The Simpsons family, while often perceived as a children's comic, exerts a profound social influence and can be considered a comic novel suitable for all ages. In an era where comic companies are undergoing significant transformations, the Comic Code Authority (CCA) imposes educational expectations on comics, prompting the industry to seek depth and substance.
The landscape of comic companies is shifting, with Marvel and DC being notable exceptions, as they remain dedicated to comic characters. However, many other comic companies are embracing change. The traditional, classic comics have veered off course, blurring the lines with satirical newspaper comics. While this shift has birthed comics with rich subtext, it has also led the industry astray.
Marvel, despite its success, had no new characters in the 1990s, relying on characters from the 1980s to populate its stories post-2008. DC experienced a similar fate, as the industry began to focus on social and political issues, losing sight of the essence of comics.
This departure from comics' core essence left many, including the venerable old beauty, confused. The question of why the industry would abandon the sheer enjoyment of comics in favor of an educational role remained unanswered. After all, what role did schools and teachers play if not to educate?
Apart from The Simpsons, William White's Los Angeles studio has two other projects in the pipeline: Transformers and Interstellar. The StarCowboy project bears a resemblance to Guardians of the Galaxy, featuring four individuals and a dog in a similar story backdrop. Surprisingly, it garnered higher scores as a comic compared to Guardians of the Galaxy. The reasons for this achievement remain a mystery.
One crucial aspect to note is that the female lead in Guardians of the Galaxy was criticized for her appearance, whereas StarCowboy features a female lead with a nearly flawless figure, boosting its appeal. StarCowboy is ambitious, targeting a global audience, as evident from its name, which suggests a global gangster theme. While the style may differ, William White chose not to adopt it, aligning the timeline with the Marvel universe in case of a future acquisition of Marvel.
Marvel is skeptical of the so-called Los Angeles comic studio, not yet interested in understanding it fully. Despite the studio's large size and the disruption it has caused in the comic landscape, Marvel remains focused on its products and untroubled by external developments.
Comics face a challenging period in history, with a review agency composed of self-righteous individuals stifling the future of American comics. The influence of Japanese culture is palpable, with the entire world deliberately imitating classic American comics. However, the ninth art, as comics are known, has been labeled as detrimental to young people.
Marvel's success can be attributed to the legendary Stan Lee, who created over 5,000 comic characters. In William White's eyes, Stan Lee's abilities were akin to having a creative cheat code. Stan Lee's influence on the comic world was immeasurable, having played a role in inspiring many iconic franchises, including Star Wars and Terminator.
While the Viking pirate project may be perceived as a child's playful endeavor by some, most people have faith in William White's storytelling abilities. However, when it comes to comics, the absence of a visionary like Stan Lee is evident, and discussions about comics seem futile.
The Los Angeles comic studio, though mostly comprised of newcomers, is not blind in its development. With William White's detailed plans, their focus extends beyond the United States. There are two other studios in addition to the Los Angeles branch, each with its own unique projects, expanding the reach of William White's comic endeavors.
William White's vast wealth, partly derived from the futures market, provides him with the luxury of gradual expansion. He doesn't intend to follow traditional norms, as contemporary comics strike him as too simplistic. Styles are often crude, and the number of color pages is lacking. While printing costs may be a concern, William White believes that the gap won't be insurmountable.
He intends to revolutionize comics by starting Comics Weekly, reminiscent of fashion magazines from later generations. His goal is to provide readers with rich, colorful content, as he is convinced that there is a demand for it in the market. In an era where American comics face a challenging transformation, William White is poised to carve a unique path for his comic ventures.