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Constructing the "Wizard Tower".
This is a basic skill for an intermediate-level wizard.
Beyond choosing the most fundamental Origin Energy gathering point.
The development of the "Tower Ecology" is also critically important.
However, here arises a problem.
That is, a wizard has built a tower, and the ecological cycle is quite decent.
But what if the wizard needs to move, to leave this place? What should be done?
You can't possibly carry the tower and run away!
Should this hard-earned two-ring, three-ring, or even four-ring tower ecology be abandoned?
Of course not.
The key to solving this problem lies in the Magic Cottage.
For a wizard who has cultivated a "Magic Cottage".
The Magic Cottage is the core node of the tower.
When stationed for a long time, the Magic Cottage unfolds its framework, serving as the core of the Wizard Tower, completing the ecological cycle with the outside world.