"Waaaah… why did my level drop by five levels, isn't it supposed to only drop half the current experience on the experience bar?"
"Eh? Eh? Eh?? Yeah, why did it suddenly drop by five levels?"
The players, who were already grieving over the loss of their Task rewards, discovered with horror that the experience penalty for dying and respawning was very strange.
Normally, no matter what level a player is at now, they would only lose 50% of the current experience on their experience bar.
But at this moment, when players opened their Panel, they saw that the level of their highest occupation had dropped by 5 levels.
The players who dared to try their luck at the battlefield to score some extra gains were all mid-to-high-level Interstellar Warriors, with an average level of not less than Level 50.
From 45th level to Level 50, averaging one level per day, it would take a continuous grind of five days to regain the lost levels.