company looked bright.
A mere game console, a toy for children, couldn't compare with their serious multifunctional products.
Moreover, if people really wanted to play games, their computers could also do the job. Why waste money buying a useless game console?
Previously, because of Surya Electronics' introduction of the PN game console, in addition to some people starting to develop game consoles domestically, there were also some small companies planning to specialize in game development, including some electronic games that had already started landing on Morgan's DOS system.
These electronic games were also welcomed by many users, who probably wouldn't waste money buying something that could only play games, which was meaningless.
Rather than discussing the threat of game consoles now, they thought it was better to focus on researching Morgan Group's operating system.
Currently, there were still many shortcomings in Redfruit Company's operating system, and their main competitor should be Morgan Group, not that small game console toy company.
Suppressing Gamestar Entertainment was just helping out due to the technological cooperation with Surya Electronics.
Hearing the CEO's words, the other executives also nodded.
Indeed, a company from Japan that had never had any products in the United States before, could they understand Americans better than us?
Hearing the CEO's words, they seemed to feel that it was not necessary to be overly concerned about this point.
"Alright, let's not waste time on this Gamestar Entertainment company. Let's focus on researching the sales strategy for the upcoming personal computers. Have the contracts with several large retailers been finalized? ..."
...
Although Gamestar Entertainment briefly gained some fame at the Consumer Electronics Show.
But in the eyes of big companies, this was not enough to be feared.
After all, their main battlefield wasn't with children.
Their main battlefield was with young people with more purchasing power.
Gamestar Entertainment trying to capture the children's market had nothing to do with them.
If there were any companies to be afraid of, it would probably be those selling toys.
But that had nothing to do with them, high-tech companies.
In reality, this was the case. Some media reporters were happy to introduce various details about this game console, but they also expressed that this game console was probably just a niche product that would be popular for a while.
Americans still preferred personal computers.
Facing these remarks, Takayuki didn't take them too seriously.
A few days after the Consumer Electronics Show ended, he had actually flown back to Japan, leaving the management of the company affairs in the United States to Matsubashi Miho.
He needed to lead the development of new games again.
And this time, Takayuki continued to plan to develop electronic games targeting the U.S. market.
The next game, Takayuki aimed at another leading type of game: "Castlevania".
This was a story set in the background of medieval vampires.
And such stories were naturally the favorite content of the European and American markets. Just the story itself could attract the interest of some players, making it a game that could penetrate the U.S. market well.
At the same time, it could also further expand the genre of Metroidvania.
With the company continuously growing, Gamestar Entertainment had become the most desirable company for many young people in Japan to work for.
The main reason for this was naturally the enviable salary and the relaxed working atmosphere.
Of course, another reason was that employees working at Gamestar Entertainment could often experience the latest games firsthand, and many newly hired employees valued this aspect even more.
And so, Gamestar Entertainment suddenly expanded its game development team to ten, with each team responsible for various types of games, striving to cover all genres, without missing a single one.