The truth is that with these explanations, the entire background of the game was clearer; they had even thought of a justification for the presence of data, which gave it more realism. In game terms, I had just unlocked the "main scenario" line, a main quest, that is to say a jackpot, in the same tutorial, this could not but be good, although from what it seemed it increased the risks for the character... also the profits were always as great as the risks in games...
"I will accept to be your disciple..." I answered solemnly…
"Congratulations to the player for being the first to have a Job in the game. Dream Rider. Current grade Neophyte."
"Don't worry, boy, we will have time for you to learn, but not now. Your mind and your soul are not yet prepared to understand reality or accept it... Concentrate on your strength, on growing in power, on protecting your people, and when The day comes when you accept the truth in everything that happens, and you will be ready to begin your education. Look for me in the elven nation... Ildra will be able to help you find me." At least the merchant didn't seem to have any intention of beating me up too much. With lessons and more information for now, breathe a sigh of relief...
"Likewise, since we had a pending negotiation, it doesn't hurt that you learn the basic rules of the business hahaha, there are few, so get rid of those that look like a slaughtered lamb," he told me while I looked, already overwhelmed with the wave of information...
"The first thing is that you cannot favor anyone; you will not give a higher price than the merit is worth, although no one says that you should not give a lower one, hence the benefits of the business...
Second, the players cannot give you something that they do not have, nor something that they do not want to give you...
Third, you cannot give something that you do not have, have learned, have lived or seen, or have been given...
Fourth, the goddess will judge your justice and correct it, so try to be even-handed even when you do dirty business with the tutorial participants...
Fifth, your job will be to build dreams, not futures; trying to manipulate the future will have serious consequences...
Sixth, anyone who comes to the world of dreams because of your powers will be under your responsibility, and the gods will be severe with the punishments...
Seventh, do not make a deal that you cannot fulfill in one way or another...
Eighth, the requests of the gods must be fulfilled; they are not avoidable...
Ninth, only in case of life or death can you use your powers over dreams to transfer the consciousness of your enemies to this earth and thus defeat them in Athair...
And the last thing is an order, not a rule; no one, absolutely no one, can know that you are a Dream Rider, even among your own, your lovers or your family, not until your knowledge and power are sufficient, and you are recognized by the rest of the masters." Except for the last order, he said the rest of the rules in a dull and dispassionate tone...
Despite all the tidal wave of information he had received in the last few hours between Ildra and Irtrum, there was a hole in the video game's plot...
"Master Irtrum…" I began with all the politeness I could, although the merchant's reaction was to raise an eyebrow in surprise at the treatment."if we are supposed to have left our body in our universe of origin, and Now a body will be reconstructed to go to Athair, how are we going to return in three years...?"
"Ahhhh, that's also part of our job... let's see how I explain it to you. No matter how powerful you feel now during the tutorial, this is nothing compared to the dangers and things that happen in Athair. Haha, just a newbie with your level would be considered prepared." The satirical tone was again as loaded as ever, and to think that this guy had to be my teacher...
"Let's summarize: if thousands of brainless idiots with almost no idea of magic arrived at Athair at the same time, they would last less than a bucket of ice cream in the lair of a red dragon hahaha, that is why the figure of the precursors was created, a select group of warriors or talented individuals, who arrive at Athair first and become strong, so that they will be able to protect and lead the rest upon their arrival." At the moment, he had explained why, but this did not clear up the doubts about his return...
"About the return it is something of a psychological game, I don't know what it will be like in your home world Lion, but in all the races that I have known if you tried to convince them to remain unconscious, abandon their bodies because their mind will be transported to a world of magic, monsters and strange races where you can die, most of them would tell you to go to hell..., but if their heroes come back and prepare them... everything usually goes better, there have been exceptions, but experience says that it is the best way... "That's why we, the Dream Riders, return the precursors to their world, and take care of their bodies in the dream world until they return with the rest of their race..." Okay, the scriptwriters had filled in the hole, even if only superficially...
"And now let's stop this nonsense. I can sense that you have enough magical equipment to be a rookie who has only walked around the sanctuary... I can even imagine where you got it from, although I don't know how you managed it... and no. Tell me it's not like that; now I'm your teacher." The changes in our relationship, I don't know if they had been for the better...
I started making three piles, one with the things I didn't want to keep or didn't care about, another with the things that depended on the price of keeping them, and another with my essential things.
The robe with death energy, the water staff, the stone and lightning morning star, and the air whip were in the pile of disposable things.
Irtrum's eyes passed from one object to the other, looking with surprise and admiration, like a fence, shrinking his eyes, reviewing details that it seemed only he knew...
