...
Like this, several days later, a tavern was built, filling the last gap in the territory's facilities.
Territories without civilization features could not build many structures; they were limited to basics like town halls, barracks, taverns, farmlands, and civilian houses.
Basic as they might be, they were still important, so after expanding his territory, Xu Yang immediately built the tavern to fill the last void.
Tavern
Building Order: First-Order (Common)
Building Civilization: None
Building troops: Cook (20/20)
Building Effect: Tavern (Can produce food including alcoholic beverages, generating some economic benefits and boosting local populace morale and troop morale. The higher the local morale, the greater the chance of triggering beneficial special events, and there is a certain probability of attracting influential individuals, special troop types, and mercenary soldiers to join.)
Building Introduction: Come on, drink up this cup, and there are three more to go!