Chereads / Video Game Tycoon in Tokyo / Chapter 92 - Game reviewer

Chapter 92 - Game reviewer

Facing a plethora of questions from players, the creators clearly didn't want to answer.

If they answered everything, there would be no suspense left.

If you want to know more story details, then go buy the game.

And this time, the price of Dragon Quest has reached a whole new level.

7,000 yen.

Because the content of this game is the capacity of two games, just playing through the first story can take over sixty hours, and if you play carefully, aiming for full collection, you definitely need at least two hundred hours.

Players didn't have much reaction to this price of 7,000 yen, and some even thought it was only natural.

Because there is indeed a lot of stuff in it.

It satisfies the loyal fans completely.

They even wondered if the game would have even more content if it were more expensive?

Dragon Quest 3 has two main storylines overall, the story of the original hero, Loto, and the story of his three descendants, both of which are sufficiently intricate and bizarre.

The storyline of the descendants of heroes will be the main one, while the story of the original hero will be a side story that requires achieving some hidden achievements to unlock the adventure of the original hero, which is considered a reward for loyal fans.

The meet-and-greet just ended, and the relevant promotional videos were immediately released online.

At the same time, the newly built official Dragon Quest discussion forum has also been opened.

In the future, for discussions about specific plot points, gameplay, game strategies, and so on, there will be more official answers here, and occasionally the creators will personally enter the community to interact with players and answer some questions.

Maintaining a game's community is also very important, as it often determines the minimum sales of a game,

This website, from construction to maintenance, was all handed over to Tsukuyomi Aya to complete.

Since she has the ability, she should be fully utilized.

According to the agreement, Sayuri will lead Tsukuyomi Aya in the next game development, and if there is time, Sayuri can also help Tsukuyomi Aya complete her own game production.

Since the meet-and-greet ended, there have been more and more discussions online about Dragon Quest. Many people have even started forming specialized research groups to study the entire world view of Dragon Quest.

These kinds of players can be called die-hard fans. As long as there are no tricks in the future, these die-hard fans will be the most stable supporters and can guarantee the minimum sales of the game.

As he browsed the discussions about Dragon Quest online, he inadvertently discovered a new forum interface.

Game Appreciation and Evaluation Forum.

Takayuki curiously clicked into it and found that there were many sections inside, and it looked quite professional.

The designated page in the forum lists several currently popular games.

Super Mario Evaluation and Appreciation.

The Legend of Zelda Evaluation and Appreciation.

Dragon Quest Evaluation and Appreciation...

Each game was listed in a list, with star ratings next to them.

These games were all marked as five-star recommendations, meaning that as long as you have a Famicom, they are definitely worth playing.

Isn't this the precursor to game review media?

Takayuki had wanted to do something similar before, and now the webpage was already done.

However, that webpage was more about collecting collective votes from players, not recommendations from independent review media like this one.

This forum is more like an opinion leader, where personal evaluations will influence most players' choices.

There are pros and cons to this approach, of course, but obviously, the pros outweigh the cons. However, in his previous life, this kind of media had a tendency to discredit itself.

But in this era of electronic games, the role of opinion leaders is still quite significant.

Initially, players were a bit bewildered and didn't know which games would be fun. If there was an opinion leader recommendation, they would be more decisive.

Takayuki had thought about doing this before, but it felt a bit self-promotional for a game company to do it, and if it were exposed, it would be a bit downgrading. But this forum is different.

Curious, Takayuki randomly clicked into one of the evaluation pages.

Super Mario 3.

The content inside was almost unrestrained praise for the merits of this game, calling it the ceiling of this genre, and the author of the review could hardly imagine a more outstanding platform jumping game appearing in the future.

The entire article was about three thousand words long, showing the author's dedication to the evaluation. More than two thousand nine hundred words were all praise, and it wasn't until the end that there was a slight criticism of the poor quality of the Famicom controller. In order to play Super Mario Bros. 3, he had already worn out the directional keys on two controllers and had to buy more than ten game controllers as backups.

Hmm, as long as there are no quality issues with the game.

The game controller quality is poor... a long-standing tradition.

The cost of the Famicom was already extremely low, and buying a single controller separately cost only a thousand yen, so buying a few more backups was completely fine.

You could even do a trade-in program, replacing old, worn-out controllers with new ones, which could be cheaper.

It seems that recently there have been some complaints about the declining durability of Famicom controllers.

The main reasons seem to be games like Super Mario 3.

These types of games usually wear out controllers quite a bit.

So it seems necessary for the Engineering Development Department to strengthen the quality of the next generation game console's Super Nintendo controller. The cost of that controller is quite high, and if it's too easy to break, it will also affect the reputation.

Anyway, this evaluation overall couldn't find any problems with the game, so it gave it five stars, and most of the first-party games produced by Nintendo were similarly praised.

As for third-party games, they generally received three or four-star recommendations, with only one game receiving five stars, the initial third-party game release, Ninja Plan.

That game is indeed unique, probably also benefiting from the novelty of the ninja identity.

Then Takayuki began to search for other manufacturers' games in the forum.

After searching for a long time, he finally found one three-star game, another manufacturer's game called Sun Knight.

According to the introduction of this review, it should have a structure similar to Dragon Quest, and it seems to have a novel of the same name, which is quite famous in Japan.

Takayuki hadn't heard of this novel, and he hadn't heard of most literary works in this parallel world, but of course, not having heard of it didn't mean it was of poor quality.

With a well-known novel as a foundation, there's no need to worry about the story layout, so what's left is to build the overall gameplay framework of the game. Moreover, it's mentioned that the game has been in development for about three months, so there seems to be some insider information.

With a good story, the gemstone of Dragon Quest as a learning sample, and sufficient creative time, there should be no problem creating a qualified game.

Looking at this review, this game even on the Famicom, seems to meet Takayuki 's standards. It seems that Soray Electronics is really starting to put effort into making games.

It's just that their third-party games are still lagging behind.

Good games will always choose to land on the Famicom without hesitation to make more money, while PN game consoles and other game consoles can only be considered backup options.

Takayuki nodded slightly as he looked at the review. This review made him want to play this game a bit. He could try it another day and see how much of a threat the competition is.

After noting down the name, Takayuki continued to search for other manufacturers' games in the forum.

However, after searching for a long time, there was only that one three-star game, and the rest were either two stars or one star.

Even the initial games released by PN didn't even enter the scope of evaluation by the forum reviewers, apparently they were seen as garbage.

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