Link's close-up as he climbed the mountain served as a UI element on the game interface.
After selecting "Start Game."
The game joined a short CG
which was nearly identical to the end of the trailer.
Princess Zelda's voice slowly rose in the dim, narrow cave.
She awakened Link, who lay quietly in a sarcophagus filled with healing spring water.
Unlike in the trailer, the awakened Link walked straight out of the cave.
Inside the game itself.
After Link was awakened, player control took over.
The mouse could shake the viewpoint around, while WSAD controlled character movement.
French Fries first looked around the small cave.
He discovered two small chests behind the sarcophagus and, upon opening them, obtained a ragged top and bottoms.
Before doing anything, he decided to increase his defensive power.
In a corner, he also found a rusty iron sword.
Soon, French Fries discovered a strange pillar at the front of the cave.