Chereads / Dungeons of the world, Ace's story / Chapter 52 - The intensity of water

Chapter 52 - The intensity of water

Upon entering the tranquil sanctuary of the Dojo, Ace's senses were immediately captivated by the serene ambiance that enveloped the space. His gaze was drawn to Serenity, who stood regally before him, adorned in luxurious royal blue robes that draped elegantly around her figure. Every detail of her attire exuded a sense of majesty and power, from the intricate embroidery to the rich hue that complemented her ethereal beauty.

As Ace approached, the air seemed to hum with a palpable energy, as if acknowledging the presence of a formidable being in the midst of the sacred training ground. Serenity's poise and demeanour exuded a quiet authority that commanded attention, her every movement a graceful display of strength and precision.

Ace quickly greeted Serenity and gave her the completed scroll. Serenity put the scroll away. "Now draw your weapon and get ready!" Serenity says as she draws a mighty staff with a powerful water element gemstone adorning the top of the staff.

Ace draws both of his swords and got into position.

"I see you must be a speed type, this will be interesting" Serenity sneered as she begins the battle.

Almost instantly Ace activated Stat Boost, Sonic speed and Forest Guardian. within a few milliseconds of the battle starting Ace's body glows a bright green as roots and vines cover his body in armour, Some of the vines even reaching around his swords.

Serenity launches multiple small blasts of water at Ace, Hoping to see his display of power.

Ace instantly starts to move and with a powerful burst of speed slices the blasts of water in half sending them flying, appearing in front of Serenity striking her multiple times, leaving scratches and shallow cuts along her arms and legs. Ace backs up and takes a breath.

"I'm not very impressed here. yeah you could land a strike but your not strong enough or fast enough to land a blow that would do any harm" Serenity says as the last of the damage was instantly healed. Ace stands there shocked, quickly summoning a skeleton golem to create a distraction as he launches many poison bullets at Serenity. Serenity quickly traps the skeleton in a whirlpool of water that instantly crumbles the skeleton to dust, she then summons an ice wall to block all of the poison bullets. "Your definitely speedy but that's about it." she says.

Ace quickly puts one of his swords away and summons his shield, He charges at Serenity while activating Rock wrecker. Serenity swiftly dodges his charge and summons an ice prison to trap Ace in.

"You are done, I've seen everything. you need to learn to explore other methods outside of close range. even a mage myself needs to learn to fight close up." Serenity cancels the ice prison as Ace collapses in exhaustion.

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Ace

Skills:

Aura Condensing

Description: the user condenses their aura into a dense layer over their skin that increases their physical abilities but consumes stamina at an alarming rate.

Earth Absorption

Description: Single time use. The user uses all earth elements within them causing 10times the users Defence and Strength for 1 minute. The user can't use any earth blessings or skills for 24 hours after using this skill.

Origin:

Earth Spirit

Power level: Origin (1.25/100)

Class: Element (Earth)

Description: The users max Defence and strength is increased. The user can activate this origin power to greatly increase the users Defence, Soul, and Strength stat. Once the user has activated this origin power it will rapidly drain stamina from the user till the user runs out of stamina and can't sustain this power.

Blessings:

Spiky Meteor shield

Power level 17 (+3)

Class: element (metal) and (Earth)

Description: summon a shield that is made out of pure metal elements. It can withstand a meteor strike. Using pure Earth elements the shield is covered in spikes dealing Soul damage based on the users Soul stat

Stat boost

Power level 9

Class: enhancement

Description: once per 18 hours for 3.5 hours all the users stats are times'd by 2.25.

Heal pulse

Power level 4

Class: support

Description: heals 1.75% of the targets HP every minute for 90 minutes.

Rock Wrecker

Power level 7 (+2)

Class: element (earth) and Enhancement

Description: earth element energy gets absorbed into the users feet and hands increasing their Strength stat by 0.09% for every minute it's active but reduces the users Speed stat by the same amount

Soul Hardening

Power level 7

Class: Enhancement

Description: doubles the users Soul stat. Passive blessing (always active)

Poison Bullet

Power level 12(+2)

Class: Element (earth)

Description: the user can shoot darts of poison at a target the poison reduces the targets defence stat by 700 points and reduces the targets stamina by 400 points.

Increased drop rate

Power level 1

Class: support

Description: the user has a 1% chance to get a special drop or to get double the drops.

Sonic speed

Power level 6

Class: Enhancement

Description: the user increases their speed stat by 600 points for 1 hour once per day.

Forest Guardian

Power level 5

Class: element (earth)

Description: leaves and vines cover the user as ethereal roots and hard vines cover the user like heavy armour. This last for 1.5 hours and uses stored earth elements to cast. The effects are random depending on the soul quantity of the forest the user is bound to.

Curse: the user is bound to a forest of choice (Ancient Forest) if the user uses a fire blessing in or around that Forest the user will die. The user also reduces their healing abilities while the blessing is activated.

