Chapter 26 [Towards the Sky, Part 1: Analysis.]
The recorded footage of the "Labyrinth of No Return" and the "Quicksand Labyrinth" captivated the children who had been anxiously waiting. Particularly, the instances where the foolish hero blundered twice—igniting oil and causing a dust explosion—were replayed multiple times. On the flip side, Keen and other skinks, likely due to their use of fire magic, appeared to be lost in thought while laughing—thoughts interrupted by bursts of laughter, to be precise.
As for me, the inadequacy of my own magic continued to trouble me.
"Master, you have dungeon skills for defense, and your allies handle attacks well, which is excellent."
"Well, what's bothering you, master?"
"It's mobility. With the 'Broken Dungeon' skill, I can instantly move to places I've been by setting markers. But for new locations... Running long distances relying solely on stamina is tough, and it would draw too much attention."
"That's indeed true..."
"Moreover, in the 'Labyrinth of No Return,' that female magician—Maria, was it?—displayed a flying magic that caught my interest."
"Are you interested in learning flying magic, sir?"
"It doesn't have to be magic; magical tools are fine too. What should I do?"
"Unfortunately, we lack the talent for flying magic. In such cases..."
"Oh, the old man when in trouble."
...
"So, you've come to me."
"Yeah, can you lend me your wisdom?"
"Do you really think trees can fly?"
"I'm not expecting something so convenient. Anyway, I lack data to progress my thoughts. Anything useful is fine."
"Hmm... Flying is done with a magic called 'Fly.' It's a non-attributed magic, not elemental. Users of non-attributed magic were more common among humans than elves. Elves are adept in magic, but they often prefer elemental magic."
"Any other options?"
"Well... I vaguely remember that beginners may not fly for an extended time with 'Fly' magic. Those who master it often ride flying dragons instead. Also...
...
"...flying brooms and carpets? Never heard of those."
...
Unable to obtain helpful information from the expected source, I turned to Romulus and inquired about the dungeon. Romulus and Remus can share consciousness, so communicating with one of them is equivalent to reaching both.
"I see, I understand the story. However, Crow-sama, we, the dungeon core, cannot fly either."
"While we can attract monsters inside the dungeon, we certainly don't lure flying dragons. I've heard stories about dungeons having dragons as bosses, though..."
The recent statement is from Remus. Oh, Remus has been part of the telepathic discussion from the beginning.
"Well, anything will do. I want to know about the 'Fly' magic, and Romulus, you recorded the female magician flying. Can you analyze the flow of magic from that time?"
"I see, so you came to me for that reason."
Analyzing the recorded footage from Romulus revealed something intriguing. It appears that two types of magic are involved in flying. There's non-attributed magic covering the magician's body and wind-attributed magic moving the body. Romulus suggests that the magician likely floats or lightens their body with non-attributed magic, then rides on wind magic to fly. The ancient tree sage mentioned non-attributed magic, but it seems there's more to it. If both types of magic are required, it makes sense that there are few practitioners. Training both simultaneously would be challenging, slowing down the leveling process.
Yet, while wind magic is conceivable, what is this non-attributed magic that lifts the body?
I vaguely recall an H.G. Wells novel or a story by Fujiko F. Fujio where a scientist invents a substance that blocks gravity for a moon trip.