Chereads / Game Design: It's Easy, Right? / Chapter 11 - Chapter 11: Avenue of the Guilty

Chapter 11 - Chapter 11: Avenue of the Guilty

Brother Yin traversed from the top to the bottom, from the left side of the map to the right side of the map.

He only needed two words to describe this game: silky smooth!

Especially when he could clearly see the monster in front picking up the bow and arrow in his hand, yet with a single strike, he could still interrupt most of the enemy's attacks.

Light and fast melee weapons, along with the player's flexible movement, made one feel powerful.

When jumping mid-air, one could also roll to avoid chasing enemies, and take time to attack enemies while fleeing.

The process flowed smoothly, making him feel like a master of agility.

"Damn, I haven't played such a cool game for a long time, but it's really easier," Brother Yin remarked, twisting his neck and moving his finger joints.

Although he had only played the first level, he still felt the richness of the game content.

Just with a rough experience, he had encountered all kinds of weapons: long-range, melee, grenades, and placement traps...

In addition, there were three color scrolls, each representing a different attribute...

The red scroll represented tyranny, purple represented tactics, and green represented survival.

If only the scrolls had colors, Brother Yin thought the game's setting was fairly simple until he discovered that the weapons also had colors, making the game even more interesting.

Overall, there were so many gameplay options that players could combine; it was hard to imagine that this was made by the author of "Digging for Ascension".

It was said that the cheap and crude graphics of pixel games were a visual disaster.

Most players had a lot of resistance to pixel games; Brother Yin had also thought so before and even had a little prejudice against pixel games.

But this time, he truly felt the coolness from the pixel game.

Various weapons, diverse forms of monsters, and the excellent feel alone made him feel the care of the game creators.

"It's really rich and worth the price of 48. The only downside is that it's too simple. From the beginning until now, I haven't died once," Yin commented, changing weapons multiple times during the game process.

He slew monsters and saved up gold coins to buy weapons from a weapon dealer.

The journey was exhilarating.

Especially when encountering several portals on a map.

After reaching the end of the road, he could click on a portal to select another path covered in black fog on the map, saving him from the tedious task of running through the map.

Encountering scrolls of various colors along the way, Brother Yin frowned, and after serious consideration, he chose balanced development.

This meant choosing one scroll for each color.

As later generations of players became familiar with this game, they categorized the selection of scrolls into three genres.

The red path boasted the fastest clearance speed and the highest damage. Some clearances without damage were also accomplished by following the red path. The green path offered the strongest survivability and was suitable for novices. The purple path provided the most effects and was the most interesting. Many peculiar weapons belonged to the purple path.

At this time, he didn't know that he was playing another particularly famous game genre, Rainbow Pie!

Also known as the Balance Sect!

At this time, he was still complacent about his choice.

When he had cleared almost all the monsters on the map, he saw a passage.

The blue-green passage seemed to emit the light of the outside world.

Illuminating this dark and dilapidated sewer.

A name adorned this passage:

[The Avenue of the Guilty]

"It looks like it's the next level. I hope the next level will be a little more challenging. This level was really too easy," Brother Yin couldn't help but complain. Although the game's impact was refreshing, he wanted more than just refreshment.

Upon loading into the Avenue of the Guilty, the waiting screen displayed a culture container, within which, a glowing red cell seemed to be growing.

Below the image were a string of small characters:

[Cells are rare and precious resources, almost worth dying for]

[Time: 8 minutes 12 seconds 038 milliseconds]

Time?

Brother Yin frowned and looked at the time statistics; a bad premonition suddenly arose in his heart.

Sure enough, when he emerged from the passage, the passage behind him locked with a bang.

The entire map was dark with a hint of purple, appearing somewhat sickly, as if infected by some kind of virus.

Two wooden doors stood at the front of the map.

He dashed and arrived in front of the two wooden doors.

Duang! Duang!

Countless bright red curse-sealed chains instantly blocked the two wooden doors.

Two different numbers adorned the top of the two doors.

[2m00s]and [30]

The first door's opening condition: arrive here within two minutes to open the door.

The second door's opening condition: Kill 30 enemies in a row without taking any damage to open the door.

Brother Yin: …

He recalled the eight minutes it took him to clear the level and

 how crucial these two minutes now seemed.

His expression darkened, appearing somewhat distorted.

Recalling his previous remarks, the barrage was also entertaining,

'Classic Noun, Very Simple.'

'Two minutes can be passed. It seems that there's no need to kill all the monsters in this game.'

'It's a bit difficult to hit 30 monsters without taking any damage in a row. Some of the little monsters' attacks were really hard to dodge during our fight just now. Let's not be rash; time is short.'

Seeing these two doors, Brother Yin furrowed his brows.

Because when he played just now, he tried his best to avoid injury, but he couldn't manage it at all.

"No, I'll open a new file and try again. I'm a perfectionist, so I really don't want to give it a try!"

"Even if I can't pass through this door without injury, I can always pass through the first two-minute door."

The first level wasn't too difficult; even if he restarted, it wouldn't feel burdensome.

Brother Yin didn't hesitate at all and just did what he said; after all, it was only two extra minutes.

But after he rebuilt his file and cleared the beheading stage again, he initially wanted to rely on his memory for a speed pass.

But upon exiting, he felt a bit confused.

This place seemed different from the last time he played?

Time was running out, so he didn't dwell on it too much; he hurried toward the channel in his memory.

But the more he played, the more something felt off because the map was completely different.

Although he had a vague impression in his mind from the picture he had just seen, why did it feel like...

Something was different?

When he reached the location in his memory, he looked at the spot that originally led to the Avenue of the Guilty, and there was only a solitary portal, a common sight in the game.

"Wait!" Brother Yin finally came to his senses.

"The map of this game is different every time!?"