Suddenly…
A wall of bones shoots up from the ground as Ace slams into it. Rattling of bones can be heard throughout the room.
"Your very agile for a human and very quick but still against this many monsters what can you do?" Numa sneers out. A black smoke appears from Numa and is sent out just in front of him the smoke materialises into another death knight.
"Fuck it!" Ace yells banging on his chest as a aura of heat and power erupts from him, with a flick of his sword it grows as earth and fire elements fuse to it, putting his shield away he holds the now giant sword with two hand. Standing there he is emitting a powerful aura of pure destruction.
With a quick flick of his wrist he instantly shatters Numa's skeleton wall, and bursts through the dust cloud with devastating speed slashing easily through the death knight and appearing in front of Numa as a giant metal shield appears in front of Numa, strong enough to withstand Ace's attack.
With a push Ace gets pushed back a few meters as a few weak fire orbs land upon him. He looks up and sees a Death Dragon Knight standing there holding a massive black metal shield that seams to be releasing a thick fog.
Upon seeing this Ace yells out "your quite strong, would you be interested in coming with me to see the wonderful world around."
"To be honest not really it seems dangerous" Numa says as he launches a flurry of bone spears at Ace that he swiftly dodges.
Ace flings a poison bullet at the Death Dragon Knight but it blocked it with ease. Ace launches towards the knight and unleashes a series of deadly strikes against the sword within seconds. Sparks and flares going wild around Ace, deep green and black smoke filling the area.
Ace backs off the knight only to be hit with a powerful water cannon attack. Leaving Ace quite damaged.
Ace quickly activated Heal pulse and using his telepathy talks to Winfred. "Winfred find a way to get Melanie and Avery and yourself in here now!"
He hurriedly puts his sword away at one last method he stands firm and feels the power flow through him he yells "Aura condensing style" as he feels his aura pull towards him and condense along the surface of his body. A low white light covers him as he feels his power weighing on his body, each muscle aching as the condensing of the Aura takes its toll. With a flash of light he stands behind the Knight and launches a flurry of punches and kicks faster than one can see sending the knight flying as it turns to dust.
Ace turns to Numa and looks at him with his blood shot eyes. "Your strong but don't underestimate the power of us humans!!!!" Ace suddenly appears to the side of Numa and throws a few punches within a blink of an eye as the life leaves Numa and Ace collapses with exhaustion.
"Ding… StrongHold beaten. Reward being randomly selected"
"Ding… congratulations you received 1 blessing scroll and 10 Support Blessing Shards"
Ding… skill mastered. You have mastered the martial art technique of Aura condensing"
Ding… your contracted monster received 1 random compatable blessing"
________________________________________
Winfred
Root Tab
Power level 3
Class: Support and element (earth)
Discription: the user while not moving will heal 60HP every minute.
Melanie
Wind Tunnel
Power level 8
Class: support and element (wind)
Discription: the user can make a tunnel of wind allowing them to travel further faster with less effort or energy
________________________________________
"Ding… level 19 achieved"
Avery races inside seeing Ace on the floor, he races over and checks he is alive. "I'm alive idiot just exhausted" Ace exclaims.
Avery uses a warp stone to get them out of the dungeon, Avery lifts Ace and takes him to an inn where they rest for the night.
________________________________________
In the morning Ace jumps out of bed and rushes to his belongings to investigate the blessing scroll.
Stronghold 8 Blessing Scroll
Discription: can be used to receive a power level 1 blessing chosen at random from blessing seen in strongholds.
After reading it he immediately opens the scroll, as he does it glows a light pale blue and disappears.
"Ding… Skeleton General blessing has been received"
Skeleton General
Power level 1
Class: support
Discription: the user can raise 1 undead golem of their desire but it's combat rating must be no more than half the user's combat rating.
"Ding… you have too many Blessings please remove one"
A menu appears in front of Ace showing all of his blessings. He decides to get rid of Team Defence blessing.
