As the video continued to play.
The second half of the trailer began to demonstrate various gameplay mechanics within the game.
And with each new mechanic presented, the volume of discussion in Blizzard's executive meeting room increased a notch.
Faced with a steep and narrow cliff, if players wanted to cross the several dozen meter gap from one mountain to another,
aside from using the small wooden bridge provided by the official path.
Players could also stand at the edge of the cliff and make a big jump.
Of course, you can't jump across.
Link opened a small and adorably designed glider in mid-air, gliding gently on the wind, eventually landing at the edge of the opposite mountain, requiring only a short climb to reach the opposite mountaintop.
Moreover, players could use axe-type weapons to chop down a tree standing at the steep edge of the cliff towards the opposite bank.