[In the early morning after the snow, when you open your eyes, the gate of the village is still in front of you. As the sun came down, another beautiful and fulfilling day began in the Star Spirit Realm. ]
[After a night of rest, you feel energetic and your mobility has returned to its peak state. Your current mobility is 5/5. Do you want to start a new day's journey immediately? ]
The game is online, and it is still at the entrance of the village yesterday, and the mobility has also returned to full value, but the upper limit is only five points.
Regarding mobility, the game explains that every time you encounter an "option" and every time you die, you will consume a little bit, but according to Mu You's speculation, the "option" here should refer to the fact that after selection, the game route will be generated "Obviously different" plot options, such as the three-way intersection encountered yesterday, and the hunter who was dying, choosing any path will lead to completely different results.
And ordinary simple options such as 'OK to cancel', 'Yes', and 'Go forward and stop' should not consume action power.
The only exception is the owl store. As long as you "confirm" to enter the store, no matter whether you buy something or not, it seems that a certain amount of action power will be consumed.
In short, five points of mobility a day is really useless. I don't know if there is a way to improve mobility in the game.
While thinking, Mu You silently clicked 'Continue Journey'.
[A new day begins. As a fool, you continue to embark on the journey of becoming a great wizard with great ambitions. ]
[You entered the gate of Anning Village. ]
[An Ning Village, as the name suggests, is a quiet and peaceful village on the frontier of the empire. Since ancient times, logging and farming have been the main means of livelihood, and it is well-known among the surrounding villages. However, the faint smell of blood wafting in the air makes you realize that this village does not seem to be as peaceful as it appears on the surface...]
[Are you entering the village? ]
Of course Mu You chose 'Yes'.
Although this village seems to be unsafe from the description, it should be better than the wild.
[You entered the village and saw a dilapidated scarecrow standing in the flower field facing the gate of the village. The few rags on the scarecrow and the dirty hat on his head all show that it has not been taken care of for a long time. ]
[This dilapidated scarecrow is also a member of the village. Although it cannot move, it has been stationed at the intersection all the year round, and it knows many secrets of the village. If you are willing to pay some life, you can ask it for a random or the specified message. ]
Mu You rubbed his chin. Looking at the text introduction, this scarecrow should be an NPC like 'Information Merchant', who can buy information as long as he pays.
Mu You tried to click on the text of 'Scarecrow'.
[You walk towards the scarecrow. Seeing you coming, in the eyes made of scarecrow buttons, the brilliance of seeing a fat sheep flashed. It greets you enthusiastically: "Oh, a new adventurer, you must be in need of help, right? You're welcome, just pay me a little life, and you can ask anything about this village, I promise Tell me everything!" (Only once a day)]
Three options pop up below.
[Pay a little life, get a random intelligence. ]
[Ask the Scarecrow a specific question, and the Scarecrow will ask you for an extra life span ranging from 5-100 points depending on the difficulty of the question. If you are willing to pay, he will answer you. ]
[I have no questions to ask, so I left silently. ]
"Can you still ask questions?"
Mu You looked at the second option and was a little surprised.
This word game that can only be done with dots, how to ask questions?
Does it speak directly by voice?
Holding the pocket watch, Mu You tried to click on the second item.
A text input box actually popped up under the result, you can enter text and symbols like a text message!
Mu You was shocked!
He thought it was a pure stand-alone game, but now there is a function of text input...
Does this mean that when you meet other players in the future, you can also communicate with each other in the game by entering text?
The momentary thoughts drifted away, Mu You hurriedly pressed the pocket watch, and returned to the previous option.
He has just arrived in the village and doesn't know anything yet, so of course he doesn't have specific questions to ask.
Back to the previous step, Mu You clicked on the first option again.
[You pay a little life to the Scarecrow, and ask him for a random piece of information. ]
[Life -1, remaining life 55 years. ]
[The Scarecrow looked at you with satisfaction, and said mysteriously to you: "In the east of this village, there lived a lonely 'watcher'. He was withdrawn by nature, had no friends, and was nocturnal. Every night, he would carry a jack-o-lantern and go around the village to watch.
I used to see him every night and chat with him occasionally, so I knew a lot about him, but since a week ago, the watchman suddenly disappeared! After that, he never appeared again - which means that he has probably encountered an accident.
In the rules of the astral world, if no one inherits the relics of the dead, they will become ownerless. So, if you can get into the Daggan's house now, you can get all of his inheritance! "]
[The scarecrow's eyes flashed with greed: "However, the house of the watchman is equipped with a magic barrier, which must be opened with a specific method, and in this village, only I know how to open the door. Now, you You only need to pay for 50 years of life, and I can tell you how to unlock it!]
[The scarecrow asks you for 50 years of life, as the price for obtaining the inheritance of the watchman, should you pay it immediately? ]
Below pop-up options: [Yes], [No].
Mu Youxin said what kind of black-hearted scarecrow this is.
It's no wonder that he only needs a little lifespan to tell him a seemingly exciting news. It turns out that the key lies in the second step!
The inheritance of the watchman, if this thing can be obtained, of course it is very valuable, but it is useless to know this news, and there is still no way to obtain the inheritance without the password to open the door.
And to get the method to open the door, you need to pay an additional 50 years of life. This will infinitely lower the value of this news.
It's hard to say whether the inheritance of the watchmen is worth fifty years. If the room is empty after opening, wouldn't it take fifty years to waste?
For ordinary people, this option is not worth it.
—but who gave him a pocket watch!
Mu You said that his favorite is this kind of intelligence option.
"Pay."
Mu You decisively chooses to pay.
[You chose to accept the scarecrow's bewitchment and paid it fifty years of life. ]
[The Scarecrow feels the full vitality in his body and is very excited. Finally, he tells you how to unlock the lock...]