"'Because, in this game, I can have a house of my own.'"
This statement, like a heavy hammer, struck deep into the hearts of every audience member present.
Almost everyone, one after the other, turned their gazes unanimously toward the standing player, their eyes sparkling with an array of gleams.
In reality, a house is just an abstract concept.
Today at the E3, there are certainly no shortage of audience members who can afford a house.
The reason this resonates with everyone
is the thing that the house leads to.
It symbolizes the various desires people in the exhausting and burdensome real life long for but can't obtain.
Everyone has something they yearn for.
It could be a house, a beautiful girl, a prestigious school, a lofty ideal, or even a wild and exhilarating madness within.
It is a leap of the spirit beyond material reality.