Seriously...
Mide even wanted to say, "Why aren't you launching this game immediately? I can't even imagine how fun it will be once it's launched! Please just take my damn money!"
But unfortunately, he couldn't just be biased.
After thinking for a moment.
"Bang!"
Mide slapped the table and made a decisive call.
"Let's put a hold on the marketing department for now."
"Looking at the quality of this trailer, our 'Divine Land' is basically not qualified to compete with it."
Just a three-minute trailer had scared off a seasoned major company!
This statement would have caused a sensation in the company at any other time.
But now was different.
Having seen the trailer packed with rich elements and a multitude of innovative gameplay.
A deep sense of powerlessness spread within Blizzard.
It also made them experience the hopelessness that Hope Flute felt when facing "Elden."
This despair was like declaring a safe word and the other side refusing to stop, frighteningly chilling.