Agriculture is essentially physical labor, and it's the dirtiest and most exhausting kind of physical labor at that, making it quite difficult to turn it into a form of entertainment full of fun and pleasure.
The world rules of the Nog Continent can be modified by certain deities to ensure adventurers have a joyful time.
Still, agriculture just isn't fun enough.
Hunting, adventuring, and combat in this world are relatively luxurious forms of entertainment, they are especially interesting, but they don't yield much profit.
It is agriculture, craftsmanship, commerce, and services that truly generate profit.
Since the Nog Continent is a real world, it can develop these real industries, and players can engage in them.
Working hard to earn money is only natural.
As this is a game world, related industries should also be made more entertaining.
Some players treat this place like going to work, promptly entering this world, completing their tasks, and then leaving.