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This game turned out to be an extremely convenient adventure, basically meeting the needs of adventurers.
The gaming world was realistic enough; it was essentially the real world.
If you wanted to go on an adventure, you could enter this world at any time, and you could leave whenever you wanted, although there was a two-hour limit—once you entered the game world, you had to stay for at least two hours before exiting; once you returned to the real world, you had to wait at least two hours before re-entering.
The evil deities of the West were endowed with formidable powers, which, if used for production, could accomplish many things.
Creating a world exclusively for gaming was technically challenging, but with the participation of these evil deities, it became much easier.