Chereads / Dungeons of the world, Ace's story / Chapter 60 - Winfred's Evolution part 2

Chapter 60 - Winfred's Evolution part 2

Ace rushes over to the King Heavenly Crow, drawing his swords Ace tries to beat the Crow using none of his blessing. Fighting through the many tornados and blades of feathers, using his impressive speed stat he manages to avoid any serious damage, the tornados that surround him send him flying as they cover his body, leaving many scratches and wounds along Ace's body. Ace quickly finds himself at a disadvantage due to his lack of long range attacks.

Ace activates Mystic Snare and Stat Boost, Launching multiple attacks as the King Crow struggles to move from the snare Ace placed it under. Killing the crow before the ten seconds finish.

Ace picks up 1 Holy element Orb, 3 element blessing shards and 4 support blessing shards. Ace walks over to Winfred and the others congratulating them on the victory. As Ace walks close to Winfred, The Holy Element Orb reacts and flows into Winfred's body.

"Ding... Your contracted monster has evolved into guard of the Blessed, Winfred the Ancient Floral Spiritual Ent. Your contracted monster's blessings have improved. Your contracted monster has achieved the Guardian Angle Blessing."

Guardian Angel

Power level 1

Class: Enhancement and Element (Holy)

Description: The user is bound to protecting one person (Ace) if that person dies the user will die too. The User gains 100 points in all stats.

Ace looks at Winfred in shock as Ace and the other see Winfred shrink down to the size of a small tree. As he slowly shrinks his aura becomes dense and powerful 

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Ace

Skills:

Aura Condensing

Description: the user condenses their aura into a dense layer over their skin that increases their physical abilities but consumes stamina at an alarming rate.

Earth Absorption

Description: Single time use. The user uses all earth elements within them causing 10 times the users Defence and Strength for 1 minute. The user can't use any earth blessings or skills for 24 hours after using this skill.

Element Foundation V1

Description: The User can sense all elements in the surrounding area. The user also deals 25% more damage with Fire, Water, Earth and Wind element blessings, skills, origin powers and weapons.

Lightning Haste

Description: Upon activation the user absorbs lightning elements to increase their speed stat by 10 times. This lasts 2 hours and can be used every 6 hours.

Origin:

Earth Spirit

Power level: Origin (1.25/100)

Class: Element (Earth)

Description: The users max Defence and strength is increased. The user can activate this origin power to greatly increase the users Defence, Soul, and Strength stat. Once the user has activated this origin power it will rapidly drain stamina from the user till the user runs out of stamina and can't sustain this power.

Blessings:

Spiky Meteor shield

Power level 18 (+3)

Class: element (metal) and (Earth)

Description: summon a shield that is made out of pure metal elements. It can withstand a meteor strike. Using pure Earth elements the shield is covered in spikes dealing Soul damage based on the users Soul stat

Stat boost

Power level 10

Class: enhancement

Description: once per 16 hours for 3.75 hours all the users stats are times'd by 2.5.

Healing light

Power level 5

Class: support

Description: heals 0.5% of the targets HP every second for 2 minutes.

Rock Wrecker

Power level 8 (+2)

Class: element (earth) and Enhancement

Description: earth element energy gets absorbed into the users feet and hands increasing their Strength stat by 0.10% for every minute it's active but reduces the users Speed stat by the same amount

Soul Hardening

Power level 7

Class: Enhancement

Description: doubles the users Soul stat. Passive blessing (always active)

Poison Bullet

Power level 13(+2)

Class: Element (earth)

Description: the user can shoot darts of poison at a target the poison reduces the targets defence stat by 750 points and reduces the targets stamina by 500 points.

Increased drop rate

Power level 1

Class: support

Description: the user has a 1% chance to get a special drop or to get double the drops.

Forest Guardian

Power level 6

Class: element (earth)

Description: leaves and vines cover the user as ethereal roots and hard vines cover the user like heavy armour. This last for 1.5 hours and uses stored earth elements to cast. The effects are random depending on the soul quantity of the forest the user is bound to.

Curse: the user is bound to a forest of choice (Ancient Forest) if the user uses a fire blessing in or around that Forest the user will die. The user also reduces their healing abilities while the blessing is activated.

Skeleton General

Power level 1

Class: Control

Description: the user can raise 1 undead golem of their desire, but it's combat rating must be no more than half the user's combat rating. The golem can't have any blessings. (Level 95 undead golem)

Mystic snare

Power level 10

Class: Support

Description: The user can snare a target they can see for 10 seconds, fails if the targets Soul stat is higher than the users.

Stats:

Level: 46

Stat distribution available: 0

HP: 275 (+ 25) = 300

Defence: 225 (+ 375) = 600

Strength: 300 (+ 150) = 450

Soul: 225 (+225) (+ 275) = 725

Speed: 475 (+ 100) = 575

Stamina: 600

Combat rating: 190

Equipment:

Emerald Fire Armour Set

Stat bonuses:

+ 250 Defence

+100 strength

+ 175 soul

+ 100 Speed

Bonuses:

The user is protected from all blessings power level 5 or lower.

The user gains two times all stats when all of the Emerald Fire Gear is equipped.

The user has resistance to fire and earth elements.

The user deals 5% thorns damage to enemies.

Gems:

1/4

Soul shard

- boosts the users soul stat by 100 points

- reduces element damage by 1/2

Special Abilities:

Secret Fire Spine Ability

Description: the user can only use this ability once per week. The user once activated loses all defensive capabilities, but all of their offensive Blessings and stats and speed stat get a two times boost. This ability lasts till the user takes a hit or two hours pass.