"Ding… a blessing has been removed. You have received a Refund of 2 Support Blessing Shards"
Ace then uses 10 of the support blessing shards to enhance his Heal Pulse.
Heal pulse
Power level 4
Class: support
Discription: heals 1.75% of the targets HP every minute for 90 minutes.
Ace happy about the outcome of this journey decides to relax all day today.
________________________________________
Avery after getting home notices he got individual rewards from the stronghold too.
10 support blessing shards and 1 blessing scroll too. As well as 1 level up. He upgrades his totem blessing and adds his stat distribution to his speed stat.
Totem
Power level 13
Class: support and element (Holy)
Discription: the user creates a totem the same size as the user. All allies within 120 meters of the totem receive twice as much healing per minute and twice as much Defence. Can be used twice per day.
He decides to use the blessing scroll.
"Ding… Fog Of Weakness blessing has been received"
Fog Of Weakness
Power level 1
Class: support
Discription: the user produces a black fog that weakens targets it touches by 100 Defense, Strength, speed and Soul.
________________________________________
Party stats:
Ace
Skills:
Aura Condensing
Discription: the user condenses their aura into a dense layer over their skin that increases their physical abilities but consumes stamina at an alarming rate.
Blessings:
Spiky Meteor shield
Power level 14 (+3)
Class: element (metal) and (Earth)
Discription: summon a shield that is made out of pure metal elements. It can withstand a meteor strike. Using pure Earth elements the shield is covered in spikes dealing Soul damage based on the users Soul stat
Stat boost
Power level 9
Class: enhancement
Discription: once per 18 hours for 3.5 hours all the users stats are timesed by 2.25.
Heal pulse
Power level 4
Class: support
Discription: heals 1.75% of the targets HP every minute for 90 minutes.
Rock Wrecker
Power level 4 (+2)
Class: element (earth) and Enhancement
Discription: earth element energy gets absorbed into the users feet and hands increasing their Strength stat by 0.06% for every minute it's active but reduces the users Speed stat by the same amount
Soul Hardening
Power level 7
Class: Enhancment
Discription: doubles the users Soul stat. Passive blessing (always active)
Poison Bullet
Power level 9 (+2)
Class: Element (earth)
Discription: the user can shoot darts of poison at a target the poison reduces the targets defence stat by 550 points and reduces the targets stamina by 175 points.
Increased drop rate
Power level 1
Class: support
Discription: the user has a 1% chance to get a special drop or to get double the drops.
Sonic speed
Power level 6
Class: Enhancment
Discription: the user increases their speed stat by 600 points for 1 hour once per day.
Forest Guardian
Power level 1
Class: element (earth)
Discription: leaves and vines cover the user as ethereal roots and hard vines cover the user like heavy armour. This last for 1 hour and uses stored earth elements to cast. The effects are random depending on the soul quantity of the forest the user is bound to.
Curse: the user is bound to a forest of choice, if the user uses a fire blessing in or around the that Forest the user will die. The user also reduces their healing abilities while the blessing is activated.
Skeleton General
Power level 1
Class: support
Discription: the user can raise 1 undead golem of their desire but it's combat rating must be no more than half the user's combat rating.
Stats:
Level: 19
Stat distribution available: 0
HP: 175 (+ 25)
Defence: 125 (+ 375)
Strength: 150 (+ 150)
Soul: 75 (+75) (+ 175)
Speed: 125 (+ 100)
Stamina: 175
Combat rating: 117
Equipment:
Emerald Fire Armour Set
Stat bonuses:
+ 250 Defence
+100 strength
+ 75 soul
+ 100 Speed
Bonuses:
The user is protected from all blessings power level 5 or lower.
The user gains two times all stats when all of the Emerald Fire Gear is equipped.
The user has resistance to fire and earth elements.
The user deals 5% thorns damage to enemies.
