For many players, Dragon Quest is now their favorite.
Among the crowd waiting in line, there are even people cosplaying.
Wearing a red cape, wearing a horned helmet, and holding a plastic sword and shield.
And the children in the queue now have sparkling eyes, staring at the large Dragon Quest posters, fantasizing about the stories in Dragon Quest.
When the doors of the authorized stores officially opened, the crowd began to stir, and the scene was spectacular. Almost all the people waiting in line at the authorized stores were about to occupy their respective blocks.
The eyes of the other shops in the block were wide open with envy.
The sincere envy and jealousy couldn't be concealed.
Looking at how hot the game consoles were selling in other people's stores, while the stores selling other products were deserted, the contrast was too obvious.
These stores have already started considering whether to transform into stores selling electronic games.
The enthusiasm of the players for the series of games has obviously increased a lot.
This is different from Super Mario 3.
Super Mario 3 itself has an inconsistent plot, it's just a traditional saving-the-princess story, and it's a different version of saving the princess every time.
Super Mario 3 is more about gameplay winning.
However, Dragon Quest balances story and gameplay.
Countless players are eager to see a brand new adventure story, which is a very powerful attraction.
Moreover, with the sales of the Famicom already exceeding one million and about to reach two million, the base of players is much larger than before.
Inside the stores, besides the normal sales queue area, there are also several gaming areas.
As long as you insert a coin, you can play games in advance.
Now these places are also being heavily occupied, and almost every gaming machine in each gaming area has only one game, and that's Dragon Quest 3.
These people playing games aren't broke; they just can't wait to have some fun before buying, and it won't be too late to buy when the queue is almost gone.
For a moment, the entire store was crowded, almost reaching a shoulder-to-shoulder situation, comparable to the scenes of the Spring Festival travel rush in China.
"I want ten boxes of Dragon Quest 3!"
"I'm sorry, sir, but we have a purchase limit policy in place now. Each person can only buy two boxes for the time being. Here are your two boxes of Dragon Quest. Thank you for your patronage."
"Please give me a game console and a box each of Dragon Quest 1 and 3."
"Sure, thank you for your patronage."
...
The store clerks are now absolutely overwhelmed.
But they seem to be getting used to this kind of work gradually.
There are always a few days every month that are particularly busy, possibly from eight in the morning until after ten at night.
But these days tend to be when they earn the most money, so they are all very happy.
And their work isn't continuous; there are replacements in between, otherwise even the most iron-willed person wouldn't be able to endure it for so long.
With the hot sales, Dragon Quest once again broke the record for Famicom game sales.
The first-day sales data reached 130,000, and the subsequent daily sales data were all over 20,000.
In the end, the first-week sales of Dragon Quest 3 reached an astonishing 280,000, almost breaking the 300,000 mark.
It's worth noting that the price of this Dragon Quest 3 is a hefty 7,000 yen.
With sales of over 280,000 in the first week at a price comparable to the Famicom, the sales revenue reached a staggering 2 billion yen!
This is simply making money!
And it's making money without any regard for reason.
This is the first-party game, and excluding thirty percent of the sales cost, the cartridge cost is almost negligible. In just one week, Dragon Quest alone has made at least 1.3 billion in net profit.
And this time, Takayuki didn't hide this data.
The data itself is already so shocking that it can't be concealed.
In one week, a small company that has been in operation for less than a year made a profit of 1.3 billion.
If it were a big company with enough publicity channels, the data would probably be even more terrifying.
Even Suire Electronics was shocked by this, and they held a meeting overnight to discuss whether to increase the funding for the Electronic Gaming Division.
This kind of sales data is not something Suire Electronics can easily ignore.
Even though this kind of weekly sales data is only for a specific period, just this one week is already a bloodbath.
However, most of the people in Gamestar Entertainment couldn't be happy at this time.
Because during the release of Dragon Quest 3, something else happened.
During the Fuji Television evening news segment, a discussion program was suddenly inserted.
The title of the program was: Why does a video game lead to vicious fights and brawls among multiple groups? Is video gaming the star of sin?
The program began with a video clip.
The video clip was very shaky, seemingly shot with a handheld camera, and from time to time, there were noisy and bickering voices in the recording.
"Idiot! This is my game!"
"Nonsense! I was the first to buy it! I waited in line for a day and a night!"
"Go to hell!"
In the video footage, several people were fighting fiercely, and scattered around them were several Dragon Quest 3 cartridges.
Around these fighting people, there was a group of people with a hint of anxiety and fear.
Then, the camera slowly moved to the scattered Dragon Quest 3 cartridge boxes, gradually zooming in. At this time, the cartridge boxes were wrinkled, with a little blood on them.
At the same time, the voices of cursing in the video hadn't ended yet.
Finally, the screen froze on the blood-stained cartridge box, followed by the signature opening sound effect of Fuji Television.
Several people who looked very scholarly took their seats separately on the sofa in the studio, while the beautiful host sat upright on one side.
When the camera zoomed in, the host smiled and opened her mouth.
"Dear viewers in front of the television, we apologize for the sudden insertion of a new program. However, due to the suddenness of the situation, we, as a television station with a sense of social responsibility, feel that we need to come forward and speak up."
"I believe that all the viewers should have seen the video clip before the start of the program. This is from an anonymous person's submission, showing us a scene from the first day of a certain product's release."
"In this scene, people fought fiercely for the ownership of a product, resulting in arrests and several people being seriously injured. Moreover, this is not just one scene, but several scenes happening in different places."
"I'm sure the audience is also curious about what kind of thing would lead to such vicious fights and brawls. So, let me reveal it to you. This product is something called a video game, which is also quite popular recently, and it's precisely this that led to the fighting scenes in the video."