Child Warrior/Average adult 3rd-rate warrior (your average bandit/warrior) 2nd-rate warrior
1st-rate warrior wall that separates due to lacking qi, technique or enlightenment
Peak warrior <-- MC's level
wall that again separates due to lacking qi, technique or enlightenment Transcendent Master
Each wall is difficult to crossover. Many never manage to cross the first wall. A peak warrior is rare and, as the system mentions, are good enough to lead sects.
Fire King is past the Transcendent stage because he apparently did the Reverse Origin which is basically like being so strong your power becomes overwhelming and it basically seems to overflow and restart from the beginning. So Fire King is multiple tiers above MC and is known as one of the 5 strongest in the world.
Third rate
Second rate
First rate
Peak
Transcendent
Unrestrained
After this, there can be at least 2 more levels but that's not where this manhwa has reached in the story.
As we know the MC has just broken through and become a Peak level warrior. With his fight with the grandson of sword sage, we can see that MC is still considerably inferior to him. So the grandson might be 1 level higher than the MC or just on the verge of breakthrough to it.
The fire king, he could easily 2v1 them both.
⚫ He is said to have been through reverse origin. • He uses telekinesis. (when he lifted the blacksmith)
He is probably at least at the unrestrained realm.
...
Northern Ice Palace (They're the Mongolians irl, often used as foreigners)
*Vajra are the equivalent of Indians
There's also one for Tibet but I don't remember.
Japan is very seldomly mentionned in Murim and SEA are often "Barbarians".
Five Great Families
1. Tang/Dang (The poison guys, often in the good guys side)
2. Moyong (these guys are often used as redshirts) 3. Jaegal is another name for Zhuge (Mainly strategists,
weak in combat, think the Kennedy's) 4. Habuk-Peng (the "Noble Savages", strength first everything else second)
5. Namgung (Often portrayed as incredibly rich, think
Rockefeller.)
Then you have the Nine Great Clans
1. Mount Hua (Peach Blossom)
2. Mount Kunlun (Forever Virgins)
3. Shaolin Sect (Monks who can't use sharp weapons)
4. Emei Sect (Exclusively female, nuns) 5. Wudang Clan (Unfortunately there's no GZA, RZA, etc.)
6. Huashan Sect (Often the most corrupt of the "good"
guys, assassins)
7. Diancang Sect (I honestly don't know who they are) 8. Kong Tong Sect (I think they're spearmen?) 9. Hwang Bo Sect (These guys are always in the
boondocks)
The Beggars Sect (They're fucking everywhere. Mainly
spies.) aren't officially part of the 9 factions, since it's "9
factions and the beggar sect".
I'm 1000% that I'm wrong in there somewhere. Some sects are always included in murim, while some are not. And I'm probably wrong on some descriptions too, but generally? This should give you a good idea of things.
EDIT
BTW, you generally have 3 paths in Murim: Orthodox, Unorthodox and Demonic.
We all know that the Orthodox factions are supposed to be the "Good Guys", but they're often rotten to the core.
Unorthodox are supposed to be the "Evil", dark path. Which they often are, but not always.
"Demonic" don't especially mean "evil", though many are, they simply believe in another religion.
For example, irl? Catholics, Jews, Islam and Buddhism would be "Orthodox".
Satanists, Scientologists and such would be "unorthodox".