Moreover, at the physical level, the "procedural generation" technology takes up far less physical storage space than traditional programming, with only some special items requiring modeling and mapping. Moreover, thanks to Right Hand's unparalleled code optimization, players do not load the map all at once when playing the game; instead, it is rendered and generated as they move, considerably reducing the computation load."
Right Hand explained, "When I was gathering resources on the internet, I noticed that some of the games you humans have developed - 'Spore' and 'Minecraft' - also use 'procedural generation' technology. However, the code optimization was not enough, and because of some technical reasons, the hardware's capabilities were not fully utilized..."