4 weeks Pass.
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The village has been in the progress of building for about 10 weeks now, the inn is now fully built.
The builder and the guards are now working on the perimeter wall to encase the soon to be village. The skeleton golems and the sand giant have been paving a path from the village entrance to the Inn and the entrance of the dungeon.
As the town comes along Ace checks in with all of the guards. 2 at power level 30-40, 1 at power level 40-50 and 2 at power level 110-120. Proud of the growth they have made Ace informs them that each of them will receive a custom weapon once the village workshop is made.
Ace then heads to Zoe who is hard at work, Finding her to be power level 75. Ace thanks Zoe for the hard work and rewards her with a few hundred dollars. Excitedly Zoe thanked Ace and puts the money away.
After rewarding everyone Ace heads over to the dungeon and enters it. After perfecting his aura detecting ability he instantly feels multiple Fire and metal auras North of him about 4 km away. West of him about 2 km away, also is an Earth and water element aura.
Ace heads towards the earth and water elements at full speed making it there within 10 minutes.
Finding a small pack of earth sharks.
Earth Shark
Blessings:
Earth Burrow
Power level 5
Class: Support and Element (Earth)
Description: The user can burrow underground with ease by manipulating earth elements. This can be used to change terrains, attack from below or hide from oncoming enemies.
Fusion; Mud Blades
Power level 20
Class: Element (Earth and Water)
Description: Perfectly fused blessing of two elements. The user can launch multiple blades made of earth and water elements. These blades can also be attacked to the user's body allowing for close range attacks.
Rock Walk
Power level 20
Class: Element (Earth) and Enhancement
Description: The user can travel through dirt and rock like water, while touching dirt, rock or the ground the user gets 2000 points in speed.
Stats:
Level: 129
HP: 100
Defence: 150
Strength: 275
Soul: 1225
Speed: 1025
Stamina: 750
Combat rating: 173
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Ace looks at the group of 4 of these and notices that their aura is different from other beasts with two elements. Beasts with two elements are usually split evenly and you can see the different elements in the aura, but these beasts have one coloured element, looking to be a dirty water colour.
Ace proceeds with caution. drawing his spear, Ace charges at the sharks while activating Forest guardian. quickly Ace's aura grows as he strikes one of the earth sharks, The earth shark effectively dodges the attack. Ace continues to attack them landing none of his attacks. All of the sharks launch a mud blade.
Within a blink of an eye, Ace sees blades form and be sent flying towards Ace. Ace attempts to dodge managing to dodge 2 blades but the other two strike him dead on leaving wounds all over his body. The wounds shallow still trickle blood from them.
Ace activates Lightning haste and within seconds he lands multiple 2-hit combo strikes against each of the sharks killing them.
"DING... Increased Drop Rate has activated."
"DING... You have increased to Level 52
Ace walks over and loots the bodies, Finding 3 element blessing shards, 2 enhancement blessing shards, 3 support blessing shards, 30 Earth Shark Teeth and 1 Fusion Core.
Fusion Core (Legendary)
Description: Can be used to fuse two elements the user has affinity together and infuse them with 10 element blessing shards to make a fusion blessing orb. can also be used to fuse two elements on a blessing that already uses two elements.
Ace heads back to the warp alter and goes back to the village everyone is making, Ace heads over to the crafter/builder and thanks him. Gifting him the 30 earth shark teeth, 1 poison fang, 2 heated-metal wolf hide and 4 forest scorpion shell pieces. "Use them wisely to upgrade the weapons and gear for everyone here." Ace says as he walks to his room.
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Guard of the Blessed, Winfred the Ancient Floral Spiritual Ent
Blessings:
Spirit vines
Power level: 20
Class: element (earth) and Enhancement
Description: magical vines are summoned these vines can be used to trap or attack targets but use both the users and targets Soul stat. While using this blessing the user gets 5 times the soul stat.
Gigantism
Power level: 20
Class: Enhancement
Description: the user is 1.25 times larger than normal but has 5 times the strength and HP (rounded to the nearest 25)
Earth Spirit
Power level 6
Class: support and element (earth)
Description: using the energy from the earth the user can increase a targets Strength and Defence by 300 points and the user has resistance to earth element blessings.
Root Tab
Power level 5
Class: Support and element (earth)
Description: the user while not moving will heal 100HP every minute.
Steel Thorn
Power level 3
Class: Element (Earth)
Description: The user can summon a giant Thorn made of wood from the steel thorn tree from the ground to attack a target.
Guardian Angel
Power level 1
Class: Enhancement and Element (Holy)
Description: The user is bound to protecting one person (Ace) if that person dies the user will die too. The User gains 100 points in all stats.
Stats:
Level: 56
HP 425 (+2125) (+100) = 2650
Defence 425 (+100) = 525
Strength 175 (+875) (+100) = 1150
Soul 500 (+100) = 600
Speed 100 (+100) = 200
Stamina 250 (+100) = 350
Combat power: 254
Devouring Sand Giant
Blessings:
Devour
Power Level 3
Class: Extraction
Description: The user can slowly absorb EXP and stamina from a target for as long as they are in contact with the target.
Encasement
Power level 7
Class: Support and Element (Earth)
Description: The user can use their body to encase a target fully trapping them not allowing them to move
Sand Bindings
Power level 2
Class: Support and Element (Earth)
Description: The user uses earth elements to bind 2 targets in place for 2 second. Fails if the targets strength stat is higher than the users defence stat.
Stats:
Level: 35
HP: 250
Defence: 350
Strength: 450
Soul: 100
Speed: 75
Stamina: 800
Combat rating: 76
King Steel fur wolf
Blessings:
Steel Body
Power level 18
Class: Support and element (Metal)
Description: Protects the user from all blessings power level 18 or lower.
defensive bones
Power level 20
Class: Enhancement
Description: the user's natural healing abilities are 4 times as effective. Poison effects the user 10 times less. The user has increased defences of 3 times.
Springy paws
Power level 15
Class: Support and Enhancement
Description: The user can jump twice their normal. The user has 2.5 times their speed stat.
Steel Spines
Power level 8
Class: Element (Metal)
Description: The user can fire Steel spines at a target.
Stats:
Level: 63
HP: 200
Defence: 150 (+300) = 450
Strength: 475
Soul: 225
Speed: 525 (+1300) = 1825
Stamina: 300
Combat rating: 187