Mega corporations
LIGGTT/LIGHT( Is the Lindell Guild of Galatic Travel and Trade and commerce)-The guild that controls and regulates all travel or trade that occurs in colonized jurisdictions. The Guild has a monopoly over space travel and most starship production.
The TFC(The Five hundred colonies)- The TFC is what has become of North and South America in 3042 C.E. A collection of five hundred colonies owned by the Inertia Alliance or IA.
ICOR (The Imperial Coalition of Russia)-They have a monopoly over the second planet from the sun Sol. And also over an energy source called Ichor. Owned by the IAR or Inerta Aeronautical Research a subsidiary of IA.
GEARS(Genetics, Eugenics, and Research Syndicate)- A syndicate corporation based in the Homeworld. Having a monopoly over the production method for Gears they have sway over most corporations. Though their power only barely exceeds LIGHT.
The Collective- A genetics corporation.
Synchro Genetics Institute- A subsidiary of The Collective. Based in the Homeworld.
Bastion Industries- A Gear weapons and munitions corporation.
Terms
ISC(Inertia-Alliance Standardized Calender)-The common calender of the Homeworld.
Homeworld- What was once called Earth but that name was forgotten years ago.
The Sectors Sytem-
Because of how massive the area(space) conquered by corporations has become there became a need to organize space into more than just Galaxies and solar systems. So sectors were created to map out space and territory.
The easy way to understand the sector's systems: The numbers behind the hyphen represents the quadrants of a galaxy as (-1 to 113) while the letters represents the smaller subsections of a quadrant(AZ to ZZ) and the second pair of numbers is the LIGHT assigned number for any galaxy.