Chereads / My Dungeon System in Revara / Chapter 15 - 15. Artificial Dungeon forest.

Chapter 15 - 15. Artificial Dungeon forest.

Viru listened intently as Navia, the rabbit folk village chief, highlighted the significance of the artesian well to their community. This natural occurring well had been the foundation upon which the rabbit folk had established their village. It was a crucial resource, providing the villagers with a steady and reliable source of fresh water.

Viru recognized the wisdom in the rabbit folk's decision to build their village around such a vital resource. Access to clean water was fundamental to any settlement's survival and growth, and the presence of the artesian well had undoubtedly played a key role in the prosperity and sustainability of the rabbit folk's village.

Viru attentively listened to Marve, the village builder, who highlighted the need for more stones to aid in construction and fortification. Understanding the importance of this resource, Viru turned to Albus for guidance on how to best accommodate this requirement within the first stage of the dungeon.

"Albus, is it possible to design the first stage with both a forest area and a mining site?" Viru inquired, envisioning a space that could simultaneously support the growth of trees and plants while also providing a location for mining rocks and stones.

Albus, with its vast knowledge and analytical capabilities, quickly assessed the feasibility of Viru's request. "Yes, it is possible to create a diverse ecosystem that includes both a forested area and a mining site. We can design the terrain so that one section fosters the growth of various trees and plant life, while another section contains rich deposits of stones and minerals suitable for mining," Albus explained.

Encouraged by this response, Viru began to conceptualize a dual-purpose area within the first stage of the dungeon. The forest area would not only provide timber and medicinal plants but also serve as a natural habitat, contributing to the ecological balance of their environment. Simultaneously, the mining site would offer a steady supply of stones and minerals, crucial for construction, crafting, and possibly even forging tools and weapons.

The development of the stone mines within the first stage of Viru's dungeon required a different approach compared to the vegetation and wildlife. Albus explained the intricacies involved in replicating stones and minerals using the dungeon's capabilities.

For the creation of stone mines, the initial step was similar to that of the vegetation – acquiring specimens of the desired stones and minerals. These specimens would serve as a template for Albus to analyze and replicate within the dungeon. However, due to the dense nature of stones, the process of recreating them from fundamental mana particles would be more time-consuming.

Fortunately, the unique environment of the dungeon provided an advantage. The core's ability to absorb and concentrate mana would significantly increase the natural process of stone formation. This concentrated mana environment within the dungeon was key to accelerating the creation of stone and mineral deposits.

Viru understood that once the initial specimens were brought into the first stage, Albus would be able to replicate them, leading to the formation of natural stone deposits. These would then respawn over time, providing a continuous supply of resources. The rate of spawning and the quantity of stones and minerals would depend on the rarity of the specimen. It was crucial to note that these resources would respawn in their natural form – for instance, if a diamond was placed as a specimen, it wouldn't respawn as a cut and polished diamond ring but as a raw diamond.

This process presented Viru with the opportunity to establish a sustainable source of minerals and ores, vital for construction, crafting, and potentially even trade within the dungeon. The ability to generate these resources internally would greatly enhance the self-sufficiency of Viru's domain.

The system that governed the first stage of Viru's dungeon included an ingenious feature that aligned with the natural growth and expansion of the ecosystem within it. Albus explained that as the population of animals within the first stage increased, the domain itself would expand accordingly. This expansion was not just a physical increase in size but also contributed to Viru's experience points, offering a unique and organic way to level up.

Upon understanding the full scope of the potential benefits and requirements for developing the first stage of the dungeon, Viru wasted no time in mobilizing his subordinates for the necessary tasks.

He organized them into two primary groups, each with a specific mission to accomplish. The first batch was tasked with the hunting and capture of a variety of wild animals. Viru emphasized the importance of capturing them alive, as these animals would form the initial population for the first stage's ecosystem. The success of this group was crucial for kickstarting the organic growth of the domain, which in turn would contribute to the dungeon's expansion and Viru's experience gain.

The second batch of subordinates was assigned to gather specimens of trees, plants, and other vegetation. This group's mission was equally important, as these specimens would be used by Albus to create seed data for the first stage. The variety and health of the specimens they collected would directly influence the diversity and richness of the vegetation that would eventually grow in the dungeon's ecosystem.

Viru's strategic thinking extended beyond just establishing a sustainable ecosystem within the first stage of the dungeon. He recognized the importance of this area as a line of defense against potential intruders. In light of this, Viru contemplated carefully on the types of animals that should inhabit this space.

His plan was to introduce a balanced mix of wildlife: some animals would be a source of food and resources for his community, while others would serve as natural deterrents to unwelcome visitors. The presence of dangerous monsters would add an additional layer of security, making any potential invader think twice before attempting to breach the dungeon.

Understanding the need for a balanced ecosystem that provided both security and sustenance, Viru decided to introduce wild boars into the first stage of his dungeon. Wild boars were an ideal choice as they could serve dual purposes: they were a valuable source of food due to their size and meat, and their natural aggression and strength made them a formidable presence against intruders.

Wild boars are known for their resilience and adaptability, able to thrive in various environments. They are also known for their defensive behavior, especially when threatened, making them a natural deterrent to potential enemies. Their inclusion would add a layer of challenge and risk to the hunting activities, making it more realistic and honing the survival skills of Viru's community.

In addition to the wild boars, Viru also decided to introduce a few carefully selected carnivorous animals. These predators would not only enhance the natural defense mechanism of the dungeon but also maintain the ecological balance by controlling the population of other species. However, Viru planned to limit their numbers to ensure they didn't overpower the other inhabitants or pose an excessive threat to the community.