Skeleton General

Power level 1

Class: support

Description: the user can raise 1 undead golem of their desire, but it's combat rating must be no more than half the user's combat rating.

Stats:

Level: 31

Stat distribution available: 0

HP: 275 (+ 25) = 300

Defence: 225 (+ 375) = 600

Strength: 300 (+ 150) = 450

Soul: 200 (+200) (+ 275) = 675

Speed: 300 (+ 100) = 400

Stamina: 425

Combat rating: 175

Equipment:

Emerald Fire Armour Set

Stat bonuses:

+ 250 Defence

+100 strength

+ 175 soul

+ 100 Speed

Bonuses:

The user is protected from all blessings power level 5 or lower.

The user gains two times all stats when all of the Emerald Fire Gear is equipped.

The user has resistance to fire and earth elements.

The user deals 5% thorns damage to enemies.

Gems:

1/4

Soul shard

- boosts the users soul stat by 100 points

- reduces element damage by 1/2

Special Abilities:

Secret Fire Spine Ability

Description: the user can only use this ability once per week. The user once activated loses all defensive capabilities, but all of their offensive Blessings and stats and speed stat get a two times boost. This ability lasts till the user takes a hit or two hours pass.

Long sword of Desert Golem Metal

Stat bonuses:

+50 strength

Bonuses:

+ 1 power level to metal element Blessings

+2 power level to Earth element Blessings

Mud crab gloves

Stat bonuses:

+25 defence

+25 HP

Bonuses:

The user can punch through and break blessings with a power level 9 or lower.

Relic of The Ancient Forest (dormant)

Power level 15

Stat Bonuses:

+ 100 Soul

+ 100 Defence

Bonuses:

Provides immunity to all poisons and toxins found within The Endless Forest, The Ancient Forest and The Death Forest.

Emerald Fire Short Sword

Stat bonuses:

+ 75 strength

+25 Soul

+50 Speed

Bonuses:

The user gains two times all stats when all of the Emerald Fire Gear is equipped.

The user deals increased damage with earth and fire element blessings (double)

Special abilities:

Fire blade

Description:

The user covers their sword in fire and earth elements, causing the blade to become a two handed heavy broad sword. This lasts for one hour and can only be used once a week.

Items:

2 enhancement Blessing shards

0 support Blessing shards

3 element blessing shards

1 Extract Blessing Shard

4 Forest scorpion shell pieces

4 Fire Serpent Hide pieces

1 Ancient Wood Crystal

2 Icy Rock Chunks

1 Warp stones

8 Water Crystals

3 Fire Crystals

6 Earth Crystals

2 Wind Crystal

20 Earth Spear Crystal pieces

 Pets:

Winfred the Ancient Flowering Spirit Ent

Blessings:

Spirit vines

Power level: 15

Class: element (earth) and Enhancement

Description: magical vines are summoned these vines can be used to trap or attack targets but use both the users and targets Soul stat. While using this blessing the user gets 3 times the soul stat.

Gigantism

Power level: 11

Class: Enhancement

Description: the user is 2.9 times larger than normal but has 2.8 times the strength and HP (rounded to the nearest 25)

Earth Spirit

Power level 6

Class: support and element (earth)

Description: using the energy from the earth the user can increase a targets Strength and Defence by 300 points and the user has resistance to earth element blessings.

Root Tab

Power level 4

Class: Support and element (earth)

Description: the user while not moving will heal 80HP every minute.

Steel Thorn

Power level 1

Class: Element (Earth)

Description: The user can summon a giant Thorn made of wood from the steel thorn tree from the ground to attack a target.

Stats:

Level: 52

HP 425 (+1175) = 1600

Defence 425

Strength 175 (+475) = 650

Soul 475

Speed 75

Stamina 200

Combat power: 189

Wind Hawk

Blessings:

Wind breath

Power level 18

Class: element (wind)

Description: the user produces massive amount of wind elements from their body. Making them half their weight but also enhancing all Wind element blessings by 2 power levels.

Wind blade

Power level 5 (+2)

Class: element (wind)

Description: the user forms a dense wind force in front of them and flings it towards an opponent in a slashing motion. This deals wind element damage and reduces the targets speed by 25 (not stackable)

Wind Tunnel

Power level 8 (+2)

Class: support and element (wind)

Description: the user can make a tunnel of wind allowing them to travel further faster with less effort or energy

Stats:

Level: 12

HP: 150

Defence: 75

Strength: 150

Soul: 25

Speed: 200

Stamina: 100

Power level: 47

 

Devouring Sand Golem

Blessings:

Devour

Power Level 1

Class: Extraction

Description: The user can slowly absorb EXP and stamina from a target for as long as they are in contact with the target.

Encasement

Power level 4

Class: Support and Element (Earth)

Description: The user can use their body to encase a target fully trapping them not allowing them to move

 

Stats:

Level: 24

HP: 250

Defence: 250

Strength: 400

Soul: 25

Speed: 25

Stamina: 100

Combat rating: 32