[Iron Elf]performs[Defense].
[Water Spirit]performs[Defense].
[Light Elf]attacks[Floral Jade Deer], causing 15 points of damage, 25→10.
[Sand Spirit]attacks[Floral Jade Deer], causing 5 points of damage, 10→5.
[Ice Spirit]attacks[Floral Jade Deer], causing 5 points of damage and taking it away.
[Light Elf]automatically releases 10 points of[Healing]to[Water Spirit]at the end of the round, 60→70.
Ree Shil's side.
[Flag Skill Master]gives 2 Energy Points to[Blind Swordsman], 10 points of damage reduction to himself.
[Golden Bellmaster]performs[Defense].
[Sword Loss]activates skill, attacking[Sand Spirit], causing 30 points of damage, sending it into 2 rounds[Delay]state.
Attack[Iron Elf], causing 40 points of damage and[Dizziness], 100→60.
[Blind Swordsman]releases skill, causing 125 points of damage to[Iron Elf], taking it away.
Due to repeating the skill release from the previous round, it is considered[Stillness], recovering 1 Energy Point.