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While Qiu Yu was immersed in her new editor, the culinary game was still being produced in full swing.
Following the oddball British cuisine, White Elephant Country and Maozi Country also rapidly released their own culinary games.
The quality of both left much to be desired.
The food from White Elephant Country could only be distinguished by color, heaps of curry that looked utterly unappetizing—I couldn't understand how they managed to differentiate so many types.
As for Maozi Country's game, it incorporated a lot of bizarre content, and each dish appeared overly sweet.
Of course, there were also normal games—Sakura Country and Korea produced games that were complete in color, fragrance, and taste. They also placed the game capsules forcefully sold by North America in their experience halls and profited from renting them out.
Overnight, culinary games became the trend, a development that left Fang Cheng somewhat baffled.
Aren't culinary games quite niche?