In the pile of things I wanted was the backpack, my mana regeneration ring, the spear, the shield, the cloak, the book, the belt and the bow. He looked at the pile, understanding my intentions and continuing with his appreciation of each thing.
The mountain in the third pile was the most voluminous, the two-handed sword, the short swords with ice magic, the plate armor, the gem, the knife set, the crown, the hood, the gloves and the glasses. He re-evaluated the objects with slow parsimony...
"Congratulations to the player, the Mimic skill has managed to copy the common identify skill. Evaluation 1/1000* The player can identify and know the nature of an object, material, food, knowing what its basic qualities are."
"Congratulations to the player, the Mimic skill has managed to copy the common Evaluation skill. Evaluation 1/1000* The player can evaluate the power of an item at a general level by knowing if it is common, rare, unique, heroic, legendary, mythical, divine, priceless just by seeing it.
"Congratulations to the player, the Mimic skill has managed to copy the common skill Appraisal. Appraisal 1/1000* The player can know the approximate value at a general level by knowing if the object is low valuable, common, valuable, very valuable, royal treasure, world treasure, priceless relic.
"What a pity, boy. These are the moments in which a merchant would take advantage of the client, but with your skill, I can no longer deceive you... let's take advantage of this as a lesson... We have Gorbring's tunic in the first pile; it was a famous necromancer and then lich until he was killed permanently; it is an object of heroic rank but only valuable level; that is because most races pursue necromancy, and it only has value for scholars or collectors; in many kingdoms they would kill you just for possessing it; you are right to want to get rid of it..."
He looked at the staff for a few seconds. "The staff is the scepter of Orqun, an ancient king of the seas; although it is only a unique object in terms of its power, it is a royal treasure. "It is a treasure lost many generations ago by one of its predecessors, and they will pay very well for it; although for you, it has limited usefulness, it is better to sell it."
He took his time with each explanation, explaining details here and there and summarizing so that you don't fall asleep. Both the morning star and the whip were simple, rare objects, common mass-produced weapons; their value was only valuable.
Of my favorite objects, the backpack turned out to be a rare object in terms of its power but very valuable since there were few magicians who produced magical containers; the belt and the cloak of darkness were also rare objects, the first with a common value and the other valuable; and the ring, although it was also a common item given the rarity of items with space magic and more so those with mana regeneration, was very valuable.
The shield was a unique object with the value of a royal treasure; it had belonged to a dwarf king.
He recommended that I consider selling it since, in the long run, magic would make it a useless object. I had to think about it. I felt naked without it. Luckily, my spear was a heroic object, one that once belonged to one of the races that had inhabited the seas and oceans of Athair; however, it only achieved the classification of very valuable in the appraisal.
Some good news was that the bow turned out to be a legendary object, called the angel slayer, and that it was once the terror in one of the many wars that had broken out between the races; it had the value of a real treasure, although for me, it didn't. It was useful; I had in mind a bow-obsessed girl.
The surprise was the book. Although its power was nothing more than unique, in reality, it was a work that was believed to have been lost by an ancient Dream Rider. The problem was that no one knew how to read that language anymore, so its usefulness is currently null. Only one or two wise men in all of Athair could decipher it, although the merchant seemed very interested in it, so appraising its value was difficult...
Short swords and knives were also mass-produced objects that were easily obtainable, but they were not worth keeping. Although it had no use, he recommended that I keep the armor; it was a heroic item, and I could always give it to another player. It would be useful to protect my race... The gloves were very valuable to the dwarves, so it was better to barter with them, like the crown, which, although it had no power beyond a single degree, was another royal treasure.
The hood was a rare item since it had very valuable fire magic. Although he told me that it was actually a better seller, there weren't many hoods with fire resistance, and I already had some resistances... It could be a gift, but the thing was to value it.
The gem turned out to be a legendary object; it had belonged to a great magician, and it had the ability to amplify the energy of the will and psyche of the wearer, so he recommended that I not get rid of it.
Of all the objects, only the glasses turned out to be a cursed object; they were also an intelligent object. Although they would begin to function as glasses of true vision that allowed you to see through illusions, in the end, the object would try to possess the wearer... He told me that he would throw it into a bottomless abyss or sell it to some crazy wizard, and because of the disgust he felt with the object, I knew it would be true...
The most powerful object of the entire lot was the two-handed sword. That barbarity was a mythical object, also pursued by all races to obtain it; the advice was to hide it and keep it until we were strong enough to defend ourselves from the world.
He looked at me with a certain solemnity: "And now, dear disciple, I will reveal to you the cards with which I would have deceived you in this negotiation, even though you already know the value of each thing." I don't know if I hated his ironic tone more or when he treated me with condescension because I was a newbie...