The venue for the event was chosen to be an open-air circular stadium that can accommodate over 8,000 people.
As the top hundred Korean server players boarded planes and grandly entered the country.
The top hundred domestic contenders also converged on Jianglin.
For a time, masters from all walks of life surged forth like a rising wind and scudding clouds.
The outside world also focused its attention here.
Lay people watch the excitement; insiders watch the technique.
Whether it's the countless online fans or the audiences who specifically came to watch offline,
they're all here for a good show, for the excitement.
But real insiders or capital from other industries are on the lookout for things beyond the competition.
Such as the size, the audience, the degree to which it can be standardized, how to control the rhythm of the event, how much it can give back to the game itself after the match, and how much potential can still be tapped.