Lethal Strike was a unique advantage introduced by the Dreamverse VR. No matter the health a boss, a player or a monster possessed, the Lethal Strike could kill them in one hit.
Such an overpowered feature, right? However, Players had to meet strict conditions to deal a Lethal Strike.
Firstly, a Player should be able to identify the Lethal spots of the enemy.
It was obvious to Samar that the defense of the monsters or even players was not uniform across the body. Each of them had their own vital spots, hitting which guaranteed critical damage every time.
Amongst these critical spots, only one or two of them were Lethal spots, capable of translating the incoming hit into a Lethal Strike!
Second condition was the True Damage. It won't do if an Lv1 Player could kill a Lv100 monster using a Lethal Strike. It would make for an interesting anecdote but it would also ruin the game's balance.