"It feels just like treasure hunting!" Little Tuantu's face was painted with excitement, and even the skin cover of her live streaming room's camera widened its eyes in amazement.
She really enjoyed this kind of subtle guidance that blended with the environment.
It neither disrupted the player's gaming experience with all sorts of arrow indications or dashed line paths that didn't fit the game's art style and immersion.
Nor did it leave players wandering aimlessly like headless flies.
I came over, I was curious, I explored, so I discovered.
Instead of you telling me there's something here, and I make a special trip for it.
The former is more like encountering an unexpected, interesting event on a journey.
The latter is like rehearsing with a script in hand.
No matter how exquisite the latter's performance is, it can't compare to the surprise and randomness of the former.
The open world of "Elden" gave Tuanzi just such a feeling.
Full of unexpected delights!