Chereads / Creating games in the future / Chapter 2 - Chapter 2

Chapter 2 - Chapter 2

Standing there in the doorway, looking at us with a smile on the corner of her lips, is our mother. I must admit that my new mother is really beautiful, with tanned skin, curly brown hair and green eyes, but unfortunately as someone who is part of the army, she doesn't show many expressions.

"Good morning, Mom. " x2

" Good morning, let's eat, you have 4 hours in the study chamber today. "

Study chamber, that's an incredible creation, I'd love something like that to exist in my time.

You could say that it practically engraves certain knowledge in your head, but this knowledge is only basic. Over the years, humanity has developed so much that it's practically impossible to learn everything you need to with just normal lessons.

The camera can't deal with very complex knowledge, such as various details of medicine, but it is extremely efficient at engraving simpler knowledge in people's minds.

PA

"Ai"

"Hey, why is that?!"

"Stop daydreaming and let's eat soon..."

"Don't you like that program anymore? You were always so excited about it with your sister."

" Hummm... I don't know, it sounds so silly, nobody talks like that, even I could do better. "

"I don't think these AI programs appeal to you any more. "

"Made by AI?"

" Hum?! Yes, made by AI, but enough of this talk, you'd better have your breakfast and go to the study chamber. "

( Sigh )

"Yes, Mom."

We finished breakfast quickly and went back to the training room. In the right-hand corner there are two glass chambers with a pillow and a mattress.

All the children after the age of 5 start their primary education at home with the study chamber, when the children turn 10, they go to school so we start having lessons, but the study chamber continues to be used until the age of 50.

The interesting thing is that a person is only considered to be of legal age when they turn 60, which is when they can choose a specialization to study.

......

After leaving the study chamber, I can only marvel at how much more knowledge I've received than I learned at school in my previous life.

I go to my room and after taking a shower, I lie down on the bed, wearing my holographic bracelet, and start researching about AI's creating series and movies.

It's really shocking the level things have reached, entertainment companies create their own AI to generate scripts, movies, sitcoms, 3D animations, all you need to do is give a brief description of what you want, then the AI will do the work.

At this point you could say that there are two types of productions: those made entirely by AI, and those made by people.

AI productions are basically mass-produced products with extremely shallow content, most of which are created with children in mind.

Companies create an AI with certain specializations, then charge a small price so that anyone can use it, but all the films, series and animations will be registered by the AI.

That way, if the product created is successful, the creator will have to pay royalties to the company that owns the AI.

Productions made by people, on the other hand, have a few rules: it is obviously permissible to use AI to make your product, but 60% of the work must be done by people.

Generally, only high-cost productions would be made this way, while low-budget productions would directly use some popular AI on the market.

( Sigh )

I'm really disappointed with the industry, not only are most movies, series, games, paintings and even music made by AI, losing all their essence as an art form, even productions made by people are just replicas of famous battles.

As someone who has followed the games, film and music industries since the 1980s, I understand very well how all this works.

I've watched game developers create miracles, cramming gigantic games onto 6MB cartridges, just to be able to convey the vision they wanted to the public.

These developers created wonderful games, even with all the limitations of their times.

I've seen Hollywood directors, doing the impossible, creating all kinds of techniques just to create the perfect movie in their visions, Sam Raimi made his career basically improvising various pieces of equipment during filming, just to get his vision across to the viewer.

But unfortunately, I've also seen how these industries have slowly rotted away, EA, Ubisoft, Disney, Universal, companies that once left people all over the world shocked and impressed by their works.

But over time they have become the shame of the industry, receiving all kinds of criticism from those who were once their fans.

This world hasn't reached that point, but the industry is obviously totally stagnant.

Obviously there are many good things, but everything is related to war, clearly having people with hundreds of years dominating the industry is not a good thing, most have lost the passion for what they are doing, and just want to make as much money as possible.

I'm not going to say that money shouldn't be made, but this kind of mass-produced product to make as much money as possible really disgusts me.

Bang

"Brother, let's watch the Perfect Recruit."

While I'm lost in thought, Melissa rushes into my room without asking permission, climbs onto my bed and lies down next to me.

" It's about to start. "

She activates her holographic bracelet, a small screen appeared in front of us, and soon the series began.

Like Divine Soldier, it's a 3D animation, but the realism is simply unbelievable.

The problem is the story again, it's not childish enough to say it's something silly to entertain children, nor is it serious enough to have any kind of interesting plot.

It's basically an endless sequence of 'epic scenes', the protagonist walks in an epic way, speaks epic phrases, casts epic glances, (although I don't know what that means.).

I looked at my sister, and I couldn't help but feel a little sad: she'll never see the classic films from Studio Ghibli, or the epoch-making Disney films.

She'll never have the chance to get to know all those incredible games that I did.

( It really is a... Wait, if those things don't exist here, why don't I make them, even though my specialty is games, with AI I should be able to replicate those movies, right?! )

Look at my sister excitedly watching this garbage, I started to look forward to seeing her face when she watches those classic movies that I loved as a child.

I've never had children or a younger sister, but I have to admit that I like the feeling of being the older sibling, so the thought of introducing her to something I liked as a child got me excited.

( Maybe I shouldn't have avoided having children in my past life?!, ah, forget it, there's no point thinking about it now, I'll focus on the future. )

........

A week later

........

I've been spending a lot of time researching what animations are like, and it couldn't be simpler: the only animations are in 3D, but the problem is that they're all extremely realistic.

Honestly, in my day, the CGI of Thanos and the remake of The Lion King were already incredibly realistic, but today's 3D animations are almost indistinguishable from reality, but there are some laws that oblige production companies to put certain effects or signs that let people know they're watching a 3D animation.

[3D animation and CGI are the same thing.]

2D animations do exist, but they're used by students to make presentations or illustrations. There are some AIs focused on this, but they're nowhere near as advanced as those that create 3D animations.

AIs focused on 2D animations are generally used by children to learn the basics of animation, as well as to train drawing skills, since these AIs require the user to provide at least a sketch of what they want to create.

In addition, you need to give very precise descriptions of the movements you want the AI to create.

For example, you want to create a scene where a girl walks slowly through a square, in the middle of the square there is a bridge, and you want her to stop for a while to look at the stream.

You'll need to draw the girl, draw the bridge and the square, and also give all the details of the movements you want, it's possible to do this with just a sketch but there would be a lot of mistakes.

Honestly, any company in the past would have done anything for an AI like this.

After all, 2D animations take too long to make, you have to draw every frame by hand, which is extremely time-consuming and exhausting, but if all you need to do is create a sketch, and describe the details of the scenes you want, that would be every animator's dream.

I've worked as a game designer all my life, I don't want to brag but my drawing skills are great, I think I can do those classic animations, with a little dedication.

Melissa's birthday is coming up, maybe I can give her a movie as a present, I don't know if people in this universe will like 2D movies, but there's only one way to find out.

" Now I'm getting excited. "