Long sword of Desert Golem Metal

Stat bonuses:

+50 strength

Bonuses:

+ 1 power level to metal element Blessings

+2 power level to Earth element Blessings

Mud crab gloves

Stat bonuses:

+25 defence

+25 HP

Bonuses:

The user can punch through and break blessings with a power level 9 or lower.

Relic of The Ancient Forest (dormant)

Power level 15

Stat Bonuses:

+ 100 Soul

+ 100 Defence

Bonuses:

Provides immunity to all poisons and toxins found within The Endless Forest, The Ancient Forest and The Death Forest.

Emerald Fire Short Sword

Stat bonuses:

+ 75 strength

+25 Soul

+50 Speed

Bonuses:

The user gains two times all stats when all of the Emerald Fire Gear is equipped.

The user deals increased damage with earth and fire element blessings (double)

Special abilities:

Fire blade

Description:

The user covers their sword in fire and earth elements, causing the blade to become a two handed heavy broad sword. This lasts for one hour and can only be used once a week.

Items:

1 enhancement Blessing shards

4 support Blessing shards

12 element blessing shards

1 Extract Blessing Shard

4 Forest scorpion shell pieces (Uncommon)

4 Fire Serpent Hide pieces (Uncommon)

1 Ancient Wood Crystal (Legendary)

2 Icy Rock Chunks (Rare)

2 Warp stones

8 Water Crystals (Uncommon)

3 Fire Crystals (Uncommon)

5 Earth Crystals (Uncommon)

2 Wind Crystal (Uncommon)

20 Earth Spear Crystal pieces (Rare)

1 heated-metal wolf ingot (Rare)

10 heated-metal wolf fangs (Uncommon)

5 heated-metal wolf hide (Common)

1 Poison Fang (Uncommon)

1 Metal Element Orb (Rare)

Pets:

Guard of the Blessed, Winfred the Ancient Floral Spiritual Ent

Blessings:

Spirit vines

Power level: 20

Class: element (earth) and Enhancement

Description: magical vines are summoned these vines can be used to trap or attack targets but use both the users and targets Soul stat. While using this blessing the user gets 5 times the soul stat.

Gigantism

Power level: 20

Class: Enhancement

Description: the user is 1.25 times larger than normal but has 5 times the strength and HP (rounded to the nearest 25)

Earth Spirit

Power level 6

Class: support and element (earth)

Description: using the energy from the earth the user can increase a targets Strength and Defence by 300 points and the user has resistance to earth element blessings.

Root Tab

Power level 5

Class: Support and element (earth)

Description: the user while not moving will heal 100HP every minute.

Steel Thorn

Power level 3

Class: Element (Earth)

Description: The user can summon a giant Thorn made of wood from the steel thorn tree from the ground to attack a target.

Guardian Angel

Power level 1

Class: Enhancement and Element (Holy)

Description: The user is bound to protecting one person (Ace) if that person dies the user will die too. The User gains 100 points in all stats.

Stats:

Level: 54

HP 425 (+2125) (+100) = 2650

Defence 425 (+100) = 525

Strength 175 (+875) (+100) = 1150

Soul 500 (+100) = 600

Speed 75 (+100) = 175

Stamina 225 (+100) = 325

Combat power: 252

Devouring Sand Golem

Blessings:

Devour

Power Level 1

Class: Extraction

Description: The user can slowly absorb EXP and stamina from a target for as long as they are in contact with the target.

Encasement

Power level 4

Class: Support and Element (Earth)

Description: The user can use their body to encase a target fully trapping them not allowing them to move

 Stats:

Level: 29

HP: 250

Defence: 250

Strength: 450

Soul: 100

Speed: 25

Stamina: 300

Combat rating: 43

King Steel fur wolf

Blessings:

Steel Body

Power level 18

Class: Support and element (Metal)

Description: Protects the user from all blessings power level 18 or lower.

defensive bones

Power level 20

Class: Enhancement

Description: the user's natural healing abilities are 4 times as effective. Poison effects the user 10 times less. The user has increased defences of 3 times.

Springy paws

Power level 15

Class: Support and Enhancement

Description: The user can jump twice their normal. The user has 2.5 times their speed stat.

Steel Spines

Power level 8

Class: Element (Metal)

Description: The user can fire Steel spines at a target.

Stats:

Level: 63

HP: 200 

Defence: 150 (+300) = 450

Strength: 475 

Soul: 225 

Speed: 525 (+1300) = 1825

Stamina: 300

Combat rating: 187

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Ace looks shocked as he sees the increase in strength. Winfred's strength now surpasses Ace's strength. Ace puts Winfred and The King Steel Fur wolf away, looking at Ellen and Henry and their shocked faces seeing the incredible strength of Winfred and Ace.

Ace continues moving forward killing stray wolfs and other solo monsters as they continue. collecting 2 Enhancement blessing shards, 1 element blessing shard and 3 support blessing shards.

Henry set up his holy place blessing, allowing them to rest up and recover stamina. Ace trains by him self practicing various martial art styles.

At around midnight Ace hears a loud sound like flapping wings, he looks around quickly finding the Ragnarök the Wyvern hovering above them readying to attack. Ace instinctively activates Stat Boost and Lightning haste. With uncatchable speed Ace grabs Henry and Ellen and run from the place they where, unable to escape the Wyvern Ace decides to face it with his new found strength. He summons Winfred and summons his shield and draws his sword, readying his mind and soul for a fight.

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