Special Abilities:
Secret Fire Spine Ability
Discription: the user can only use this ability once per week. The user once activated looses all defensive capabilities but all of their offensive Blessings and stats and speed stat get a two times boost. This ability lasts till the user takes a hit or two hours pass.
Long sword of Desert Golem Metal
Stat bonuses:
+50 strength
Bonuses:
+ 1 power level to metal element Blessings
+2 power level to Earth element Blessings
Mud crab gloves
Stat bonuses:
+25 defence
+25 HP
Bonuses:
The user can punch through and break blessings with a power level 9 or lower.
Relic of The Ancient Forest (dormant)
Power level 15
Stat Bonuses:
+ 100 Soul
+ 100 Defence
Bonuses:
Provides immunity to all poisons and toxins found within The Endless Forest, The Ancent Forest and The Death Forest.
Emerald Fire Short Sword
Stat bonuses:
+ 75 strength
+25 Soul
+50 Speed
Bonuses:
The user gains two times all stats when all of the Emerald Fire Gear is equipped.
The user deals increased damage with earth and fire element blessings (double)
Special abilities:
Fire blade
Discription:
The user covers their sword in fire and earth elements, causing the blade to become a two handed heavy broad sword. This lasts for one hour and can only be used once a week.
Items:
2 enhancement Blessing shards
10 support Blessing shards
6 element blessing shards
1 Extract Blessing Shard
4 Forest scorpion shell peices
4 Fire Serpent Hide peices
1 Ancent Wood Crystal
1 soul shard
4 Warp stones
Pets:
Winfred the Ancient Flowering Spirit Ent
Blessings:
Spirit vines
Power level: 14
Class: element (earth) and Enhancement
Discription: magical vines are summoned these vines can be used to trap or attack targets but use both the users and targets Soul stat. While using this blessing the user gets 3 times the soul stat.
Gigantism
Power level: 10
Class: Enhancment
Discription: the user is 3 times larger than normal but has 2.5 times the strength and HP (rounded to the nearest 25)
Earth Spirit
Power level 5
Class: support and element (earth)
Discription: using the energy from the earth the user can increase a targets Strength and Defence by 200 points and the user has resistance to earth element blessings.
Root Tab
Power level 3
Class: Support and element (earth)
Discription: the user while not moving will heal 60HP every minute.
Stats:
Level: 31
HP 325 (+475)
Defence 225
Strength 175 (+250)
Soul 275
Speed 50
Stamina 200
Combat power: 97
Wind Hawk
Blessings:
Wind breath
Power level 18
Class: element (wind)
Discription: the user produces massive amount of wind elements from their body. Making them half their weight but also enhancing all Wind element blessings by 2 power levels.
Wind blade
Power level 5 (+2)
Class: element (wind)
Description: the user forms a dense wind force in front of them and flings it towards an opponent in a slashing motion. This deals wind element damage and reduces the targets speed by 25 (not stackable)
Wind Tunnel
Power level 8 (+2)
Class: support and element (wind)
Discription: the user can make a tunnel of wind allowing them to travel further faster with less effort or energy
Stats:
Level: 11
HP: 150
Defence: 75
Strength: 150
Soul: 25
Speed: 175
Stamina: 100
Power level: 46
________________________________________
Avery
Blessings:
Totem
Power level 13
Class: support and element (Holy)
Discription: the user creates a totem the same size as the user. All allies within 120 meters of the totem receive twice as much healing per minute and twice as much Defence. Can be used twice per day.
Crystal Clarity
Power level: 10
Class: support
Discription: the user can break any blessing below power level 10 that effects a targets mind or understanding of reality.
Aura shield
Power level 20
Class: Support
Discription: the user is uneffected by any aura pressure from any power level.
Fog Of Weakness
Power level 1
Class: support
Discription: the user produces a black fog that weakens targets it touches by 100 Defense, Strength, speed and Soul.
Stats:
Level 16
HP: 150
Defence: 200
Strength: 50
Soul: 125
Speed: 175
Stamina: 125
Power level: 63