Chapter 6 - Murlocs

1.Basic Murloc:

 -The foundational murloc species, characterized by amphibious features and primitive societies. Basic murlocs are small, agile, and often found near coastal regions or bodies of water.

2.Murloc Skirmisher:

 -Evolving from basic murlocs with a natural inclination for hit-and-run tactics, murloc skirmishers become adept at guerrilla warfare. They use their agility and numbers to harass enemies and protect murloc communities.

3.Mudcaller Murloc:

 -Murlocs dwelling in swampy or marshy environments may evolve to manipulate mud and muck. Mudcaller murlocs become skilled at creating traps, camouflage, and controlling the terrain to their advantage.

4.Toxic Spitter Murloc:

 -Some murlocs may develop venomous abilities, evolving into toxic spitters. These murlocs use their poisonous attacks for both hunting and defense, making them formidable adversaries.

5.Murloc Oracle:

 -Murlocs with a heightened connection to mystical forces evolve into oracles. Murloc oracles become powerful spellcasters, wielding water-based magic and providing guidance to murloc communities.

6.Murknight Guardian:

 -Murlocs with a focus on defensive tactics may evolve into murknight guardians. These individuals become expert shield-bearers and protectors, using their strength to shield murloc communities from external threats.

Murknight defends someone as they are guardians but when asked what they are defending they have only one answer "Tidemaster".